Player Matchup

Amaterasu
Amaterasu
CELERYGANG
Amaterasu
Level 65
God Stats
6W - 7L
1,619 SR
Queue Stats
243W - 299L
1,388 Elo+
Party 1
Chronos
Chronos
DidUForget
Chronos
Level 42
God Stats
3W - 1L
1,769 SR
Queue Stats
307W - 396L
1,369 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JDJ98
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,400 Elo+
Party 1
Ares
Ares
cahayazon
Ares
Level 69
God Stats
9W - 4L
1,801 SR
Queue Stats
177W - 236L
1,374 Elo+
Party 1
Camazotz
Camazotz
theycallmemolol
Camazotz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 208L
1,368 Elo+
Party 1
Team Averages
Level 54
1,638 SR
1,380 Elo+

VS

Team Averages
Level 40
1,540 SR
1,297 Elo+
Guan Yu
Guan Yu
ElDailan1455
Guan Yu
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 113L
1,167 Elo+
Party 2
Erlang Shen
Erlang Shen
HamY0Y0
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,380 Elo+
Party 3
Anhur
Anhur
LisoelVerga
Anhur
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 134L
1,270 Elo+
Party 2
Baron Samedi
Baron Samedi
LordOutLawGaming
Baron Samedi
Level 49
God Stats
1W - 2L
1,490 SR
Queue Stats
10W - 20L
1,357 Elo+
Party 3
Cerberus
Cerberus
PurpleAkuma
Cerberus
Level 38
God Stats
1W - 3L
1,712 SR
Queue Stats
127W - 181L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CELERYGANG
Amaterasu
18
1 / 4 / 3
11,431
497
13,164
26,474
19,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
DidUForget
Chronos
18
8 / 5 / 8
12,024
523
20,357
16,901
8,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
JDJ98
Ah Muzen Cab
17
9 / 6 / 6
11,882
517
23,163
19,109
8,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
17
6 / 0 / 6
11,594
504
12,529
18,139
17,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
17
3 / 0 / 8
10,868
473
7,164
19,578
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ElDailan1455
Guan Yu
18
2 / 5 / 1
11,624
505
11,969
23,945
29,183
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
HamY0Y0
Erlang Shen
16
5 / 9 / 2
10,569
460
14,951
24,828
13,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 2
9,865
429
12,289
21,426
8,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LordOutLawGaming
Baron Samedi
18
5 / 5 / 2
11,927
519
15,116
19,144
9,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
PurpleAkuma
Cerberus
16
1 / 3 / 3
9,916
431
6,602
21,661
20,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
27
Kills
14
15
Deaths
28
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CELERYGANG
Amaterasu
1
4
3
0.63
W
Chronos
DidUForget
Chronos
8
5
8
2.4
L
Guan Yu
ElDailan1455
Guan Yu
2
5
1
0.5
L
Erlang Shen
HamY0Y0
Erlang Shen
5
9
2
0.67
W
Ah Muzen Cab
JDJ98
Ah Muzen Cab
9
6
6
2
L
1
6
2
0.33
L
Baron Samedi
LordOutLawGaming
Baron Samedi
5
5
2
1.2
L
Cerberus
PurpleAkuma
Cerberus
1
3
3
0.83
W
Ares
6
0
6
9
W
Camazotz
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,377
Damage
60,927
100,201
Taken
111,004
61,042
Mitigated
82,082
33,440
Healing
26,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CELERYGANG
Amaterasu
13,164
7,178
0
8,642
26,474
19,182
2,951
2,457
24,017
0
89,704
W
Chronos
DidUForget
Chronos
20,357
5,956
0
2,602
16,901
8,132
802
9,753
7,148
65,261
0
L
Guan Yu
ElDailan1455
Guan Yu
11,969
3,142
635
4,422
23,945
29,183
674
4,297
19,470
0
89,073
L
Erlang Shen
HamY0Y0
Erlang Shen
14,951
7,971
0
5,541
24,828
13,933
459
6,573
17,867
0
77,687
W
Ah Muzen Cab
JDJ98
Ah Muzen Cab
23,163
12,853
0
7,522
19,109
8,071
3,933
3,792
15,317
0
88,973
L
12,289
4,538
0
5,886
21,426
8,730
855
6,149
15,247
0
73,010
L
Baron Samedi
LordOutLawGaming
Baron Samedi
15,116
1,128
1,315
4,151
19,144
9,573
2,656
8,118
10,612
77,396
0
L
Cerberus
PurpleAkuma
Cerberus
6,602
626
86
4,354
21,661
20,663
757
6,683
14,922
63,421
0
W
Ares
12,529
692
0
1,870
18,139
17,302
0
5,316
12,823
39,853
0
W
Camazotz
7,164
1,805
0
12,804
19,578
8,355
352
1,072
18,506
0
78,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,799
Gold Earned
53,901
524
Minions Killed
617
0
Camps Cleared
0
2,203,919
Distance Traveled
2,021,111
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,431
497
151
7
0
477,631
0
W
Chronos
12,024
523
100
4
0
424,090
5
L
Guan Yu
11,624
505
162
7
0
439,105
1
L
Erlang Shen
10,569
460
92
4
0
471,526
1
W
Ah Muzen Cab
11,882
517
115
5
0
380,698
0
L
Anhur
9,865
429
116
5
0
383,518
1
L
Baron Samedi
11,927
519
124
5
0
351,409
1
L
Cerberus
9,916
431
123
5
0
375,553
1
W
Ares
11,594
504
40
2
0
438,790
3
W
Camazotz
10,868
473
118
5
0
482,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role