Player Matchup

Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CHESARE 1
Xbalanque
Level 158
God Stats
12W - 16L
1,509 SR
Queue Stats
924W - 969L
1,502 Elo+
Solo
Hades
Hades
Pahkyou
Hades
Level 129
God Stats
1W - 3L
1,448 SR
Queue Stats
170W - 192L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Peridice
Cthulhu
Level 95
God Stats
1W - 4L
1,719 SR
Queue Stats
205W - 177L
1,524 Elo+
Solo
Chiron
Chiron
zzPizza
Chiron
Level 122
God Stats
0W - 1L
1,608 SR
Queue Stats
5W - 6L
1,728 Elo+
Solo
Team Averages
Level 129
1,557 SR
1,543 Elo+

VS

Team Averages
Level 116
1,508 SR
1,545 Elo+
Odin
Odin
Ingatzumi
Odin
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,658 Elo+
Solo
Kali
Kali
Monkey1881
Kali
Level 160
God Stats
4W - 3L
1,163 SR
Queue Stats
405W - 413L
1,474 Elo+
Solo
Chaac
Chaac
TheGiordiman
Chaac
Level 152
God Stats
5W - 2L
1,680 SR
Queue Stats
63W - 49L
1,540 Elo+
Solo
Ah Puch
Ah Puch
kingofbattle585
Ah Puch
Level 89
God Stats
16W - 7L
1,699 SR
Queue Stats
426W - 437L
1,490 Elo+
Solo
Jing Wei
Jing Wei
lunchbox127
Jing Wei
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
101W - 88L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
2 / 8 / 15
12,019
668
18,613
27,671
37,592
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
CHESARE 1
Xbalanque
20
8 / 9 / 5
13,847
769
20,593
23,754
12,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Pahkyou
Hades
16
3 / 8 / 10
11,075
615
12,265
21,627
17,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Peridice
Cthulhu
20
5 / 7 / 14
12,976
721
17,454
33,128
44,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
zzPizza
Chiron
20
3 / 6 / 12
11,961
665
22,097
23,661
13,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
19
4 / 7 / 22
12,599
700
9,376
26,961
32,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
6 / 6 / 18
14,109
784
13,831
24,025
16,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 5 / 18
14,443
802
31,556
34,280
42,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 4 / 16
13,810
767
36,792
18,020
10,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
lunchbox127
Jing Wei
20
10 / 5 / 16
13,801
767
19,410
19,963
10,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
128
21
Kills
38
38
Deaths
27
56
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
15
1.19
L
Xbalanque
CHESARE 1
Xbalanque
8
9
5
1.17
W
Odin
4
7
22
2.14
W
6
6
18
2.5
L
Hades
Pahkyou
Hades
3
8
10
1
L
Cthulhu
Peridice
Cthulhu
5
7
14
1.71
W
10
5
18
3.8
W
8
4
16
4
W
Jing Wei
lunchbox127
Jing Wei
10
5
16
3.6
L
Chiron
zzPizza
Chiron
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,022
Damage
110,965
129,841
Taken
123,249
126,076
Mitigated
111,944
34,852
Healing
40,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
18,613
1,959
1,514
2,884
27,671
37,592
632
6,944
20,439
0
30,634
L
Xbalanque
CHESARE 1
Xbalanque
20,593
7,715
2,957
3,441
23,754
12,934
2,461
4,696
18,603
0
44,987
W
Odin
9,376
1,579
922
1,235
26,961
32,560
903
7,891
18,986
72
17,067
W
13,831
5,933
237
9,395
24,025
16,265
2,696
4,826
17,522
0
35,546
L
Hades
Pahkyou
Hades
12,265
171
1,858
3,245
21,627
17,505
514
7,039
14,323
19,054
0
L
Cthulhu
Peridice
Cthulhu
17,454
1,533
2,656
6,302
33,128
44,975
235
12,337
20,324
32,494
0
W
31,556
5,074
2,006
14,029
34,280
42,010
1,496
7,319
26,857
0
57,163
W
36,792
444
771
6,638
18,020
10,478
1,892
2,715
15,305
59,297
0
W
Jing Wei
lunchbox127
Jing Wei
19,410
16,786
1,133
4,224
19,963
10,631
3,912
6,540
13,307
0
48,791
L
Chiron
zzPizza
Chiron
22,097
7,657
5,306
4,689
23,661
13,070
1,032
5,847
17,578
0
52,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,878
Gold Earned
68,762
187
Minions Killed
195
0
Camps Cleared
0
1,497,599
Distance Traveled
1,616,944
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,019
668
20
1
0
295,681
0
L
Xbalanque
13,847
769
49
3
0
278,383
1
W
Odin
12,599
700
10
1
0
310,447
0
W
Kali
14,109
784
34
2
0
301,704
0
L
Hades
11,075
615
18
1
0
294,156
2
L
Cthulhu
12,976
721
30
2
0
326,527
0
W
Chaac
14,443
802
57
3
0
349,968
2
W
Ah Puch
13,810
767
39
2
0
330,934
4
W
Jing Wei
13,801
767
55
3
0
323,891
2
L
Chiron
11,961
665
70
4
0
302,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role