Player Matchup

Ratatoskr
Ratatoskr
GreenBuffGremlin
Ratatoskr
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 21L
1,707 Elo+
Party 4
Awilix
Awilix
Jalgr
Awilix
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 77L
1,640 Elo+
Party 4
King Arthur
King Arthur
Wumpabar
King Arthur
Level 98
God Stats
4W - 6L
1,683 SR
Queue Stats
39W - 43L
1,615 Elo+
Party 2
Olorun
Olorun
bRAinlessness
Olorun
Level 24
God Stats
1W - 2L
1,781 SR
Queue Stats
11W - 18L
1,611 Elo+
Party 2
Anhur
Anhur
turkfalso
Anhur
Level 100
God Stats
6W - 7L
1,513 SR
Queue Stats
186W - 109L
1,651 Elo+
Party 4
Team Averages
Level 79
1,595 SR
1,645 Elo+

VS

Team Averages
Level 85
1,631 SR
1,596 Elo+
Heimdallr
Heimdallr
NoCappy
Heimdallr
Level 43
God Stats
2W - 0L
1,778 SR
Queue Stats
71W - 64L
1,612 Elo+
Party 3
Kali
Kali
TablePepper
Kali
Level 153
God Stats
5W - 4L
1,632 SR
Queue Stats
94W - 56L
1,645 Elo+
Party 1
Merlin
Merlin
Unrankmaster
Merlin
Level 39
God Stats
3W - 1L
1,508 SR
Queue Stats
17W - 24L
1,531 Elo+
Solo
Bakasura
Bakasura
racerben3
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,597 Elo+
Party 1
Atlas
Atlas
trainkillerTOM
Atlas
Level 160
God Stats
4W - 2L
1,736 SR
Queue Stats
128W - 126L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
13
4 / 9 / 6
9,242
513
11,140
16,717
10,311
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Jalgr
Awilix
12
1 / 7 / 3
8,030
446
8,132
15,233
6,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Wumpabar
King Arthur
16
1 / 2 / 5
9,937
552
11,640
17,031
19,626
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 5
9,781
543
11,948
14,582
6,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
turkfalso
Anhur
17
8 / 4 / 3
11,883
660
14,681
15,463
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NoCappy
Heimdallr
14
1 / 3 / 6
8,949
497
7,745
13,504
6,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
16 / 3 / 1
11,706
650
20,713
25,138
14,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
15
1 / 6 / 3
8,874
493
6,830
12,401
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
racerben3
Bakasura
17
1 / 2 / 2
10,561
587
8,234
20,366
11,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
7 / 2 / 15
10,242
569
10,370
18,672
24,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
16
Kills
26
26
Deaths
16
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
4
9
6
0.78
L
Awilix
Jalgr
Awilix
1
7
3
0.36
W
Heimdallr
NoCappy
Heimdallr
1
3
6
1.33
W
16
3
1
5.5
W
Merlin
1
6
3
0.42
L
King Arthur
Wumpabar
King Arthur
1
2
5
1.75
L
2
4
5
1.13
W
Bakasura
racerben3
Bakasura
1
2
2
1
W
7
2
15
7.25
L
Anhur
turkfalso
Anhur
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,541
Damage
53,892
79,026
Taken
90,081
50,219
Mitigated
61,026
13,146
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
11,140
3,589
0
1,546
16,717
10,311
0
5,924
10,646
0
33,884
L
Awilix
Jalgr
Awilix
8,132
3,563
0
696
15,233
6,269
0
2,636
12,527
0
60,541
W
Heimdallr
NoCappy
Heimdallr
7,745
3,722
0
3,571
13,504
6,182
875
4,706
8,554
0
65,105
W
20,713
11,569
0
14,909
25,138
14,663
1,772
1,570
23,504
0
88,094
W
Merlin
6,830
205
119
1,318
12,401
4,419
516
1,520
10,819
76,764
0
L
King Arthur
Wumpabar
King Arthur
11,640
2,285
0
750
17,031
19,626
0
2,074
13,561
0
85,140
L
11,948
5,102
622
4,120
14,582
6,707
0
3,475
11,107
86,578
0
W
Bakasura
racerben3
Bakasura
8,234
5,166
0
9,661
20,366
11,502
926
938
19,380
0
75,009
W
10,370
3,996
0
1,828
18,672
24,260
195
2,624
15,876
32,286
0
L
Anhur
turkfalso
Anhur
14,681
10,692
0
5,412
15,463
7,306
29
3,994
11,399
0
77,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
50,332
548
Minions Killed
607
0
Camps Cleared
0
1,761,654
Distance Traveled
1,680,261
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,242
513
41
2
0
352,060
3
L
Awilix
8,030
446
82
5
0
337,217
2
W
Heimdallr
8,949
497
117
7
0
321,633
2
W
Kali
11,706
650
129
7
0
386,695
2
W
Merlin
8,874
493
136
8
0
305,433
4
L
King Arthur
9,937
552
135
8
0
391,970
5
L
Olorun
9,781
543
167
9
0
326,686
4
W
Bakasura
10,561
587
195
11
0
332,672
0
W
Atlas
10,242
569
30
2
0
333,828
8
L
Anhur
11,883
660
123
7
0
353,721
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role