Player Matchup

Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
RZZZZZ
Artio
Level 141
God Stats
17W - 16L
1,555 SR
Queue Stats
211W - 237L
1,487 Elo+
Solo
Ullr
Ullr
XIDROM
Ullr
Level 155
God Stats
54W - 85L
1,461 SR
Queue Stats
595W - 647L
1,524 Elo+
Solo
Team Averages
Level 137
1,505 SR
1,504 Elo+

VS

Team Averages
Level 22
1,500 SR
1,500 Elo+
Da Ji
Da Ji
Demiture
Da Ji
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 21L
1,500 Elo+
Party 1
Atlas
Atlas
Prof5
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
mikuuuiu
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 2 / 13
10,177
783
9,858
9,206
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
RZZZZZ
Artio
15
3 / 1 / 19
11,116
855
11,883
22,408
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
XIDROM
Ullr
17
14 / 1 / 8
11,683
899
22,125
12,952
5,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Demiture
Da Ji
13
2 / 9 / 2
9,213
709
8,917
17,977
8,243
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Prof5
Atlas
12
0 / 5 / 4
8,675
667
12,350
19,729
21,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
mikuuuiu
Nemesis
11
2 / 9 / 1
8,369
644
3,447
14,323
7,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
23
Kills
4
4
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
13
6.25
L
Da Ji
Demiture
Da Ji
2
9
2
0.33
L
Atlas
Prof5
Atlas
0
5
4
0.4
W
Artio
RZZZZZ
Artio
3
1
19
12.5
W
Ullr
XIDROM
Ullr
14
1
8
18
L
Nemesis
mikuuuiu
Nemesis
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,866
Damage
24,714
44,566
Taken
52,029
33,061
Mitigated
36,978
21,657
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,858
5,390
0
1,208
9,206
3,994
279
2,752
6,454
0
27,314
L
Da Ji
Demiture
Da Ji
8,917
1,590
0
240
17,977
8,243
0
4,396
13,581
0
21,654
L
Atlas
Prof5
Atlas
12,350
5,097
0
2,788
19,729
21,620
0
4,249
15,480
32,909
0
W
Artio
RZZZZZ
Artio
11,883
740
4,387
14,425
22,408
23,082
224
5,332
17,076
30,257
0
W
Ullr
XIDROM
Ullr
22,125
10,615
0
1,637
12,952
5,985
1,530
4,695
8,257
0
66,670
L
Nemesis
mikuuuiu
Nemesis
3,447
1,497
151
324
14,323
7,115
0
3,823
10,500
0
11,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,976
Gold Earned
26,257
150
Minions Killed
86
8
Camps Cleared
3
787,902
Distance Traveled
614,859
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,177
783
33
3
3
307,038
3
L
Da Ji
9,213
709
34
3
1
217,816
5
L
Atlas
8,675
667
34
3
2
212,382
2
W
Artio
11,116
855
22
2
1
253,603
3
W
Ullr
11,683
899
95
7
4
227,261
4
L
Nemesis
8,369
644
18
1
0
184,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role