Player Matchup

Danzaburou
Danzaburou
DustinChirnaldo
Danzaburou
Level 46
God Stats
2W - 2L
1,617 SR
Queue Stats
8W - 11L
1,339 Elo+
Party 1
Hercules
Hercules
Jrippiee
Hercules
Level 58
God Stats
3W - 4L
1,718 SR
Queue Stats
26W - 16L
1,464 Elo+
Party 1
Zhong Kui
Zhong Kui
Soccer00freak
Zhong Kui
Level 66
God Stats
1W - 1L
1,541 SR
Queue Stats
6W - 11L
1,268 Elo+
Party 1
Team Averages
Level 57
1,625 SR
1,357 Elo+

VS

Team Averages
Level 93
1,442 SR
1,401 Elo+
Fenrir
Fenrir
Ipruett22
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 41L
1,397 Elo+
Party 2
Nemesis
Nemesis
OrangeDaisy8736
Nemesis
Level 107
God Stats
2W - 0L
1,206 SR
Queue Stats
64W - 43L
1,405 Elo+
Party 2
Thanatos
Thanatos
Xboxg4mer100000
Thanatos
Level 86
God Stats
1W - 0L
1,619 SR
Queue Stats
73W - 55L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DustinChirnaldo
Danzaburou
15
10 / 5 / 6
11,725
782
15,199
14,955
5,121
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Jrippiee
Hercules
16
4 / 3 / 10
10,778
719
11,380
18,873
26,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Soccer00freak
Zhong Kui
15
3 / 5 / 10
10,373
692
9,951
15,726
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ipruett22
Fenrir
15
0 / 6 / 11
9,789
653
8,575
15,571
12,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
6 / 4 / 5
11,792
786
16,137
16,458
9,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
17
7 / 7 / 5
11,834
789
18,277
17,324
7,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
17
Kills
13
13
Deaths
17
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DustinChirnaldo
Danzaburou
10
5
6
2.6
W
Fenrir
Ipruett22
Fenrir
0
6
11
0.92
L
Hercules
Jrippiee
Hercules
4
3
10
3
W
6
4
5
2.13
L
Zhong Kui
Soccer00freak
Zhong Kui
3
5
10
1.6
W
Thanatos
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,530
Damage
42,989
49,554
Taken
49,353
37,543
Mitigated
29,063
11,607
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DustinChirnaldo
Danzaburou
15,199
7,454
0
1,708
14,955
5,121
459
0
14,809
0
28,188
W
Fenrir
Ipruett22
Fenrir
8,575
1,437
0
895
15,571
12,133
0
2,487
12,594
0
17,800
L
Hercules
Jrippiee
Hercules
11,380
2,989
0
7,389
18,873
26,001
0
372
18,112
0
30,541
W
16,137
9,878
444
2,864
16,458
9,805
39
4,983
11,340
0
42,473
L
Zhong Kui
Soccer00freak
Zhong Kui
9,951
959
0
2,510
15,726
6,421
823
51
15,530
35,798
0
W
Thanatos
18,277
5,689
0
11,008
17,324
7,125
0
3,025
14,014
0
39,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
33,415
134
Minions Killed
122
7
Camps Cleared
6
752,140
Distance Traveled
852,736
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,725
782
23
2
1
245,779
0
W
Fenrir
9,789
653
28
2
1
270,375
0
L
Hercules
10,778
719
45
3
2
276,432
2
W
Nemesis
11,792
786
46
3
4
312,994
3
L
Zhong Kui
10,373
692
66
4
4
229,929
0
W
Thanatos
11,834
789
48
3
1
269,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role