Player Matchup

Nox
Nox
FreeWaves1
Nox
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
HAMMER321
Anhur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Party 1
Eset
Eset
SuqqMadiq
Eset
Level 115
God Stats
1W - 0L
1,174 SR
Queue Stats
19W - 10L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Waterapollo
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,516 Elo+
Party 1
Mulan
Mulan
quietcolt204909
Mulan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 103
1,435 SR
1,559 Elo+

VS

Team Averages
Level 125
1,526 SR
1,463 Elo+
Ymir
Ymir
Daios Deinos
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 2
Chang'e
Chang'e
KNBISMA3LxX
Chang'e
Level 151
God Stats
0W - 3L
1,234 SR
Queue Stats
45W - 56L
1,510 Elo+
Party 2
Hades
Hades
Rhino iSpartan
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,483 Elo+
Party 2
Lancelot
Lancelot
Yeyofeik21
Lancelot
Level 157
God Stats
1W - 2L
1,513 SR
Queue Stats
78W - 85L
1,489 Elo+
Party 2
Ares
Ares
alfred070
Ares
Level 158
God Stats
3W - 1L
1,884 SR
Queue Stats
28W - 28L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 18
10,272
734
18,025
13,477
8,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
HAMMER321
Anhur
17
2 / 2 / 19
9,654
690
18,160
12,766
8,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
18
7 / 5 / 17
10,901
779
28,510
16,641
10,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Waterapollo
Sylvanus
17
4 / 3 / 19
10,035
717
12,833
21,829
29,414
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 2 / 15
11,235
803
20,008
19,342
17,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 11
11,314
808
13,181
29,545
27,410
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
KNBISMA3LxX
Chang'e
17
5 / 5 / 11
10,859
776
15,324
19,982
11,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 4 / 12
10,024
716
15,614
17,634
12,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Yeyofeik21
Lancelot
15
2 / 6 / 9
9,397
671
16,357
18,904
12,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
16
3 / 7 / 10
9,676
691
11,268
26,303
34,783
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
69
25
Kills
16
16
Deaths
25
88
Assists
53
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
W
4
4
18
3.25
W
Anhur
HAMMER321
Anhur
2
2
19
5.75
L
Chang'e
KNBISMA3LxX
Chang'e
5
5
11
2.1
L
2
4
12
2
W
Eset
7
5
17
3.1
W
Sylvanus
Waterapollo
Sylvanus
4
3
19
4.5
L
Lancelot
Yeyofeik21
Lancelot
2
6
9
1.08
L
Ares
3
7
10
1.14
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,536
Damage
71,744
84,055
Taken
112,368
75,000
Mitigated
98,454
36,781
Healing
49,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,181
1,797
1,639
10,109
29,545
27,410
1,126
14,953
14,254
23,879
0
W
18,025
1,936
1,733
1,950
13,477
8,686
183
8,601
4,876
36,445
0
W
Anhur
HAMMER321
Anhur
18,160
9,793
1,960
3,099
12,766
8,118
1,470
9,778
2,988
0
30,773
L
Chang'e
KNBISMA3LxX
Chang'e
15,324
987
12,239
7,290
19,982
11,316
826
13,214
6,506
39,237
0
L
15,614
1,097
3,861
4,958
17,634
12,646
1,729
10,007
7,481
30,975
0
W
Eset
28,510
1,458
2,925
3,501
16,641
10,892
494
11,091
5,550
47,517
0
W
Sylvanus
Waterapollo
Sylvanus
12,833
1,928
7,393
5,581
21,829
29,414
139
13,636
8,193
16,264
0
L
Lancelot
Yeyofeik21
Lancelot
16,357
3,065
2,081
2,187
18,904
12,299
460
10,395
8,234
0
19,832
L
Ares
11,268
377
946
3,953
26,303
34,783
69
10,799
15,255
20,097
0
W
20,008
3,442
1,507
7,132
19,342
17,890
1,432
12,281
7,061
0
29,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,097
Gold Earned
51,270
138
Minions Killed
144
0
Camps Cleared
0
1,268,616
Distance Traveled
1,280,032
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,314
808
27
2
0
237,271
1
W
Nox
10,272
734
45
3
0
252,967
1
W
Anhur
9,654
690
27
2
0
259,523
1
L
Chang'e
10,859
776
48
3
0
263,663
3
L
Hades
10,024
716
43
3
0
248,007
0
W
Eset
10,901
779
38
3
0
248,161
0
W
Sylvanus
10,035
717
6
0
0
238,675
3
L
Lancelot
9,397
671
14
1
0
282,750
1
L
Ares
9,676
691
12
1
0
248,341
0
W
Mulan
11,235
803
22
2
0
269,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role