Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Toni1105
Geb
Level 68
God Stats
2W - 5L
1,459 SR
Queue Stats
161W - 188L
1,470 Elo+
Solo
Sol
Sol
haxena
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 124L
1,482 Elo+
Solo
Thoth
Thoth
markomon
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 64L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
miracle1978
Kuzenbo
Level 107
God Stats
1,053W - 1,101L
1,497 SR
Queue Stats
1,436W - 1,538L
1,510 Elo+
Solo
Team Averages
Level 85
1,491 SR
1,496 Elo+

VS

Team Averages
Level 80
1,608 SR
1,496 Elo+
Artemis
Artemis
 
Artemis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BotKalo
Agni
Level 65
God Stats
36W - 28L
1,598 SR
Queue Stats
166W - 145L
1,537 Elo+
Solo
Ravana
Ravana
PhatDonger
Ravana
Level 67
God Stats
2W - 0L
1,704 SR
Queue Stats
43W - 35L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
StarBSavage
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,426 Elo+
Party 1
Xing Tian
Xing Tian
ZedisAkive
Xing Tian
Level 60
God Stats
2W - 0L
1,737 SR
Queue Stats
28W - 28L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
1 / 5 / 2
9,544
954
10,004
13,815
6,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 2 / 1
8,418
842
250
2,525
1,134
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
haxena
Sol
15
0 / 3 / 1
9,638
964
6,364
14,171
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
markomon
Thoth
15
0 / 4 / 3
9,427
943
7,607
10,457
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
miracle1978
Kuzenbo
15
2 / 1 / 1
10,506
1,051
9,631
15,618
17,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 0 / 8
10,536
1,054
12,497
4,118
1,824
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
BotKalo
Agni
16
4 / 0 / 7
10,559
1,056
11,668
8,296
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
PhatDonger
Ravana
16
3 / 0 / 9
10,588
1,059
9,533
6,795
3,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
StarBSavage
Tsukuyomi
16
3 / 2 / 10
10,355
1,036
11,967
9,783
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
ZedisAkive
Xing Tian
16
0 / 1 / 11
10,343
1,034
5,843
11,218
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
14
15
Deaths
3
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
5
2
0.4
W
Artemis
 
Artemis
4
0
8
8
W
Agni
BotKalo
Agni
4
0
7
7.5
W
Ravana
PhatDonger
Ravana
3
0
9
7.5
W
Tsukuyomi
StarBSavage
Tsukuyomi
3
2
10
4
L
0
2
1
0.25
W
Xing Tian
ZedisAkive
Xing Tian
0
1
11
5.5
L
Sol
haxena
Sol
0
3
1
0.17
L
Thoth
markomon
Thoth
0
4
3
0.38
L
Kuzenbo
miracle1978
Kuzenbo
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
51,508
56,586
Taken
40,210
35,221
Mitigated
25,320
16,442
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,004
1,443
0
5,044
13,815
6,103
0
4,020
9,795
0
20,999
W
Artemis
 
Artemis
12,497
7,282
0
2,640
4,118
1,824
0
3,025
1,093
0
34,825
W
Agni
BotKalo
Agni
11,668
2,027
358
538
8,296
3,725
0
5,815
2,481
32,150
0
W
Ravana
PhatDonger
Ravana
9,533
2,589
0
990
6,795
3,511
0
3,029
3,511
0
32,035
W
Tsukuyomi
StarBSavage
Tsukuyomi
11,967
2,834
0
597
9,783
4,612
0
5,937
3,846
0
29,017
L
250
0
0
0
2,525
1,134
0
831
1,694
1,652
0
W
Xing Tian
ZedisAkive
Xing Tian
5,843
824
1,287
2,054
11,218
11,648
0
5,367
5,851
11,780
0
L
Sol
haxena
Sol
6,364
2,129
0
2,433
14,171
6,393
0
4,390
9,781
42,979
3,286
L
Thoth
markomon
Thoth
7,607
728
0
0
10,457
3,639
0
1,612
8,845
25,453
0
L
Kuzenbo
miracle1978
Kuzenbo
9,631
3,286
2,147
6,818
15,618
17,952
0
6,658
8,960
16,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,533
Gold Earned
52,381
178
Minions Killed
206
7
Camps Cleared
7
818,281
Distance Traveled
970,067
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,544
954
24
2
3
198,562
1
W
Artemis
10,536
1,054
60
6
3
182,883
1
W
Agni
10,559
1,056
48
5
0
177,576
0
W
Ravana
10,588
1,059
55
6
1
216,333
1
W
Tsukuyomi
10,355
1,036
36
4
2
195,513
2
L
Geb
8,418
842
0
0
0
47,315
1
W
Xing Tian
10,343
1,034
7
1
1
197,762
2
L
Sol
9,638
964
92
9
1
184,948
0
L
Thoth
9,427
943
47
5
0
163,251
1
L
Kuzenbo
10,506
1,051
15
2
3
224,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role