Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Bonelessgecko34
Freya
Level 81
God Stats
21W - 11L
1,612 SR
Queue Stats
69W - 88L
1,360 Elo+
Party 2
Thanatos
Thanatos
Ghost of Nyx
Thanatos
Level 27
God Stats
3W - 3L
1,488 SR
Queue Stats
17W - 18L
1,432 Elo+
Party 3
Cerberus
Cerberus
XxB1G0UNCExX
Cerberus
Level 99
God Stats
5W - 9L
1,225 SR
Queue Stats
415W - 493L
1,400 Elo+
Party 2
Fenrir
Fenrir
crazyoilkf
Fenrir
Level 89
God Stats
3W - 5L
1,543 SR
Queue Stats
98W - 116L
1,430 Elo+
Party 3
Team Averages
Level 84
1,473 SR
1,424 Elo+

VS

Team Averages
Level 83
1,454 SR
1,411 Elo+
Thanatos
Thanatos
ChiefMikah
Thanatos
Level 101
God Stats
5W - 5L
1,562 SR
Queue Stats
434W - 481L
1,399 Elo+
Party 1
Khepri
Khepri
TacticalWolf31_
Khepri
Level 107
God Stats
3W - 1L
1,474 SR
Queue Stats
416W - 455L
1,403 Elo+
Solo
Scylla
Scylla
TheylooseGaming
Scylla
Level 103
God Stats
13W - 3L
1,672 SR
Queue Stats
91W - 96L
1,453 Elo+
Party 1
Ullr
Ullr
iSlipNot
Ullr
Level 49
God Stats
39W - 47L
1,372 SR
Queue Stats
521W - 568L
1,395 Elo+
Party 1
Xbalanque
Xbalanque
wetducky97
Xbalanque
Level 57
God Stats
16W - 19L
1,190 SR
Queue Stats
116W - 121L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
6 / 1 / 2
7,396
528
7,572
8,454
4,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 4 / 1
6,682
477
6,484
9,914
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Ghost of Nyx
Thanatos
9
2 / 3 / 6
6,315
451
5,479
11,823
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
XxB1G0UNCExX
Cerberus
9
0 / 2 / 8
6,366
455
5,220
13,206
5,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
crazyoilkf
Fenrir
9
2 / 2 / 5
6,465
462
6,724
9,974
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChiefMikah
Thanatos
13
6 / 5 / 1
8,241
589
9,653
13,612
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 0 / 6
7,091
507
3,287
9,796
8,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 3 / 4
6,660
476
9,046
6,490
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
12
1 / 3 / 1
7,359
526
6,414
9,620
3,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
wetducky97
Xbalanque
13
3 / 0 / 2
7,873
562
6,573
8,454
3,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
26
11
Kills
12
12
Deaths
11
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
1
2
7
L
1
4
1
0.38
W
Thanatos
ChiefMikah
Thanatos
6
5
1
1.3
L
Thanatos
Ghost of Nyx
Thanatos
2
3
6
1.67
W
1
0
6
4
W
1
3
4
1
L
Cerberus
XxB1G0UNCExX
Cerberus
0
2
8
2
L
Fenrir
crazyoilkf
Fenrir
2
2
5
2.25
W
Ullr
1
3
1
0.5
W
Xbalanque
wetducky97
Xbalanque
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,479
Damage
34,973
53,371
Taken
47,972
21,654
Mitigated
24,610
23,280
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,572
1,249
0
3,872
8,454
4,311
413
2,308
6,146
38,119
0
L
6,484
2,129
104
3,475
9,914
3,390
0
1,142
8,772
44,753
0
W
Thanatos
ChiefMikah
Thanatos
9,653
2,540
0
8,876
13,612
6,426
0
4,422
8,927
0
45,886
L
Thanatos
Ghost of Nyx
Thanatos
5,479
1,612
0
7,958
11,823
4,905
0
2,875
8,948
0
35,771
W
3,287
458
354
2,123
9,796
8,764
205
4,687
4,611
15,640
0
W
9,046
1,373
0
733
6,490
2,512
776
2,834
3,460
42,480
0
L
Cerberus
XxB1G0UNCExX
Cerberus
5,220
130
1,539
3,790
13,206
5,496
0
4,421
8,785
18,411
0
L
Fenrir
crazyoilkf
Fenrir
6,724
2,194
0
2,542
9,974
3,552
0
1,587
8,387
0
26,550
W
Ullr
6,414
1,478
0
1,219
9,620
3,757
1,050
2,107
7,439
0
38,955
W
Xbalanque
wetducky97
Xbalanque
6,573
3,799
0
3,184
8,454
3,151
1,642
4,024
4,160
0
59,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
37,224
270
Minions Killed
333
0
Camps Cleared
0
1,298,930
Distance Traveled
1,270,787
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,396
528
64
5
0
240,620
5
L
Freya
6,682
477
78
6
0
247,874
3
W
Thanatos
8,241
589
72
5
0
276,793
1
L
Thanatos
6,315
451
45
3
0
285,966
1
W
Khepri
7,091
507
25
2
0
263,432
5
W
Scylla
6,660
476
63
5
0
235,165
0
L
Cerberus
6,366
455
29
2
0
262,700
0
L
Fenrir
6,465
462
54
4
0
261,770
4
W
Ullr
7,359
526
67
5
0
244,859
3
W
Xbalanque
7,873
562
106
8
0
250,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role