Player Matchup

Jing Wei
Jing Wei
Andyman954
Jing Wei
Level 39
God Stats
0W - 4L
1,144 SR
Queue Stats
4W - 13L
1,345 Elo+
Party 1
Guan Yu
Guan Yu
Cupalepichon
Guan Yu
Level 77
God Stats
12W - 11L
1,743 SR
Queue Stats
47W - 42L
1,609 Elo+
Party 1
Atlas
Atlas
Matose01
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Ra
Ra
MythiKalGoatZzZ
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,474 Elo+
Party 1
Ao Kuang
Ao Kuang
POCHEDB
Ao Kuang
Level 113
God Stats
0W - 1L
1,164 SR
Queue Stats
102W - 97L
1,490 Elo+
Party 1
Team Averages
Level 55
1,410 SR
1,473 Elo+

VS

Team Averages
Level 68
1,472 SR
1,439 Elo+
Artio
Artio
RODCARLO12
Artio
Level 124
God Stats
2W - 1L
1,281 SR
Queue Stats
75W - 85L
1,273 Elo+
Solo
Janus
Janus
TBG_Oli
Janus
Level 88
God Stats
12W - 14L
1,620 SR
Queue Stats
55W - 66L
1,552 Elo+
Party 2
Ullr
Ullr
nnnalyd
Ullr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 89L
1,496 Elo+
Party 2
Ravana
Ravana
temp-496202
Ravana
Level 84
God Stats
11W - 11L
1,661 SR
Queue Stats
123W - 140L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
wrangler--jeans
Danzaburou
Level 18
God Stats
10W - 9L
1,299 SR
Queue Stats
31W - 34L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Andyman954
Jing Wei
11
0 / 2 / 0
6,519
383
6,201
10,343
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Cupalepichon
Guan Yu
14
0 / 5 / 0
8,230
484
6,193
16,234
17,059
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atlas
Matose01
Atlas
11
0 / 2 / 0
7,201
424
7,328
13,749
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 8 / 1
8,094
476
2,751
9,405
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
POCHEDB
Ao Kuang
14
3 / 3 / 0
8,874
522
7,900
18,999
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
0 / 0 / 3
8,351
491
7,427
21,868
13,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
TBG_Oli
Janus
17
11 / 0 / 6
10,859
639
16,182
7,656
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
nnnalyd
Ullr
16
1 / 1 / 4
9,509
559
7,942
11,674
4,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
16
8 / 1 / 6
9,920
584
9,515
5,835
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
wrangler--jeans
Danzaburou
12
0 / 1 / 2
7,346
432
6,215
9,248
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
3
Kills
20
20
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Andyman954
Jing Wei
0
2
0
0
L
Guan Yu
Cupalepichon
Guan Yu
0
5
0
0
L
Atlas
Matose01
Atlas
0
2
0
0
L
0
8
1
0.06
L
Ao Kuang
POCHEDB
Ao Kuang
3
3
0
1
W
Artio
0
0
3
1.5
W
Janus
TBG_Oli
Janus
11
0
6
14
W
Ullr
nnnalyd
Ullr
1
1
4
3
W
Ravana
8
1
6
11
W
Danzaburou
wrangler--jeans
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,373
Damage
47,281
68,730
Taken
56,281
44,435
Mitigated
27,919
18,764
Healing
23,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Andyman954
Jing Wei
6,201
4,851
0
4,484
10,343
3,917
970
4,028
6,229
0
43,030
L
Guan Yu
Cupalepichon
Guan Yu
6,193
876
177
3,022
16,234
17,059
103
903
15,297
0
56,270
L
Atlas
Matose01
Atlas
7,328
3,441
111
3,971
13,749
12,409
252
5,779
7,906
27,491
0
L
2,751
441
105
925
9,405
3,789
1,493
5,093
4,096
52,341
0
L
Ao Kuang
POCHEDB
Ao Kuang
7,900
2,202
0
5,969
18,999
7,261
97
7,158
11,593
62,398
0
W
Artio
7,427
892
537
14,920
21,868
13,547
705
5,731
16,137
48,489
0
W
Janus
TBG_Oli
Janus
16,182
1,673
127
1,953
7,656
3,305
0
3,403
4,253
99,555
0
W
Ullr
nnnalyd
Ullr
7,942
5,341
0
1,207
11,674
4,672
846
2,360
9,314
0
69,267
W
Ravana
9,515
2,868
0
2,668
5,835
2,743
0
1,828
4,007
0
65,398
W
Danzaburou
wrangler--jeans
Danzaburou
6,215
2,419
0
1,595
9,248
3,652
2,991
4,983
4,265
0
41,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,918
Gold Earned
45,985
363
Minions Killed
514
0
Camps Cleared
0
1,601,040
Distance Traveled
1,701,924
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,519
383
68
4
0
323,904
4
L
Guan Yu
8,230
484
103
6
0
332,841
0
L
Atlas
7,201
424
25
1
0
290,665
2
L
Ra
8,094
476
75
4
0
305,321
0
L
Ao Kuang
8,874
522
92
5
0
348,309
2
W
Artio
8,351
491
65
4
0
324,850
0
W
Janus
10,859
639
157
9
0
388,144
0
W
Ullr
9,509
559
120
7
0
288,414
1
W
Ravana
9,920
584
106
6
0
390,431
0
W
Danzaburou
7,346
432
66
4
0
310,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role