Player Matchup

Zeus
Zeus
EattheFish
Zeus
Level 59
God Stats
4W - 0L
1,955 SR
Queue Stats
48W - 26L
1,713 Elo+
Party 2
Heimdallr
Heimdallr
TumsetDryler
Heimdallr
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 37L
1,672 Elo+
Party 2
Ganesha
Ganesha
UnholyAngel42
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
1,727 Elo+
Party 2
Team Averages
Level 72
1,652 SR
1,704 Elo+

VS

Team Averages
Level 151
1,671 SR
1,680 Elo+
Hercules
Hercules
BraveSirKyle
Hercules
Level 155
God Stats
14W - 9L
1,771 SR
Queue Stats
183W - 141L
1,667 Elo+
Party 1
Sobek
Sobek
Kwen the Eskimo
Sobek
Level 153
God Stats
11W - 10L
1,669 SR
Queue Stats
212W - 167L
1,660 Elo+
Party 1
Vulcan
Vulcan
RockerPhantom9
Vulcan
Level 144
God Stats
5W - 7L
1,572 SR
Queue Stats
122W - 85L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
8,311
639
9,153
7,288
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TumsetDryler
Heimdallr
16
8 / 1 / 3
10,079
775
15,057
10,071
5,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
13
0 / 0 / 11
8,398
646
5,728
7,547
9,145
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BraveSirKyle
Hercules
12
1 / 4 / 2
8,023
617
6,375
13,487
10,807
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
2 / 2 / 2
8,395
646
5,705
13,508
14,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 2
8,183
629
8,875
9,782
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
10
Kills
4
4
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BraveSirKyle
Hercules
1
4
2
0.5
W
2
3
6
1.67
L
2
2
2
1.5
L
1
5
2
0.4
W
Heimdallr
TumsetDryler
Heimdallr
8
1
3
9.5
W
Ganesha
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
20,955
24,906
Taken
36,777
17,435
Mitigated
29,679
2,836
Healing
6,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BraveSirKyle
Hercules
6,375
2,072
363
2,462
13,487
10,807
0
4,770
8,434
0
14,675
W
9,153
903
0
535
7,288
3,289
0
4,815
2,473
30,120
0
L
5,705
326
262
1,897
13,508
14,758
0
4,867
8,324
13,129
0
L
8,875
3,360
0
1,148
9,782
4,114
0
4,676
4,830
40,596
0
W
Heimdallr
TumsetDryler
Heimdallr
15,057
7,743
0
1,652
10,071
5,001
780
6,401
3,670
0
43,846
W
Ganesha
5,728
1,613
0
649
7,547
9,145
336
3,616
3,931
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,788
Gold Earned
24,601
144
Minions Killed
113
6
Camps Cleared
4
678,400
Distance Traveled
710,200
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,023
617
23
2
1
266,598
1
W
Zeus
8,311
639
75
6
6
209,436
5
L
Sobek
8,395
646
13
1
0
221,178
1
L
Vulcan
8,183
629
77
6
3
222,424
3
W
Heimdallr
10,079
775
66
5
0
225,745
1
W
Ganesha
8,398
646
3
0
0
243,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role