Player Matchup

Arachne
Arachne
Boruto__OTsusuKe
Arachne
Level 27
God Stats
1W - 0L
1,486 SR
Queue Stats
7W - 3L
1,724 Elo+
Party 2
Aphrodite
Aphrodite
JoV
Aphrodite
Level 77
God Stats
10W - 4L
1,380 SR
Queue Stats
16W - 11L
1,484 Elo+
Party 2
Bacchus
Bacchus
TheBigMorris
Bacchus
Level 21
God Stats
28W - 20L
1,586 SR
Queue Stats
34W - 34L
1,394 Elo+
Party 2
Team Averages
Level 42
1,484 SR
1,534 Elo+

VS

Team Averages
Level 110
1,321 SR
1,594 Elo+
King Arthur
King Arthur
MadMumbler98
King Arthur
Level 147
God Stats
0W - 1L
1,301 SR
Queue Stats
19W - 14L
1,651 Elo+
Party 1
Da Ji
Da Ji
UnderArmour43
Da Ji
Level 25
God Stats
0W - 1L
1,245 SR
Queue Stats
42W - 26L
1,651 Elo+
Party 1
Olorun
Olorun
o kAiJiN o
Olorun
Level 159
God Stats
27W - 36L
1,418 SR
Queue Stats
316W - 367L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 4
12,931
761
25,929
20,875
11,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
JoV
Aphrodite
17
4 / 5 / 13
11,970
704
13,269
16,543
9,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
TheBigMorris
Bacchus
17
1 / 1 / 15
12,207
718
8,319
16,719
23,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MadMumbler98
King Arthur
15
4 / 6 / 2
10,571
622
17,631
23,185
23,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 8 / 5
9,508
559
3,499
15,656
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
o kAiJiN o
Olorun
15
3 / 3 / 3
10,579
622
17,526
15,392
8,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
17
Kills
7
7
Deaths
17
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
W
Aphrodite
JoV
Aphrodite
4
5
13
2.1
L
King Arthur
MadMumbler98
King Arthur
4
6
2
0.83
W
Bacchus
TheBigMorris
Bacchus
1
1
15
8.5
L
0
8
5
0.31
L
Olorun
o kAiJiN o
Olorun
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,517
Damage
38,656
54,137
Taken
54,233
44,777
Mitigated
41,637
27,002
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,929
18,027
0
6,120
20,875
11,781
1,945
5,921
14,954
0
72,745
W
Aphrodite
JoV
Aphrodite
13,269
978
8,941
8,516
16,543
9,411
897
5,992
10,551
39,349
0
L
King Arthur
MadMumbler98
King Arthur
17,631
2,062
0
3,897
23,185
23,245
0
12,182
11,003
0
50,381
W
Bacchus
TheBigMorris
Bacchus
8,319
937
0
3,425
16,719
23,585
533
5,352
10,467
24,402
0
L
3,499
256
0
56
15,656
9,958
0
4,086
11,570
0
13,716
L
Olorun
o kAiJiN o
Olorun
17,526
6,645
594
2,720
15,392
8,434
408
5,814
9,578
50,991
3,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,108
Gold Earned
30,658
142
Minions Killed
187
8
Camps Cleared
5
952,182
Distance Traveled
860,339
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,931
761
68
4
6
331,128
0
W
Aphrodite
11,970
704
49
3
2
302,880
1
L
King Arthur
10,571
622
67
4
1
284,310
1
W
Bacchus
12,207
718
25
1
0
318,174
1
L
Da Ji
9,508
559
27
2
1
276,647
0
L
Olorun
10,579
622
93
5
3
299,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role