Player Matchup

Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LeviticusMarcus
Fenrir
Level 88
God Stats
76W - 80L
1,485 SR
Queue Stats
262W - 296L
1,404 Elo+
Solo
Rama
Rama
PrOx smalls
Rama
Level 101
God Stats
11W - 10L
1,169 SR
Queue Stats
134W - 138L
1,305 Elo+
Party 2
Jormungandr
Jormungandr
Siervo de El
Jormungandr
Level 107
God Stats
121W - 108L
1,414 SR
Queue Stats
165W - 184L
1,292 Elo+
Solo
Ganesha
Ganesha
ooWHiiPEoo
Ganesha
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 40L
1,288 Elo+
Party 2
Team Averages
Level 98
1,414 SR
1,358 Elo+

VS

Team Averages
Level 93
1,547 SR
1,409 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FrostyyChaoss
Sol
Level 27
God Stats
1W - 3L
1,841 SR
Queue Stats
75W - 91L
1,290 Elo+
Party 1
Hachiman
Hachiman
ManicYeww
Hachiman
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 144L
1,343 Elo+
Party 1
Camazotz
Camazotz
xSEE U IN HELLx
Camazotz
Level 132
God Stats
17W - 20L
1,394 SR
Queue Stats
72W - 72L
1,410 Elo+
Solo
King Arthur
King Arthur
xX_madman_Xx88
King Arthur
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 1
10,715
487
14,039
17,123
9,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

17
9 / 6 / 1
11,566
526
12,815
27,009
13,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
4 / 3 / 4
9,912
451
10,004
14,382
5,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Siervo de El
Jormungandr
18
0 / 0 / 2
11,169
508
14,378
23,345
24,469
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
ooWHiiPEoo
Ganesha
14
0 / 4 / 6
8,026
365
4,212
17,786
18,111
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 5 / 4
9,579
435
11,525
13,768
8,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
2 / 7 / 3
10,256
466
10,699
20,056
7,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
ManicYeww
Hachiman
16
7 / 4 / 2
10,322
469
10,403
17,221
6,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Camazotz
17
2 / 2 / 2
10,569
480
9,129
22,753
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
xX_madman_Xx88
King Arthur
17
1 / 0 / 2
10,124
460
13,848
20,891
23,968
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
18
Kills
16
17
Deaths
18
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
4
1
1.38
L
Zhong Kui
 
Zhong Kui
4
5
4
1.2
L
2
7
3
0.5
W
9
6
1
1.58
L
Hachiman
ManicYeww
Hachiman
7
4
2
2
W
4
3
4
2
W
Jormungandr
Siervo de El
Jormungandr
0
0
2
1
W
Ganesha
ooWHiiPEoo
Ganesha
0
4
6
0.75
L
Camazotz
2
2
2
1.5
L
King Arthur
xX_madman_Xx88
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,448
Damage
55,604
99,645
Taken
94,689
71,736
Mitigated
55,569
40,733
Healing
38,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,039
1,452
0
7,172
17,123
9,690
454
6,978
10,145
66,391
0
L
Zhong Kui
 
Zhong Kui
11,525
5,837
0
3,870
13,768
8,660
714
1,393
12,375
56,247
0
L
10,699
4,940
0
7,491
20,056
7,133
483
8,874
11,182
69,332
0
W
12,815
6,233
312
13,495
27,009
13,613
2,919
4,005
23,004
0
75,870
L
Hachiman
ManicYeww
Hachiman
10,403
8,295
0
8,117
17,221
6,280
505
4,472
12,749
0
59,162
W
10,004
7,361
0
5,591
14,382
5,853
2,517
5,581
8,801
0
64,678
W
Jormungandr
Siervo de El
Jormungandr
14,378
3,517
0
11,026
23,345
24,469
488
94
23,251
103,052
0
W
Ganesha
ooWHiiPEoo
Ganesha
4,212
357
863
2,274
17,786
18,111
494
5,566
12,220
29,159
0
L
Camazotz
9,129
3,842
0
14,348
22,753
9,528
1,352
5,546
17,207
0
99,542
L
King Arthur
xX_madman_Xx88
King Arthur
13,848
700
0
4,775
20,891
23,968
166
12,344
8,547
0
84,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,388
Gold Earned
50,850
514
Minions Killed
557
0
Camps Cleared
0
1,907,205
Distance Traveled
1,776,074
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,715
487
98
4
0
333,450
3
L
Zhong Kui
9,579
435
85
4
0
192,235
2
L
Sol
10,256
466
104
5
0
372,502
2
W
Fenrir
11,566
526
104
5
0
427,504
2
L
Hachiman
10,322
469
102
5
0
376,357
1
W
Rama
9,912
451
130
6
0
344,991
2
W
Jormungandr
11,169
508
175
8
0
389,173
0
W
Ganesha
8,026
365
7
0
0
412,087
5
L
Camazotz
10,569
480
144
7
0
395,832
4
L
King Arthur
10,124
460
122
6
0
439,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role