Player Matchup

Da Ji
Da Ji
UndeadNih
Da Ji
Level 126
God Stats
3W - 4L
1,549 SR
Queue Stats
175W - 135L
1,646 Elo+
Party 2
Neith
Neith
XandyMan666
Neith
Level 128
God Stats
6W - 9L
1,524 SR
Queue Stats
108W - 84L
1,669 Elo+
Party 2
Ares
Ares
darookiecookie
Ares
Level 154
God Stats
3W - 4L
1,466 SR
Queue Stats
264W - 210L
1,592 Elo+
Party 2
Chaac
Chaac
heyyyson
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
neckolis
Baba Yaga
Level 143
God Stats
13W - 9L
1,685 SR
Queue Stats
191W - 156L
1,572 Elo+
Party 2
Team Averages
Level 135
1,545 SR
1,596 Elo+

VS

Team Averages
Level 115
1,636 SR
1,575 Elo+
Lancelot
Lancelot
AriavAce
Lancelot
Level 109
God Stats
22W - 25L
1,588 SR
Queue Stats
135W - 145L
1,579 Elo+
Party 1
Chernobog
Chernobog
D3LUX3HAVOC
Chernobog
Level 126
God Stats
2W - 0L
1,765 SR
Queue Stats
206W - 204L
1,600 Elo+
Party 1
Vulcan
Vulcan
FindingNory
Vulcan
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 168L
1,554 Elo+
Party 1
King Arthur
King Arthur
GrizzlyThatGuy
King Arthur
Level 86
God Stats
4W - 1L
1,594 SR
Queue Stats
39W - 45L
1,591 Elo+
Party 1
Atlas
Atlas
MysticXbullet
Atlas
Level 109
God Stats
2W - 2L
1,734 SR
Queue Stats
136W - 145L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
UndeadNih
Da Ji
18
6 / 7 / 4
11,782
491
9,861
23,604
13,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 6 / 7
13,042
543
21,812
23,055
12,797
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 5 / 14
12,047
502
14,570
32,339
50,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
heyyyson
Chaac
18
6 / 1 / 8
12,128
505
12,479
24,669
34,205
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
neckolis
Baba Yaga
17
1 / 5 / 11
11,027
459
13,405
19,253
13,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AriavAce
Lancelot
20
14 / 2 / 8
15,056
627
29,605
22,493
14,950
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
D3LUX3HAVOC
Chernobog
20
2 / 5 / 10
12,744
531
9,338
18,252
8,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
19
3 / 4 / 11
12,481
520
23,256
13,963
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
GrizzlyThatGuy
King Arthur
18
4 / 7 / 6
12,642
527
14,043
25,562
29,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 8 / 10
11,185
466
7,866
24,424
28,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
69
26
Kills
24
24
Deaths
26
44
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AriavAce
Lancelot
14
2
8
9
W
Chernobog
D3LUX3HAVOC
Chernobog
2
5
10
1.4
W
Vulcan
3
4
11
2.13
W
King Arthur
GrizzlyThatGuy
King Arthur
4
7
6
1
W
1
8
10
0.75
L
Da Ji
UndeadNih
Da Ji
6
7
4
1.14
L
6
6
7
1.58
L
7
5
14
2.8
L
Chaac
heyyyson
Chaac
6
1
8
10
L
Baba Yaga
neckolis
Baba Yaga
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,127
Damage
84,108
122,920
Taken
104,694
124,934
Mitigated
88,721
23,401
Healing
25,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AriavAce
Lancelot
29,605
4,548
0
13,269
22,493
14,950
432
4,261
18,232
0
170,832
W
Chernobog
D3LUX3HAVOC
Chernobog
9,338
5,748
0
3,869
18,252
8,892
2,806
3,538
14,714
0
110,974
W
Vulcan
23,256
4,668
216
3,385
13,963
6,909
627
6,415
7,548
127,591
0
W
King Arthur
GrizzlyThatGuy
King Arthur
14,043
1,440
0
3,141
25,562
29,343
132
7,722
17,840
0
79,049
W
7,866
3,590
0
2,012
24,424
28,627
160
6,291
18,133
35,426
0
L
Da Ji
UndeadNih
Da Ji
9,861
2,113
0
6,720
23,604
13,553
612
4,248
19,356
0
103,701
L
21,812
8,970
0
6,543
23,055
12,797
2,924
2,976
20,079
0
115,602
L
14,570
1,869
0
2,126
32,339
50,814
394
8,100
24,239
29,002
0
L
Chaac
heyyyson
Chaac
12,479
2,028
0
5,124
24,669
34,205
202
7,244
17,425
0
78,931
L
Baba Yaga
neckolis
Baba Yaga
13,405
715
0
2,888
19,253
13,565
610
8,554
10,699
109,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,026
Gold Earned
64,108
645
Minions Killed
704
0
Camps Cleared
0
2,183,822
Distance Traveled
2,402,236
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
15,056
627
196
8
0
593,213
4
W
Chernobog
12,744
531
161
7
0
437,657
8
W
Vulcan
12,481
520
177
7
0
521,239
7
W
King Arthur
12,642
527
137
6
0
440,207
4
W
Atlas
11,185
466
33
1
0
409,920
1
L
Da Ji
11,782
491
148
6
0
449,616
5
L
Neith
13,042
543
176
7
0
398,978
1
L
Ares
12,047
502
14
1
0
418,155
4
L
Chaac
12,128
505
136
6
0
469,258
1
L
Baba Yaga
11,027
459
171
7
0
447,815
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role