Player Matchup

Discordia
Discordia
E1Kuernito
Discordia
Level 108
God Stats
0W - 1L
1,667 SR
Queue Stats
55W - 65L
1,426 Elo+
Party 4
Yemoja
Yemoja
E1_IF4NTASMA
Yemoja
Level 100
God Stats
1W - 1L
1,691 SR
Queue Stats
58W - 72L
1,411 Elo+
Party 4
Atlas
Atlas
Ripcitypilot
Atlas
Level 109
God Stats
2W - 3L
1,397 SR
Queue Stats
304W - 377L
1,468 Elo+
Party 2
Bellona
Bellona
TBennett
Bellona
Level 129
God Stats
1W - 4L
1,161 SR
Queue Stats
284W - 331L
1,457 Elo+
Party 2
Janus
Janus
foxygrandpa9
Janus
Level 113
God Stats
4W - 3L
1,399 SR
Queue Stats
207W - 227L
1,474 Elo+
Party 2
Team Averages
Level 112
1,463 SR
1,447 Elo+

VS

Team Averages
Level 105
1,350 SR
1,483 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
EPA_Arana69
Hel
Level 108
God Stats
2W - 4L
1,321 SR
Queue Stats
139W - 133L
1,446 Elo+
Party 1
Chiron
Chiron
HelloAbby02
Chiron
Level 123
God Stats
3W - 4L
1,072 SR
Queue Stats
346W - 392L
1,465 Elo+
Solo
Osiris
Osiris
Rodrigo_Gutty23
Osiris
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 155L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
Yeetbert43
Zhong Kui
Level 105
God Stats
4W - 3L
1,358 SR
Queue Stats
206W - 209L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
E1Kuernito
Discordia
18
1 / 3 / 5
10,385
611
29,003
13,553
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
17
1 / 3 / 4
10,148
597
9,348
18,274
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 6 / 5
8,979
528
13,573
20,521
22,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
TBennett
Bellona
17
5 / 7 / 1
10,587
623
12,388
24,437
26,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 4 / 2
9,576
563
22,061
14,412
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 2 / 13
12,375
728
16,478
27,369
19,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
2 / 1 / 18
10,955
644
11,135
17,780
8,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
19
4 / 1 / 10
11,577
681
16,633
15,681
7,744
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
7 / 1 / 16
11,901
700
21,350
23,979
26,224
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Yeetbert43
Zhong Kui
19
6 / 2 / 13
11,583
681
18,061
21,202
16,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
93
7
Kills
23
23
Deaths
7
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
13
5.25
L
Discordia
E1Kuernito
Discordia
1
3
5
1.17
L
Yemoja
1
3
4
1
W
2
1
18
11
W
Chiron
4
1
10
9
L
0
6
5
0.42
W
7
1
16
15
L
Bellona
TBennett
Bellona
5
7
1
0.79
W
Zhong Kui
Yeetbert43
Zhong Kui
6
2
13
6.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,373
Damage
83,657
91,197
Taken
106,011
82,407
Mitigated
79,012
34,077
Healing
74,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,478
493
5,943
11,027
27,369
19,935
225
17,407
9,962
38,418
0
L
Discordia
E1Kuernito
Discordia
29,003
1,662
4,306
4,191
13,553
6,783
114
6,400
6,852
51,657
0
L
Yemoja
9,348
2,046
8,487
3,883
18,274
19,068
0
10,497
7,446
18,295
0
W
11,135
1,140
18,152
10,930
17,780
8,828
1,322
13,346
4,434
25,893
0
W
Chiron
16,633
4,362
7,269
5,106
15,681
7,744
2,509
10,613
5,068
0
38,766
L
13,573
5,070
1,237
1,644
20,521
22,875
0
9,489
10,645
21,804
0
W
21,350
6,487
1,991
4,129
23,979
26,224
2,182
15,281
8,698
0
34,752
L
Bellona
TBennett
Bellona
12,388
3,904
2,387
4,968
24,437
26,980
0
13,190
10,778
0
21,579
W
Zhong Kui
Yeetbert43
Zhong Kui
18,061
1,570
3,540
6,802
21,202
16,281
1,421
17,338
3,864
33,712
0
L
22,061
1,845
1,773
1,201
14,412
6,701
0
6,098
8,050
46,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
58,391
165
Minions Killed
190
0
Camps Cleared
0
1,439,506
Distance Traveled
1,652,197
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,375
728
44
3
0
338,056
7
L
Discordia
10,385
611
56
3
0
314,061
2
L
Yemoja
10,148
597
18
1
0
286,687
0
W
Hel
10,955
644
23
1
0
346,380
0
W
Chiron
11,577
681
58
3
0
284,330
5
L
Atlas
8,979
528
15
1
0
250,279
0
W
Osiris
11,901
700
21
1
0
355,243
0
L
Bellona
10,587
623
8
0
0
295,289
0
W
Zhong Kui
11,583
681
44
3
0
328,188
5
L
Janus
9,576
563
68
4
0
293,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role