Player Matchup

Jing Wei
Jing Wei
FleekGawd16
Jing Wei
Level 92
God Stats
0W - 1L
1,352 SR
Queue Stats
96W - 100L
1,510 Elo+
Party 1
Ullr
Ullr
SMwap22
Ullr
Level 94
God Stats
1W - 3L
1,352 SR
Queue Stats
120W - 123L
1,488 Elo+
Party 1
Anhur
Anhur
ishootfadermags
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 88L
1,510 Elo+
Party 1
Team Averages
Level 89
1,402 SR
1,502 Elo+

VS

Team Averages
Level 100
1,454 SR
1,442 Elo+
Set
Set
ADANGARCIA
Set
Level 122
God Stats
1W - 3L
1,343 SR
Queue Stats
135W - 136L
1,434 Elo+
Party 2
Fenrir
Fenrir
ElitistWalk
Fenrir
Level 68
God Stats
4W - 5L
1,221 SR
Queue Stats
53W - 45L
1,490 Elo+
Party 2
Hel
Hel
Yannasayswhaat
Hel
Level 109
God Stats
2W - 0L
1,797 SR
Queue Stats
35W - 25L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FleekGawd16
Jing Wei
19
4 / 5 / 8
13,326
701
23,861
21,677
9,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
SMwap22
Ullr
18
7 / 4 / 4
13,034
686
16,902
17,492
8,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 8 / 6
11,460
603
8,051
19,396
7,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 9
12,477
657
16,060
22,353
13,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
10 / 3 / 4
14,040
739
22,134
29,784
26,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 2 / 7
12,880
678
13,415
13,237
8,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
12
Kills
17
17
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
7
9
1.21
W
Fenrir
10
3
4
4
L
Jing Wei
FleekGawd16
Jing Wei
4
5
8
1.6
L
Ullr
SMwap22
Ullr
7
4
4
2.25
W
3
2
7
3.25
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,814
Damage
51,609
58,565
Taken
65,374
26,387
Mitigated
47,553
5,471
Healing
19,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,060
6,758
0
4,962
22,353
13,328
0
147
22,206
0
41,214
W
Fenrir
22,134
5,234
0
1,220
29,784
26,099
0
59
29,725
0
38,966
L
Jing Wei
FleekGawd16
Jing Wei
23,861
17,744
0
1,820
21,677
9,622
0
5,447
16,230
0
70,380
L
Ullr
SMwap22
Ullr
16,902
8,379
0
1,969
17,492
8,995
0
6,212
11,280
0
43,287
W
13,415
179
6,521
6,298
13,237
8,126
329
27
13,210
57,115
0
L
8,051
4,227
0
1,682
19,396
7,770
0
2,188
17,208
0
30,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
39,397
211
Minions Killed
180
9
Camps Cleared
7
966,962
Distance Traveled
1,073,092
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,477
657
55
3
2
300,479
0
W
Fenrir
14,040
739
34
2
2
379,813
2
L
Jing Wei
13,326
701
114
6
4
357,909
2
L
Ullr
13,034
686
52
3
1
328,584
5
W
Hel
12,880
678
91
5
3
392,800
7
L
Anhur
11,460
603
45
2
4
280,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role