Player Matchup

Sun Wukong
Sun Wukong
ByRouXx
Sun Wukong
Level 94
God Stats
3W - 1L
1,841 SR
Queue Stats
46W - 56L
1,400 Elo+
Party 3
Sobek
Sobek
MrDaniN11
Sobek
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,077 Elo+
Party 3
Baron Samedi
Baron Samedi
YoungJ4Life
Baron Samedi
Level 95
God Stats
11W - 6L
1,713 SR
Queue Stats
269W - 292L
1,558 Elo+
Party 1
Charybdis
Charybdis
felizprime
Charybdis
Level 100
God Stats
0W - 2L
1,307 SR
Queue Stats
33W - 33L
1,421 Elo+
Party 3
Mercury
Mercury
volslaarum
Mercury
Level 40
God Stats
0W - 3L
1,275 SR
Queue Stats
196W - 232L
1,399 Elo+
Party 1
Team Averages
Level 68
1,527 SR
1,371 Elo+

VS

Team Averages
Level 68
1,504 SR
1,461 Elo+
Tsukuyomi
Tsukuyomi
BRENDA Mxx
Tsukuyomi
Level 86
God Stats
14W - 17L
1,425 SR
Queue Stats
797W - 805L
1,467 Elo+
Party 2
Ares
Ares
RanaTranqui
Ares
Level 25
God Stats
3W - 3L
1,244 SR
Queue Stats
480W - 449L
1,437 Elo+
Party 2
Bakasura
Bakasura
UnPanDuro
Bakasura
Level 86
God Stats
75W - 44L
1,648 SR
Queue Stats
906W - 918L
1,475 Elo+
Party 2
Jing Wei
Jing Wei
spartan117 dha
Jing Wei
Level 76
God Stats
256W - 187L
1,628 SR
Queue Stats
604W - 576L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
zxToxiicc
Baron Samedi
Level 66
God Stats
65W - 56L
1,574 SR
Queue Stats
203W - 196L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ByRouXx
Sun Wukong
15
1 / 8 / 4
10,103
459
15,598
31,915
25,924
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
MrDaniN11
Sobek
12
1 / 3 / 2
8,025
365
3,037
18,660
19,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
YoungJ4Life
Baron Samedi
15
4 / 7 / 2
10,413
473
18,921
19,398
9,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
felizprime
Charybdis
14
1 / 5 / 4
8,838
402
10,893
17,216
6,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
volslaarum
Mercury
15
1 / 3 / 3
9,308
423
4,286
14,797
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BRENDA Mxx
Tsukuyomi
17
6 / 2 / 10
12,326
560
17,430
17,983
8,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 3 / 9
10,724
487
7,934
21,255
28,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
UnPanDuro
Bakasura
20
9 / 3 / 6
12,590
572
15,866
20,262
11,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
18
4 / 0 / 5
11,894
541
16,726
19,038
9,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
zxToxiicc
Baron Samedi
17
6 / 2 / 7
11,483
522
18,010
16,526
10,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
26
26
Deaths
10
15
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BRENDA Mxx
Tsukuyomi
6
2
10
5.5
L
Sun Wukong
ByRouXx
Sun Wukong
1
8
4
0.38
L
Sobek
MrDaniN11
Sobek
1
3
2
0.67
W
1
3
9
1.83
W
Bakasura
UnPanDuro
Bakasura
9
3
6
4
L
Baron Samedi
YoungJ4Life
Baron Samedi
4
7
2
0.71
L
Charybdis
felizprime
Charybdis
1
5
4
0.6
W
Jing Wei
4
0
5
6.5
L
Mercury
volslaarum
Mercury
1
3
3
0.83
W
Baron Samedi
zxToxiicc
Baron Samedi
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
75,966
101,986
Taken
95,064
67,251
Mitigated
67,434
24,766
Healing
33,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BRENDA Mxx
Tsukuyomi
17,430
6,591
0
6,989
17,983
8,515
1,356
2,501
15,442
0
91,279
L
Sun Wukong
ByRouXx
Sun Wukong
15,598
3,541
0
10,653
31,915
25,924
0
8,051
23,369
0
86,018
L
Sobek
MrDaniN11
Sobek
3,037
415
0
1,700
18,660
19,496
300
4,945
13,216
16,559
0
W
7,934
892
0
5,830
21,255
28,052
445
7,078
13,989
32,986
0
W
Bakasura
UnPanDuro
Bakasura
15,866
12,221
0
5,294
20,262
11,130
338
4,567
15,477
0
112,331
L
Baron Samedi
YoungJ4Life
Baron Samedi
18,921
725
1,074
5,319
19,398
9,876
105
10,097
8,863
62,840
0
L
Charybdis
felizprime
Charybdis
10,893
8,164
0
4,607
17,216
6,011
830
1,467
15,009
0
67,351
W
Jing Wei
16,726
12,405
0
4,957
19,038
9,525
3,116
5,686
13,270
0
102,979
L
Mercury
volslaarum
Mercury
4,286
1,135
0
1,413
14,797
5,944
0
1,384
12,993
0
74,886
W
Baron Samedi
zxToxiicc
Baron Samedi
18,010
424
2,075
7,907
16,526
10,212
298
9,182
6,815
77,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,687
Gold Earned
59,017
415
Minions Killed
601
0
Camps Cleared
0
1,957,380
Distance Traveled
2,248,692
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,326
560
143
7
0
435,706
4
L
Sun Wukong
10,103
459
131
6
0
385,807
2
L
Sobek
8,025
365
13
1
0
373,375
0
W
Ares
10,724
487
34
2
0
450,403
1
W
Bakasura
12,590
572
164
7
0
494,066
1
L
Baron Samedi
10,413
473
83
4
0
365,070
4
L
Charybdis
8,838
402
98
4
0
357,530
6
W
Jing Wei
11,894
541
161
7
0
471,078
6
L
Mercury
9,308
423
90
4
0
475,598
4
W
Baron Samedi
11,483
522
99
5
0
397,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role