Player Matchup

Anubis
Anubis
Gyrateloki06083
Anubis
Level 22
God Stats
9W - 12L
1,248 SR
Queue Stats
12W - 20L
1,238 Elo+
Party 2
Odin
Odin
K4rN4GE_G3de0n
Odin
Level 54
God Stats
16W - 20L
1,462 SR
Queue Stats
139W - 147L
1,407 Elo+
Party 2
Neith
Neith
YanksPal
Neith
Level 68
God Stats
4W - 0L
1,614 SR
Queue Stats
14W - 7L
1,525 Elo+
Party 3
Gilgamesh
Gilgamesh
ZWolf_1
Gilgamesh
Level 79
God Stats
10W - 3L
1,765 SR
Queue Stats
15W - 5L
1,620 Elo+
Party 3
Bacchus
Bacchus
yoyahav8
Bacchus
Level 57
God Stats
5W - 1L
1,700 SR
Queue Stats
9W - 6L
1,479 Elo+
Party 3
Team Averages
Level 56
1,557 SR
1,454 Elo+

VS

Team Averages
Level 119
1,567 SR
1,408 Elo+
Vulcan
Vulcan
KLoGreatness
Vulcan
Level 136
God Stats
4W - 4L
1,662 SR
Queue Stats
340W - 435L
1,378 Elo+
Party 1
Cabrakan
Cabrakan
MaterialMan6161
Cabrakan
Level 96
God Stats
46W - 53L
1,524 SR
Queue Stats
181W - 219L
1,397 Elo+
Party 1
Thor
Thor
Mayhemxxxx
Thor
Level 155
God Stats
6W - 2L
1,650 SR
Queue Stats
175W - 190L
1,400 Elo+
Solo
Charybdis
Charybdis
PLoTheGreat
Charybdis
Level 141
God Stats
13W - 10L
1,532 SR
Queue Stats
471W - 587L
1,388 Elo+
Party 1
Baron Samedi
Baron Samedi
dev21trev25
Baron Samedi
Level 66
God Stats
1W - 2L
1,464 SR
Queue Stats
59W - 46L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 6
13,319
555
20,152
27,242
14,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 7 / 9
11,995
500
10,682
20,360
17,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
YanksPal
Neith
17
3 / 2 / 12
11,101
463
13,191
14,619
6,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ZWolf_1
Gilgamesh
18
7 / 2 / 11
12,547
523
19,889
22,064
9,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
yoyahav8
Bacchus
17
2 / 3 / 11
11,655
486
5,720
21,736
29,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
1 / 7 / 5
9,640
402
12,170
13,513
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
13
1 / 7 / 5
9,252
386
9,497
25,879
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 2 / 5
12,467
519
6,647
17,850
8,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PLoTheGreat
Charybdis
17
3 / 4 / 5
10,797
450
11,239
17,429
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
dev21trev25
Baron Samedi
14
3 / 7 / 5
10,271
428
11,484
16,857
15,255
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
26
Kills
14
16
Deaths
27
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
W
5
7
9
1.36
L
Vulcan
1
7
5
0.5
L
Cabrakan
1
7
5
0.5
L
6
2
5
4.25
L
Charybdis
PLoTheGreat
Charybdis
3
4
5
1.38
W
Neith
YanksPal
Neith
3
2
12
4.5
W
Gilgamesh
ZWolf_1
Gilgamesh
7
2
11
6.25
L
Baron Samedi
dev21trev25
Baron Samedi
3
7
5
0.79
W
Bacchus
yoyahav8
Bacchus
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
51,037
106,021
Taken
91,528
78,037
Mitigated
65,185
35,173
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,152
1,875
0
17,302
27,242
14,931
939
10,914
16,328
138,290
0
W
10,682
3,080
318
1,626
20,360
17,504
2,595
7,740
12,620
0
58,844
L
Vulcan
12,170
5,958
0
1,119
13,513
5,918
172
5,035
8,478
56,009
0
L
Cabrakan
9,497
2,093
0
2,372
25,879
28,797
0
9,134
16,745
26,875
0
L
6,647
1,697
0
8,363
17,850
8,547
0
1,885
15,965
0
118,121
L
Charybdis
PLoTheGreat
Charybdis
11,239
6,622
0
4,135
17,429
6,668
1,934
5,094
12,335
0
83,905
W
Neith
YanksPal
Neith
13,191
10,261
0
4,658
14,619
6,510
4,033
4,000
10,619
0
88,825
W
Gilgamesh
ZWolf_1
Gilgamesh
19,889
4,903
0
5,658
22,064
9,287
936
6,342
14,807
0
94,545
L
Baron Samedi
dev21trev25
Baron Samedi
11,484
2,408
1,491
3,130
16,857
15,255
1,204
4,724
12,133
47,059
0
W
Bacchus
yoyahav8
Bacchus
5,720
337
186
5,425
21,736
29,805
1,216
5,794
15,942
29,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
52,427
528
Minions Killed
477
0
Camps Cleared
0
2,160,726
Distance Traveled
1,902,110
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,319
555
168
7
0
370,226
2
W
Odin
11,995
500
104
4
0
443,549
0
L
Vulcan
9,640
402
84
4
0
376,404
7
L
Cabrakan
9,252
386
42
2
0
393,576
4
L
Thor
12,467
519
170
7
0
441,170
7
L
Charybdis
10,797
450
118
5
0
420,094
3
W
Neith
11,101
463
125
5
0
402,938
0
W
Gilgamesh
12,547
523
100
4
0
482,599
0
L
Baron Samedi
10,271
428
63
3
0
270,866
0
W
Bacchus
11,655
486
31
1
0
461,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role