Player Matchup

Hercules
Hercules
BionicBoyd
Hercules
Level 62
God Stats
2W - 2L
1,326 SR
Queue Stats
42W - 39L
1,338 Elo+
Solo
Xbalanque
Xbalanque
NakiaNiteShade
Xbalanque
Level 107
God Stats
2W - 0L
1,703 SR
Queue Stats
93W - 110L
1,329 Elo+
Party 1
Fenrir
Fenrir
OneidaWolfClan
Fenrir
Level 86
God Stats
1W - 3L
1,050 SR
Queue Stats
74W - 76L
1,368 Elo+
Solo
Atlas
Atlas
SrMudinho420
Atlas
Level 51
God Stats
13W - 11L
1,482 SR
Queue Stats
623W - 711L
1,344 Elo+
Solo
Vamana
Vamana
XXJoKeRsWiLd
Vamana
Level 105
God Stats
2W - 2L
1,528 SR
Queue Stats
80W - 80L
1,348 Elo+
Party 1
Team Averages
Level 82
1,418 SR
1,345 Elo+

VS

Team Averages
Level 92
1,679 SR
1,302 Elo+
Set
Set
Atria-Mortis
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,471 Elo+
Solo
Osiris
Osiris
ChiefDredi
Osiris
Level 102
God Stats
1W - 1L
1,726 SR
Queue Stats
154W - 165L
1,370 Elo+
Solo
Khepri
Khepri
CorkAntelope954
Khepri
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 292L
1,334 Elo+
Solo
Artemis
Artemis
Sarankhanchukov
Artemis
Level 105
God Stats
13W - 4L
1,868 SR
Queue Stats
309W - 384L
1,360 Elo+
Solo
Ganesha
Ganesha
barbarian kurt1
Ganesha
Level 121
God Stats
0W - 2L
1,800 SR
Queue Stats
4W - 15L
976 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BionicBoyd
Hercules
20
4 / 0 / 13
13,010
651
7,475
25,826
30,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xbalanque
NakiaNiteShade
Xbalanque
20
10 / 6 / 7
15,107
755
14,024
22,330
13,536
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
5 / 6 / 12
13,538
677
16,015
25,311
19,150
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
1 / 2 / 15
13,059
653
10,455
19,177
22,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
18
4 / 7 / 7
12,473
624
7,306
24,996
22,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 10 / 6
11,622
581
11,279
25,778
25,803
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
ChiefDredi
Osiris
20
4 / 6 / 10
12,022
601
19,402
19,548
25,485
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 0 / 0
7,828
391
0
281
178
20
13 / 6 / 5
15,838
792
37,536
16,716
10,022
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 5
9,263
463
2,324
4,294
2,349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
47
24
Kills
21
21
Deaths
24
54
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Hercules
BionicBoyd
Hercules
4
0
13
10.5
L
Osiris
ChiefDredi
Osiris
4
6
10
1.5
L
0
0
0
0
W
Xbalanque
NakiaNiteShade
Xbalanque
10
6
7
2.25
W
5
6
12
1.83
L
13
6
5
2.58
W
1
2
15
4.25
W
Vamana
4
7
7
1.07
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,275
Damage
70,541
117,640
Taken
66,617
109,026
Mitigated
63,837
40,220
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,279
4,133
301
1,260
25,778
25,803
0
3,462
22,109
0
29,878
W
Hercules
BionicBoyd
Hercules
7,475
1,283
2,071
11,514
25,826
30,473
1,074
682
25,144
0
14,464
L
Osiris
ChiefDredi
Osiris
19,402
7,127
747
725
19,548
25,485
0
3,893
15,249
0
35,226
L
0
0
0
0
281
178
0
206
75
0
0
W
Xbalanque
NakiaNiteShade
Xbalanque
14,024
6,547
819
4,423
22,330
13,536
3,299
195
22,135
0
47,974
W
16,015
4,411
384
2,652
25,311
19,150
2,291
687
24,624
465
30,812
L
37,536
20,033
1,839
1,813
16,716
10,022
0
2,108
14,360
0
73,366
W
10,455
3,136
6,706
6,185
19,177
22,983
331
682
15,730
28,382
0
W
Vamana
7,306
4,777
1,085
4,381
24,996
22,884
1,735
78
23,874
0
23,762
L
2,324
40
0
0
4,294
2,349
0
992
3,259
5,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,187
Gold Earned
56,573
149
Minions Killed
132
0
Camps Cleared
0
1,777,277
Distance Traveled
920,769
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,622
581
21
1
0
293,065
3
W
Hercules
13,010
651
20
1
0
410,921
0
L
Osiris
12,022
601
28
1
0
299,112
0
L
Khepri
7,828
391
0
0
0
1,516
0
W
Xbalanque
15,107
755
56
3
0
269,888
2
W
Fenrir
13,538
677
21
1
0
372,833
1
L
Artemis
15,838
792
82
4
0
256,005
0
W
Atlas
13,059
653
28
1
0
396,721
6
W
Vamana
12,473
624
24
1
0
326,914
0
L
Ganesha
9,263
463
1
0
0
71,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role