Player Matchup

Erlang Shen
Erlang Shen
HealedCheetah16
Erlang Shen
Level 93
God Stats
0W - 1L
1,497 SR
Queue Stats
36W - 42L
1,481 Elo+
Party 3
Fenrir
Fenrir
MeatTown
Fenrir
Level 68
God Stats
2W - 8L
1,247 SR
Queue Stats
89W - 138L
1,346 Elo+
Party 1
Kuzenbo
Kuzenbo
Sensebook
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,467 Elo+
Party 3
Jing Wei
Jing Wei
TRod17350
Jing Wei
Level 127
God Stats
12W - 12L
1,440 SR
Queue Stats
136W - 176L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
TwoWasntEnufKyle
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 123L
1,406 Elo+
Solo
Team Averages
Level 85
1,437 SR
1,422 Elo+

VS

Team Averages
Level 106
1,512 SR
1,481 Elo+
Freya
Freya
Casppy
Freya
Level 116
God Stats
5W - 3L
1,404 SR
Queue Stats
43W - 41L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
EliteShadow88
Baron Samedi
Level 126
God Stats
6W - 5L
1,644 SR
Queue Stats
139W - 132L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
Naumick9
Sun Wukong
Level 34
God Stats
7W - 2L
1,648 SR
Queue Stats
27W - 22L
1,482 Elo+
Party 2
Xbalanque
Xbalanque
SaucyBryant
Xbalanque
Level 126
God Stats
10W - 6L
1,557 SR
Queue Stats
117W - 121L
1,536 Elo+
Party 2
Medusa
Medusa
twalton75
Medusa
Level 129
God Stats
5W - 2L
1,306 SR
Queue Stats
265W - 298L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HealedCheetah16
Erlang Shen
19
1 / 7 / 7
11,981
666
12,300
26,626
17,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
MeatTown
Fenrir
16
2 / 11 / 2
11,121
618
14,108
22,746
14,115
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Sensebook
Kuzenbo
18
2 / 2 / 6
11,688
649
18,155
30,583
68,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
TRod17350
Jing Wei
20
4 / 5 / 3
13,649
758
14,166
25,149
14,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 7 / 8
11,600
644
17,329
20,002
12,233
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Casppy
Freya
20
6 / 1 / 16
14,175
788
22,197
18,762
9,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
EliteShadow88
Baron Samedi
20
5 / 2 / 19
14,236
791
18,240
23,955
32,928
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Naumick9
Sun Wukong
19
2 / 5 / 15
12,649
703
13,725
22,033
19,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
SaucyBryant
Xbalanque
20
11 / 3 / 15
14,253
792
35,215
27,439
15,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
twalton75
Medusa
20
8 / 1 / 10
14,315
795
21,447
16,068
9,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
10
Kills
32
32
Deaths
12
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Freya
Casppy
Freya
6
1
16
14
W
Baron Samedi
EliteShadow88
Baron Samedi
5
2
19
7.25
L
Erlang Shen
HealedCheetah16
Erlang Shen
1
7
7
0.64
L
Fenrir
MeatTown
Fenrir
2
11
2
0.27
W
Sun Wukong
Naumick9
Sun Wukong
2
5
15
1.9
W
Xbalanque
SaucyBryant
Xbalanque
11
3
15
6.17
L
Kuzenbo
Sensebook
Kuzenbo
2
2
6
2.5
L
Jing Wei
TRod17350
Jing Wei
4
5
3
1.1
L
1
7
8
0.71
W
Medusa
twalton75
Medusa
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,058
Damage
110,824
125,106
Taken
108,257
127,372
Mitigated
86,530
14,960
Healing
40,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Casppy
Freya
22,197
9,261
0
8,781
18,762
9,675
2,147
6,786
10,645
68,781
0
W
Baron Samedi
EliteShadow88
Baron Samedi
18,240
2,139
4,772
10,640
23,955
32,928
159
7,944
15,673
40,413
0
L
Erlang Shen
HealedCheetah16
Erlang Shen
12,300
5,709
0
4,253
26,626
17,887
0
9,840
16,700
0
36,862
L
Fenrir
MeatTown
Fenrir
14,108
2,381
0
1,438
22,746
14,115
0
5,968
16,658
0
28,880
W
Sun Wukong
Naumick9
Sun Wukong
13,725
1,507
803
4,811
22,033
19,208
1,417
4,807
16,990
0
31,124
W
Xbalanque
SaucyBryant
Xbalanque
35,215
21,953
0
9,505
27,439
15,330
415
8,394
18,662
0
93,543
L
Kuzenbo
Sensebook
Kuzenbo
18,155
3,509
428
3,279
30,583
68,237
12
10,711
19,510
39,519
0
L
Jing Wei
TRod17350
Jing Wei
14,166
9,378
363
4,539
25,149
14,900
704
6,257
18,700
0
51,638
L
17,329
1,739
0
660
20,002
12,233
0
7,291
12,656
49,281
0
W
Medusa
twalton75
Medusa
21,447
8,305
0
1,174
16,068
9,389
4,180
6,139
9,603
0
82,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,039
Gold Earned
69,628
264
Minions Killed
372
0
Camps Cleared
0
1,698,726
Distance Traveled
1,846,850
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,175
788
81
5
0
352,384
1
W
Baron Samedi
14,236
791
40
2
0
349,295
3
L
Erlang Shen
11,981
666
44
2
0
369,314
0
L
Fenrir
11,121
618
35
2
0
319,757
0
W
Sun Wukong
12,649
703
43
2
0
404,925
2
W
Xbalanque
14,253
792
87
5
0
376,959
2
L
Kuzenbo
11,688
649
31
2
0
342,218
0
L
Jing Wei
13,649
758
91
5
0
344,198
1
L
Kukulkan
11,600
644
63
4
0
323,239
1
W
Medusa
14,315
795
121
7
0
363,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role