Player Matchup

Artemis
Artemis
BlossomSpeyes
Artemis
Level 17
God Stats
4W - 6L
1,347 SR
Queue Stats
4W - 11L
1,168 Elo+
Party 3
Bacchus
Bacchus
Endlesswalts
Bacchus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,195 Elo+
Party 3
Scylla
Scylla
MrSnrub
Scylla
Level 83
God Stats
1W - 1L
1,140 SR
Queue Stats
4W - 11L
1,168 Elo+
Party 3
Amaterasu
Amaterasu
TJ232
Amaterasu
Level 38
God Stats
9W - 10L
1,352 SR
Queue Stats
153W - 180L
1,246 Elo+
Party 1
Tsukuyomi
Tsukuyomi
resttt-_-
Tsukuyomi
Level 47
God Stats
4W - 4L
1,203 SR
Queue Stats
170W - 194L
1,293 Elo+
Party 1
Team Averages
Level 60
1,308 SR
1,214 Elo+

VS

Team Averages
Level 31
1,481 SR
1,292 Elo+
Danzaburou
Danzaburou
FlintLockwoodgg
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,248 Elo+
Party 2
Bastet
Bastet
FruitySplooge
Bastet
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,312 Elo+
Party 2
Ares
Ares
KeefConquistador
Ares
Level 5
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 6L
1,291 Elo+
Party 2
Bellona
Bellona
MilkManManny
Bellona
Level 3
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 3L
1,274 Elo+
Party 2
Ra
Ra
xTheEnvy
Ra
Level 98
God Stats
4W - 3L
1,393 SR
Queue Stats
44W - 45L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 2 / 2
6,687
478
6,548
7,719
3,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Endlesswalts
Bacchus
11
4 / 0 / 2
7,562
540
4,801
6,887
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
MrSnrub
Scylla
10
0 / 1 / 1
6,524
466
3,634
4,781
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
TJ232
Amaterasu
14
3 / 0 / 1
8,753
625
7,959
9,441
7,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
resttt-_-
Tsukuyomi
12
1 / 2 / 5
7,700
550
7,762
10,951
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FlintLockwoodgg
Danzaburou
8
0 / 5 / 2
5,518
394
3,399
8,918
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
5 / 1 / 0
7,364
526
7,810
11,465
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 3
6,103
436
4,561
11,189
7,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
MilkManManny
Bellona
12
0 / 3 / 0
6,609
472
5,497
11,033
10,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 0 / 0
7,091
507
3,025
6,070
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
5
5
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
2
2
2
W
Bacchus
Endlesswalts
Bacchus
4
0
2
5
L
Danzaburou
FlintLockwoodgg
Danzaburou
0
5
2
0.2
L
5
1
0
5
L
0
2
3
0.75
L
Bellona
MilkManManny
Bellona
0
3
0
0
W
Scylla
MrSnrub
Scylla
0
1
1
0.5
W
Amaterasu
TJ232
Amaterasu
3
0
1
3.5
W
Tsukuyomi
resttt-_-
Tsukuyomi
1
2
5
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
24,292
39,779
Taken
48,675
22,608
Mitigated
28,410
15,963
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,548
1,956
0
3,368
7,719
3,065
1,127
1,022
6,697
0
33,098
W
Bacchus
Endlesswalts
Bacchus
4,801
633
0
1,797
6,887
5,956
54
2,741
4,146
15,726
0
L
Danzaburou
FlintLockwoodgg
Danzaburou
3,399
1,392
0
1,959
8,918
3,377
543
2,094
6,824
0
24,387
L
7,810
2,761
0
4,570
11,465
4,255
0
1,818
9,647
0
42,240
L
4,561
311
0
2,350
11,189
7,542
0
2,745
8,444
17,794
0
L
Bellona
MilkManManny
Bellona
5,497
2,742
0
2,772
11,033
10,752
1,257
0
11,033
0
44,862
W
Scylla
MrSnrub
Scylla
3,634
270
0
750
4,781
1,654
52
1,667
3,114
30,510
0
W
Amaterasu
TJ232
Amaterasu
7,959
4,651
0
5,773
9,441
7,505
550
643
8,798
0
68,272
W
Tsukuyomi
resttt-_-
Tsukuyomi
7,762
1,909
0
4,275
10,951
4,428
0
1,513
9,438
0
56,683
L
3,025
282
127
2,094
6,070
2,484
244
1,778
4,292
59,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,226
Gold Earned
32,685
340
Minions Killed
309
0
Camps Cleared
0
1,352,883
Distance Traveled
1,244,994
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,687
478
57
4
0
254,989
2
W
Bacchus
7,562
540
19
1
0
260,979
1
L
Danzaburou
5,518
394
36
3
0
220,031
0
L
Bastet
7,364
526
72
5
0
285,038
0
L
Ares
6,103
436
17
1
0
256,213
0
L
Bellona
6,609
472
71
5
0
227,485
2
W
Scylla
6,524
466
46
3
0
241,387
0
W
Amaterasu
8,753
625
127
9
0
280,516
1
W
Tsukuyomi
7,700
550
91
7
0
315,012
0
L
Ra
7,091
507
113
8
0
256,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role