Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FlatAnimeTiddies
Hades
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,588 Elo+
Party 1
Geb
Geb
OogeAnimeTiddies
Geb
Level 155
God Stats
3W - 6L
1,588 SR
Queue Stats
73W - 76L
1,585 Elo+
Party 1
Hercules
Hercules
TheGoodGuy442
Hercules
Level 151
God Stats
5W - 7L
1,723 SR
Queue Stats
278W - 268L
1,578 Elo+
Solo
Danzaburou
Danzaburou
vClips
Danzaburou
Level 137
God Stats
20W - 11L
1,688 SR
Queue Stats
147W - 150L
1,542 Elo+
Party 1
Team Averages
Level 153
1,600 SR
1,559 Elo+

VS

Team Averages
Level 142
1,597 SR
1,663 Elo+
Geb
Geb
Iurkn
Geb
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,699 Elo+
Party 2
Bakasura
Bakasura
TonyAbbottt
Bakasura
Level 120
God Stats
24W - 14L
1,538 SR
Queue Stats
347W - 271L
1,593 Elo+
Party 2
Set
Set
YungLegz
Set
Level 160
God Stats
9W - 1L
1,947 SR
Queue Stats
605W - 308L
1,732 Elo+
Party 3
Izanami
Izanami
rainyxdayz
Izanami
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 14L
1,793 Elo+
Solo
Tiamat
Tiamat
vintegecow9
Tiamat
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 53L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
19
5 / 4 / 2
11,687
450
12,546
24,979
15,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 4 / 1
11,449
440
16,627
27,990
19,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 6
10,493
404
9,546
26,082
34,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
TheGoodGuy442
Hercules
20
3 / 4 / 2
12,839
494
21,243
35,691
52,865
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
vClips
Danzaburou
20
1 / 5 / 2
12,929
497
10,613
20,139
12,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Iurkn
Geb
19
2 / 2 / 11
12,981
499
15,502
21,814
28,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
TonyAbbottt
Bakasura
20
5 / 5 / 7
13,843
532
21,301
28,607
15,171
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 5
16,717
643
23,193
30,805
30,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
rainyxdayz
Izanami
20
2 / 2 / 9
14,986
576
19,351
19,096
8,972
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
20
2 / 1 / 8
13,613
524
27,521
10,674
9,482
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
13
Kills
19
19
Deaths
14
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
5
4
2
1.5
L
4
4
1
1.13
W
Geb
Iurkn
Geb
2
2
11
3.75
L
0
2
6
1.5
L
Hercules
TheGoodGuy442
Hercules
3
4
2
1
W
Bakasura
TonyAbbottt
Bakasura
5
5
7
1.7
W
8
4
5
2.63
W
Izanami
rainyxdayz
Izanami
2
2
9
3.25
L
Danzaburou
vClips
Danzaburou
1
5
2
0.4
W
Tiamat
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,575
Damage
106,868
134,881
Taken
110,996
134,533
Mitigated
93,314
44,481
Healing
27,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,546
1,223
0
7,998
24,979
15,460
0
5,873
18,426
0
105,031
L
16,627
2,711
2,058
12,409
27,990
19,214
0
13,081
13,983
116,779
0
W
Geb
Iurkn
Geb
15,502
2,168
0
2,934
21,814
28,810
124
8,717
12,499
39,631
0
L
9,546
1,149
0
3,095
26,082
34,954
0
11,525
13,092
32,207
0
L
Hercules
TheGoodGuy442
Hercules
21,243
5,758
0
11,808
35,691
52,865
48
8,291
25,235
0
120,220
W
Bakasura
TonyAbbottt
Bakasura
21,301
11,851
0
7,004
28,607
15,171
2,991
5,711
20,861
0
120,382
W
23,193
13,475
0
6,215
30,805
30,879
322
3,569
27,186
0
152,699
W
Izanami
rainyxdayz
Izanami
19,351
16,348
0
7,122
19,096
8,972
5,413
4,605
14,491
0
170,785
L
Danzaburou
vClips
Danzaburou
10,613
5,085
0
7,113
20,139
12,040
0
4,253
15,441
0
141,284
W
Tiamat
27,521
2,638
0
4,314
10,674
9,482
1,731
3,861
6,583
148,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,397
Gold Earned
72,140
833
Minions Killed
910
0
Camps Cleared
0
2,516,778
Distance Traveled
2,669,005
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,687
450
150
6
0
573,255
5
L
Hades
11,449
440
217
8
0
461,594
1
W
Geb
12,981
499
30
1
0
576,983
6
L
Geb
10,493
404
25
1
0
553,538
2
L
Hercules
12,839
494
209
8
0
518,764
2
W
Bakasura
13,843
532
187
7
0
562,808
2
W
Set
16,717
643
225
9
0
511,489
6
W
Izanami
14,986
576
254
10
0
487,949
4
L
Danzaburou
12,929
497
232
9
0
409,627
9
W
Tiamat
13,613
524
214
8
0
529,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role