Player Matchup

Lancelot
Lancelot
Dodge130
Lancelot
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,226 Elo+
Party 2
Izanami
Izanami
STYLIN JUICEGUY
Izanami
Level 26
God Stats
7W - 8L
1,144 SR
Queue Stats
24W - 26L
1,004 Elo+
Party 2
King Arthur
King Arthur
SlickJoey59893
King Arthur
Level 41
God Stats
5W - 8L
1,285 SR
Queue Stats
30W - 27L
1,131 Elo+
Party 2
Chiron
Chiron
V2Cosby
Chiron
Level 110
God Stats
1W - 5L
1,274 SR
Queue Stats
376W - 393L
1,431 Elo+
Solo
Vulcan
Vulcan
asscesinn029
Vulcan
Level 63
God Stats
10W - 11L
1,483 SR
Queue Stats
193W - 228L
1,428 Elo+
Solo
Team Averages
Level 53
1,337 SR
1,244 Elo+

VS

Team Averages
Level 85
1,466 SR
1,417 Elo+
Skadi
Skadi
 
Skadi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Asir Nyxx
King Arthur
Level 56
God Stats
11W - 12L
1,504 SR
Queue Stats
181W - 194L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Mr_Foxxyyy
Ne Zha
Level 43
God Stats
12W - 15L
1,347 SR
Queue Stats
386W - 484L
1,347 Elo+
Party 1
Chang'e
Chang'e
Nirv2267
Chang'e
Level 105
God Stats
17W - 18L
1,480 SR
Queue Stats
167W - 207L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dodge130
Lancelot
12
0 / 11 / 0
7,507
326
4,195
22,987
9,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 0
9,059
394
9,191
16,988
6,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SlickJoey59893
King Arthur
15
1 / 4 / 1
9,228
401
20,642
29,171
35,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
V2Cosby
Chiron
14
0 / 1 / 0
8,520
370
3,083
11,060
4,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
16
1 / 3 / 0
9,796
426
15,196
15,254
7,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
9 / 0 / 8
12,428
540
24,506
15,325
7,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
 
Atlas
17
3 / 1 / 17
12,325
536
11,495
25,100
33,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Asir Nyxx
King Arthur
19
4 / 0 / 3
12,983
564
12,048
20,366
28,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Mr_Foxxyyy
Ne Zha
19
2 / 2 / 7
11,758
511
6,460
23,752
12,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Nirv2267
Chang'e
19
6 / 0 / 6
12,938
563
15,441
12,949
7,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
3
Kills
24
25
Deaths
3
1
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
0
8
13
W
Atlas
 
Atlas
3
1
17
11.5
W
King Arthur
Asir Nyxx
King Arthur
4
0
3
5.5
L
Lancelot
Dodge130
Lancelot
0
11
0
0
W
Ne Zha
Mr_Foxxyyy
Ne Zha
2
2
7
2.75
W
Chang'e
Nirv2267
Chang'e
6
0
6
9
L
1
6
0
0.17
L
King Arthur
SlickJoey59893
King Arthur
1
4
1
0.38
L
Chiron
V2Cosby
Chiron
0
1
0
0
L
Vulcan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,307
Damage
69,950
95,460
Taken
97,492
64,903
Mitigated
90,143
10,378
Healing
34,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
24,506
13,684
0
1,944
15,325
7,952
3,080
4,514
10,365
0
119,752
W
Atlas
 
Atlas
11,495
4,779
0
5,769
25,100
33,201
871
6,878
16,875
46,565
0
W
King Arthur
Asir Nyxx
King Arthur
12,048
1,628
0
2,461
20,366
28,581
112
1,322
18,966
0
101,692
L
Lancelot
Dodge130
Lancelot
4,195
646
0
1,060
22,987
9,985
0
6,515
16,472
0
37,144
W
Ne Zha
Mr_Foxxyyy
Ne Zha
6,460
3,006
0
10,333
23,752
12,586
2,686
944
22,792
0
118,689
W
Chang'e
Nirv2267
Chang'e
15,441
1,344
4,779
8,888
12,949
7,823
6,072
845
12,022
112,017
0
L
9,191
5,888
0
996
16,988
6,988
0
3,504
13,484
0
83,067
L
King Arthur
SlickJoey59893
King Arthur
20,642
2,215
204
606
29,171
35,622
0
7,909
21,262
0
77,537
L
Chiron
V2Cosby
Chiron
3,083
950
345
3,580
11,060
4,923
756
5,008
6,052
0
58,769
L
Vulcan
15,196
3,474
301
3,286
15,254
7,385
408
4,000
11,254
78,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
62,432
465
Minions Killed
763
0
Camps Cleared
0
1,836,235
Distance Traveled
2,260,474
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,428
540
155
7
0
431,482
2
W
Atlas
12,325
536
61
3
0
455,202
1
W
King Arthur
12,983
564
198
9
0
403,792
3
L
Lancelot
7,507
326
53
2
0
428,670
3
W
Ne Zha
11,758
511
166
7
0
485,943
1
W
Chang'e
12,938
563
183
8
0
484,055
5
L
Izanami
9,059
394
109
5
0
347,292
0
L
King Arthur
9,228
401
83
4
0
385,662
0
L
Chiron
8,520
370
87
4
0
307,109
6
L
Vulcan
9,796
426
133
6
0
367,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role