Player Matchup

Morgan Le Fay
Morgan Le Fay
BeASquirrel
Morgan Le Fay
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Demibuster
Cernunnos
Level 29
God Stats
1W - 0L
1,266 SR
Queue Stats
51W - 17L
1,681 Elo+
Party 1
Vamana
Vamana
WUMBOLOGY7532
Vamana
Level 74
God Stats
4W - 0L
1,709 SR
Queue Stats
18W - 19L
1,619 Elo+
Party 1
Team Averages
Level 35
1,492 SR
1,600 Elo+

VS

Team Averages
Level 29
1,455 SR
1,453 Elo+
Chaac
Chaac
KovidSkyline
Chaac
Level 11
God Stats
6W - 7L
1,279 SR
Queue Stats
73W - 119L
1,268 Elo+
Party 2
Rama
Rama
Muffstuffer12
Rama
Level 69
God Stats
9W - 9L
1,587 SR
Queue Stats
258W - 172L
1,592 Elo+
Party 2
Ra
Ra
ObstagoonGoon
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeASquirrel
Morgan Le Fay
19
2 / 0 / 4
12,643
702
22,058
10,726
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Demibuster
Cernunnos
16
1 / 2 / 3
11,242
625
15,870
16,507
8,496
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 1 / 2
12,383
688
15,392
19,636
32,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
10,008
556
7,206
25,308
20,673
Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 1
10,457
581
11,496
18,498
8,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 2 / 1
11,123
618
14,765
11,691
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
7
Kills
3
3
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BeASquirrel
Morgan Le Fay
2
0
4
4
W
Cernunnos
Demibuster
Cernunnos
1
2
3
1.25
L
0
3
2
0.33
L
1
2
1
0.75
L
2
2
1
1.25
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,320
Damage
33,467
46,869
Taken
55,497
46,743
Mitigated
35,543
15,146
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BeASquirrel
Morgan Le Fay
22,058
998
386
3,150
10,726
6,128
792
3,254
7,166
68,448
0
W
Cernunnos
Demibuster
Cernunnos
15,870
6,551
0
5,329
16,507
8,496
1,010
5,824
10,253
0
57,402
L
7,206
397
0
1,684
25,308
20,673
0
10,600
14,708
0
17,482
L
11,496
10,244
0
2,045
18,498
8,605
0
7,578
10,920
0
33,779
L
14,765
512
5,138
4,732
11,691
6,265
0
4,155
7,536
66,877
0
W
15,392
5,832
0
6,281
19,636
32,119
611
5,665
13,537
0
56,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,268
Gold Earned
31,588
247
Minions Killed
210
14
Camps Cleared
4
1,118,984
Distance Traveled
1,009,209
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,643
702
96
5
3
398,957
6
W
Cernunnos
11,242
625
72
4
4
345,474
5
L
Chaac
10,008
556
19
1
1
326,532
0
L
Rama
10,457
581
55
3
2
316,916
3
L
Ra
11,123
618
136
8
1
365,761
2
W
Vamana
12,383
688
79
4
7
374,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role