Player Matchup

Danzaburou
Danzaburou
GGhxul
Danzaburou
Level 69
God Stats
6W - 6L
1,493 SR
Queue Stats
185W - 173L
1,499 Elo+
Party 2
Ullr
Ullr
Thler
Ullr
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 132L
1,492 Elo+
Party 2
Nu Wa
Nu Wa
braaven
Nu Wa
Level 147
God Stats
12W - 6L
1,795 SR
Queue Stats
193W - 184L
1,545 Elo+
Party 2
Shiva
Shiva
oAZ LEGACYo
Shiva
Level 109
God Stats
8W - 1L
1,589 SR
Queue Stats
87W - 64L
1,383 Elo+
Solo
Ares
Ares
supertino77
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 80
1,575 SR
1,484 Elo+

VS

Team Averages
Level 46
1,387 SR
1,230 Elo+
Charybdis
Charybdis
Jtman007
Charybdis
Level 87
God Stats
0W - 3L
1,291 SR
Queue Stats
25W - 27L
1,357 Elo+
Party 1
Vulcan
Vulcan
MrEggSammich
Vulcan
Level 68
God Stats
7W - 4L
1,712 SR
Queue Stats
66W - 91L
1,393 Elo+
Solo
Athena
Athena
T41N7T1CKL3R
Athena
Level 13
God Stats
0W - 2L
1,341 SR
Queue Stats
9W - 15L
1,164 Elo+
Party 1
Fenrir
Fenrir
wantedbyunkow
Fenrir
Level 47
God Stats
0W - 3L
1,091 SR
Queue Stats
10W - 31L
1,050 Elo+
Solo
Tyr
Tyr
zacko2910
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,188 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GGhxul
Danzaburou
16
0 / 2 / 9
10,742
488
11,219
14,929
6,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
Thler
Ullr
19
1 / 0 / 6
12,186
554
9,382
12,392
6,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
braaven
Nu Wa
18
6 / 1 / 8
12,057
548
13,735
15,437
6,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 7
11,266
512
12,791
22,547
12,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 8
10,253
466
5,222
11,975
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Jtman007
Charybdis
15
4 / 6 / 1
9,811
446
13,077
18,727
7,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
18
1 / 1 / 2
10,948
498
20,738
6,780
3,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
10
0 / 6 / 5
7,991
363
4,271
21,110
16,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

3
0 / 1 / 0
6,099
277
662
2,879
929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 0
9,113
414
9,333
19,176
22,178
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
16
Kills
6
6
Deaths
16
38
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GGhxul
Danzaburou
0
2
9
2.25
L
Charybdis
Jtman007
Charybdis
4
6
1
0.75
L
Vulcan
1
1
2
2
L
Athena
0
6
5
0.42
W
Ullr
Thler
Ullr
1
0
6
4
W
Nu Wa
braaven
Nu Wa
6
1
8
10
W
6
1
7
9.5
W
3
2
8
3.5
L
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,349
Damage
48,081
77,280
Taken
68,672
44,517
Mitigated
50,320
30,395
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GGhxul
Danzaburou
11,219
5,912
0
6,722
14,929
6,875
1,363
4,531
10,308
0
105,372
L
Charybdis
Jtman007
Charybdis
13,077
6,186
0
5,284
18,727
7,670
1,007
3,593
15,134
0
92,902
L
Vulcan
20,738
5,300
0
1,180
6,780
3,216
0
3,172
3,608
127,105
0
L
Athena
4,271
931
0
3,619
21,110
16,327
0
7,283
13,827
11,972
0
W
Ullr
Thler
Ullr
9,382
3,644
0
2,355
12,392
6,474
1,962
2,874
9,442
0
108,167
W
Nu Wa
braaven
Nu Wa
13,735
5,160
0
9,796
15,437
6,932
2,080
6,190
8,825
114,149
0
W
12,791
4,428
1,056
9,122
22,547
12,383
0
5,987
16,396
0
94,024
W
5,222
603
0
1,344
11,975
11,853
37
4,998
6,757
15,256
0
L
662
86
57
458
2,879
929
0
1,385
1,494
0
4,501
L
9,333
1,834
0
5,254
19,176
22,178
0
3,524
15,652
0
61,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
43,962
666
Minions Killed
478
0
Camps Cleared
0
2,041,184
Distance Traveled
1,686,988
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,742
488
159
7
0
398,603
9
L
Charybdis
9,811
446
147
7
0
356,987
4
L
Vulcan
10,948
498
207
9
0
424,961
8
L
Athena
7,991
363
13
1
0
380,641
0
W
Ullr
12,186
554
199
9
0
418,886
5
W
Nu Wa
12,057
548
183
8
0
385,686
2
W
Shiva
11,266
512
111
5
0
438,938
5
W
Ares
10,253
466
14
1
0
399,071
0
L
Fenrir
6,099
277
15
1
0
71,804
0
L
Tyr
9,113
414
96
4
0
452,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role