Player Matchup

Thanatos
Thanatos
NightEntropy
Thanatos
Level 69
God Stats
4W - 4L
1,299 SR
Queue Stats
57W - 42L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
TTV_drbuttmoncho
Baron Samedi
Level 55
God Stats
18W - 14L
1,646 SR
Queue Stats
127W - 140L
1,364 Elo+
Solo
Sylvanus
Sylvanus
lusafer420
Sylvanus
Level 160
God Stats
1W - 2L
1,033 SR
Queue Stats
790W - 864L
1,355 Elo+
Party 1
Team Averages
Level 95
1,326 SR
1,409 Elo+

VS

Team Averages
Level 73
1,499 SR
1,361 Elo+
Thoth
Thoth
DEDRCKSTR
Thoth
Level 49
God Stats
0W - 2L
1,464 SR
Queue Stats
87W - 138L
1,308 Elo+
Party 2
Nemesis
Nemesis
Horkanoms
Nemesis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,292 Elo+
Party 2
Vamana
Vamana
IrishStoner127
Vamana
Level 137
God Stats
7W - 8L
1,534 SR
Queue Stats
261W - 289L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NightEntropy
Thanatos
13
6 / 2 / 6
8,766
797
8,733
12,874
5,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TTV_drbuttmoncho
Baron Samedi
12
4 / 4 / 10
8,269
752
12,355
10,232
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
lusafer420
Sylvanus
13
7 / 3 / 9
9,066
824
9,455
11,915
9,523
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DEDRCKSTR
Thoth
10
0 / 9 / 3
7,045
640
4,485
10,539
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
Horkanoms
Nemesis
12
4 / 5 / 2
8,442
767
9,329
13,656
5,964
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 3 / 3
8,915
810
9,384
14,372
9,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
17
Kills
8
9
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
DEDRCKSTR
Thoth
0
9
3
0.17
L
Nemesis
Horkanoms
Nemesis
4
5
2
1
L
4
3
3
1.83
W
Thanatos
NightEntropy
Thanatos
6
2
6
4.5
W
Baron Samedi
TTV_drbuttmoncho
Baron Samedi
4
4
10
2.25
W
Sylvanus
lusafer420
Sylvanus
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,543
Damage
23,198
35,021
Taken
38,567
20,481
Mitigated
19,394
15,256
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DEDRCKSTR
Thoth
4,485
795
0
165
10,539
3,934
0
6,179
4,360
12,681
0
L
Nemesis
Horkanoms
Nemesis
9,329
5,021
0
2,158
13,656
5,964
0
6,269
7,387
0
16,790
L
9,384
4,507
210
4,217
14,372
9,496
69
8,802
5,570
0
35,428
W
Thanatos
NightEntropy
Thanatos
8,733
3,252
0
6,082
12,874
5,571
604
2,116
10,758
0
26,219
W
Baron Samedi
TTV_drbuttmoncho
Baron Samedi
12,355
773
1,564
2,775
10,232
5,387
347
1,413
8,819
26,926
0
W
Sylvanus
lusafer420
Sylvanus
9,455
3,887
1,768
3,067
11,915
9,523
501
1,097
10,818
22,026
1,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,101
Gold Earned
24,402
108
Minions Killed
96
5
Camps Cleared
4
581,373
Distance Traveled
598,149
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,045
640
31
3
1
164,695
0
L
Nemesis
8,442
767
12
1
0
209,943
2
L
Vamana
8,915
810
53
5
3
223,511
1
W
Thanatos
8,766
797
41
4
3
217,934
1
W
Baron Samedi
8,269
752
22
2
1
192,195
0
W
Sylvanus
9,066
824
45
4
1
171,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role