Player Matchup

Hera
Hera
MrsirDonuts
Hera
Level 139
God Stats
6W - 0L
1,630 SR
Queue Stats
130W - 142L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
Willpower1271
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 69L
1,593 Elo+
Party 2
Hades
Hades
kingofbattle585
Hades
Level 89
God Stats
10W - 6L
1,504 SR
Queue Stats
426W - 437L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
lowiqt
Sun Wukong
Level 153
God Stats
4W - 0L
1,857 SR
Queue Stats
181W - 152L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
streetxfirexcool
Nu Wa
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,507 Elo+
Party 2
Team Averages
Level 123
1,598 SR
1,520 Elo+

VS

Team Averages
Level 138
1,475 SR
1,506 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Griff_Ext92
Gilgamesh
Level 146
God Stats
3W - 7L
1,359 SR
Queue Stats
231W - 214L
1,541 Elo+
Party 1
Mulan
Mulan
Maddawg_169
Mulan
Level 145
God Stats
1W - 5L
1,407 SR
Queue Stats
55W - 47L
1,521 Elo+
Party 1
Janus
Janus
Marticuss
Janus
Level 112
God Stats
0W - 2L
1,607 SR
Queue Stats
13W - 15L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 9
11,922
852
18,894
11,195
5,058
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Willpower1271
Jormungandr
18
1 / 4 / 21
11,617
830
16,569
16,026
25,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 3 / 14
10,951
782
13,984
14,003
8,221
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
lowiqt
Sun Wukong
17
3 / 6 / 13
10,206
729
13,755
19,804
18,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
5 / 2 / 17
11,179
799
19,675
10,768
4,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
5 / 2 / 8
10,229
731
8,687
12,255
5,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
 
Serqet
15
5 / 7 / 4
9,320
666
7,328
16,342
8,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Griff_Ext92
Gilgamesh
18
4 / 6 / 7
10,357
740
11,681
30,038
27,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 5 / 9
9,456
675
12,270
19,167
12,191
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Marticuss
Janus
17
3 / 7 / 10
10,625
759
12,550
17,718
7,511
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
27
Kills
19
19
Deaths
27
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
2
8
4.5
L
Serqet
 
Serqet
5
7
4
1
L
Gilgamesh
Griff_Ext92
Gilgamesh
4
6
7
1.25
L
2
5
9
1.3
L
Janus
Marticuss
Janus
3
7
10
1.14
W
12
4
9
4.13
W
Jormungandr
Willpower1271
Jormungandr
1
4
21
2.88
W
6
3
14
4.33
W
Sun Wukong
lowiqt
Sun Wukong
3
6
13
1.58
W
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,877
Damage
52,516
71,796
Taken
95,520
62,206
Mitigated
60,886
29,680
Healing
34,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,687
4,000
1,654
3,315
12,255
5,502
807
7,955
4,163
0
23,807
L
Serqet
 
Serqet
7,328
1,034
2,345
2,154
16,342
8,090
40
13,166
2,891
0
10,975
L
Gilgamesh
Griff_Ext92
Gilgamesh
11,681
827
1,058
9,504
30,038
27,592
22
22,365
7,448
0
21,027
L
12,270
1,239
2,544
5,454
19,167
12,191
200
12,631
6,241
0
22,918
L
Janus
Marticuss
Janus
12,550
217
2,058
4,651
17,718
7,511
530
13,005
4,509
45,065
0
W
18,894
4,658
3,283
1,580
11,195
5,058
3,174
1,560
9,232
34,135
0
W
Jormungandr
Willpower1271
Jormungandr
16,569
3,777
1,657
2,603
16,026
25,121
591
690
14,601
35,556
0
W
13,984
1,095
4,799
6,368
14,003
8,221
2,585
2,481
10,963
26,271
0
W
Sun Wukong
lowiqt
Sun Wukong
13,755
1,928
1,056
5,017
19,804
18,990
216
4,979
13,545
0
21,818
W
19,675
3,647
2,069
1,248
10,768
4,816
1,957
2,840
7,683
38,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,875
Gold Earned
49,987
153
Minions Killed
145
0
Camps Cleared
0
1,310,776
Distance Traveled
1,284,752
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,229
731
31
2
0
262,151
3
L
Serqet
9,320
666
11
1
0
244,737
1
L
Gilgamesh
10,357
740
17
1
0
273,526
0
L
Mulan
9,456
675
23
2
0
264,242
1
L
Janus
10,625
759
63
5
0
240,096
1
W
Hera
11,922
852
29
2
0
252,631
2
W
Jormungandr
11,617
830
35
3
0
269,673
0
W
Hades
10,951
782
29
2
0
285,013
4
W
Sun Wukong
10,206
729
11
1
0
248,658
0
W
Nu Wa
11,179
799
49
4
0
254,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role