Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Khonr
Ymir
Level 139
God Stats
6W - 3L
1,725 SR
Queue Stats
109W - 66L
1,642 Elo+
Party 1
Shiva
Shiva
NeithsNockers
Shiva
Level 25
God Stats
1W - 0L
1,640 SR
Queue Stats
41W - 9L
1,672 Elo+
Party 1
Achilles
Achilles
TeaJaey
Achilles
Level 128
God Stats
7W - 4L
1,737 SR
Queue Stats
130W - 79L
1,642 Elo+
Party 1
Rama
Rama
apeeps10
Rama
Level 125
God Stats
5W - 0L
1,777 SR
Queue Stats
75W - 32L
1,683 Elo+
Party 1
Team Averages
Level 115
1,676 SR
1,628 Elo+

VS

Team Averages
Level 95
1,606 SR
1,473 Elo+
Vamana
Vamana
HerlySton
Vamana
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 14L
1,293 Elo+
Party 2
Baron Samedi
Baron Samedi
Iconoklaste
Baron Samedi
Level 141
God Stats
5W - 5L
1,740 SR
Queue Stats
182W - 200L
1,460 Elo+
Party 3
Artemis
Artemis
OcPonyBoy
Artemis
Level 25
God Stats
0W - 1L
1,499 SR
Queue Stats
68W - 78L
1,424 Elo+
Party 3
Nemesis
Nemesis
dizdarkness
Nemesis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
gransayaman10
Amaterasu
Level 140
God Stats
1W - 1L
1,793 SR
Queue Stats
103W - 90L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 3 / 18
10,504
875
18,608
14,961
8,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Khonr
Ymir
19
5 / 1 / 23
11,416
951
11,846
22,832
30,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 3 / 18
10,886
907
18,940
20,349
23,572
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
TeaJaey
Achilles
15
5 / 3 / 19
10,149
846
17,966
21,232
28,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
16
8 / 6 / 16
10,286
857
21,561
19,829
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HerlySton
Vamana
15
4 / 6 / 5
8,952
746
13,179
24,741
25,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Iconoklaste
Baron Samedi
15
3 / 6 / 10
8,967
747
20,574
16,305
11,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
OcPonyBoy
Artemis
16
2 / 7 / 8
8,905
742
19,262
17,090
7,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
dizdarkness
Nemesis
14
4 / 7 / 5
9,296
775
10,825
19,589
8,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
gransayaman10
Amaterasu
14
2 / 7 / 9
8,668
722
9,261
25,269
19,703
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
32
Kills
15
16
Deaths
33
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
18
5
L
Vamana
HerlySton
Vamana
4
6
5
1.08
L
Baron Samedi
Iconoklaste
Baron Samedi
3
6
10
1.33
W
Ymir
Khonr
Ymir
5
1
23
16.5
W
8
3
18
5.67
L
Artemis
OcPonyBoy
Artemis
2
7
8
0.86
W
Achilles
TeaJaey
Achilles
5
3
19
4.83
W
Rama
8
6
16
2.67
L
Nemesis
dizdarkness
Nemesis
4
7
5
0.93
L
Amaterasu
gransayaman10
Amaterasu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,921
Damage
73,101
99,203
Taken
102,994
102,471
Mitigated
72,598
38,787
Healing
33,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,608
925
890
2,388
14,961
8,278
1,964
1,924
13,037
38,268
0
L
Vamana
HerlySton
Vamana
13,179
5,428
215
5,414
24,741
25,729
23
9,411
15,330
0
25,353
L
Baron Samedi
Iconoklaste
Baron Samedi
20,574
1,030
7,667
4,363
16,305
11,082
0
4,153
12,152
28,600
0
W
Ymir
Khonr
Ymir
11,846
1,786
6,160
6,246
22,832
30,587
128
5,167
17,665
18,082
0
W
18,940
3,989
3,711
3,305
20,349
23,572
1,611
2,902
17,447
0
40,456
L
Artemis
OcPonyBoy
Artemis
19,262
7,861
664
2,841
17,090
7,386
410
4,654
12,436
0
32,983
W
Achilles
TeaJaey
Achilles
17,966
2,844
5,328
4,975
21,232
28,598
248
5,567
15,665
0
20,978
W
Rama
21,561
11,163
1,879
3,905
19,829
11,436
3,158
5,014
14,815
0
33,826
L
Nemesis
dizdarkness
Nemesis
10,825
3,336
1,867
2,124
19,589
8,698
0
6,478
13,111
0
12,681
L
Amaterasu
gransayaman10
Amaterasu
9,261
2,523
2,354
5,607
25,269
19,703
0
5,758
19,511
0
19,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,241
Gold Earned
44,788
123
Minions Killed
105
0
Camps Cleared
0
1,177,361
Distance Traveled
1,056,349
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,504
875
38
3
0
227,161
1
L
Vamana
8,952
746
33
3
0
223,593
0
L
Baron Samedi
8,967
747
20
2
0
208,632
1
W
Ymir
11,416
951
16
1
0
247,311
0
W
Shiva
10,886
907
36
3
0
253,098
0
L
Artemis
8,905
742
33
3
0
180,602
0
W
Achilles
10,149
846
6
1
0
270,084
0
W
Rama
10,286
857
27
2
0
179,707
0
L
Nemesis
9,296
775
3
0
0
213,916
0
L
Amaterasu
8,668
722
16
1
0
229,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role