Player Matchup

Anhur
Anhur
K3Bobby
Anhur
Level 113
God Stats
25W - 35L
1,563 SR
Queue Stats
329W - 353L
1,511 Elo+
Solo
Thanatos
Thanatos
Rikurox_19
Thanatos
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Baron Samedi
Baron Samedi
jay2rizz
Baron Samedi
Level 5
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Yu Huang
Yu Huang
jopsshhhj
Yu Huang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
King Arthur
King Arthur
nellybuggin
King Arthur
Level 2
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 1
Team Averages
Level 32
1,615 SR
1,629 Elo+

VS

Team Averages
Level 90
1,573 SR
1,532 Elo+
Jing Wei
Jing Wei
Autokill7
Jing Wei
Level 109
God Stats
1W - 0L
1,830 SR
Queue Stats
29W - 36L
1,470 Elo+
Party 2
Sylvanus
Sylvanus
Redfox6895
Sylvanus
Level 21
God Stats
3W - 4L
1,599 SR
Queue Stats
10W - 14L
1,420 Elo+
Party 2
Bellona
Bellona
Speaker4Ded
Bellona
Level 37
God Stats
2W - 0L
1,746 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 2
Kali
Kali
beldo_vlogs
Kali
Level 125
God Stats
2W - 1L
1,255 SR
Queue Stats
53W - 68L
1,483 Elo+
Party 2
Loki
Loki
capitangamer99
Loki
Level 158
God Stats
3W - 1L
1,436 SR
Queue Stats
70W - 60L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
K3Bobby
Anhur
17
5 / 5 / 0
10,026
771
8,747
17,938
7,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Rikurox_19
Thanatos
14
2 / 11 / 4
8,450
650
7,885
14,559
6,031
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
jay2rizz
Baron Samedi
14
1 / 7 / 6
8,483
653
7,242
12,578
6,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
jopsshhhj
Yu Huang
16
1 / 5 / 3
9,233
710
11,270
12,172
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
nellybuggin
King Arthur
14
1 / 4 / 5
8,578
660
8,724
17,393
18,524
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Autokill7
Jing Wei
19
7 / 2 / 13
11,695
900
18,635
12,989
5,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Redfox6895
Sylvanus
16
1 / 1 / 15
10,207
785
5,404
11,181
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Speaker4Ded
Bellona
17
3 / 3 / 14
10,421
802
8,378
16,457
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 15
9,869
759
7,769
11,754
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 0 / 6
12,666
974
20,240
12,187
5,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
10
Kills
30
32
Deaths
10
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Autokill7
Jing Wei
7
2
13
6.75
L
Anhur
K3Bobby
Anhur
5
5
0
1
W
Sylvanus
Redfox6895
Sylvanus
1
1
15
8.5
L
Thanatos
Rikurox_19
Thanatos
2
11
4
0.36
W
Bellona
Speaker4Ded
Bellona
3
3
14
3.33
W
2
4
15
2.38
W
17
0
6
20
L
Baron Samedi
jay2rizz
Baron Samedi
1
7
6
0.57
L
Yu Huang
jopsshhhj
Yu Huang
1
5
3
0.5
L
King Arthur
nellybuggin
King Arthur
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
60,426
74,640
Taken
64,568
43,374
Mitigated
47,254
13,364
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Autokill7
Jing Wei
18,635
14,497
0
2,034
12,989
5,825
3,840
4,871
7,811
0
66,830
L
Anhur
K3Bobby
Anhur
8,747
4,333
0
2,985
17,938
7,351
0
1,345
16,220
0
48,374
W
Sylvanus
Redfox6895
Sylvanus
5,404
2,207
3,866
3,531
11,181
10,807
989
3,800
7,228
13,668
0
L
Thanatos
Rikurox_19
Thanatos
7,885
1,130
35
3,596
14,559
6,031
0
1,179
13,182
0
13,519
W
Bellona
Speaker4Ded
Bellona
8,378
1,898
0
1,814
16,457
18,221
692
2,466
13,836
1,624
25,070
W
7,769
3,551
0
2,094
11,754
6,476
11
2,843
8,864
0
25,587
W
20,240
4,633
0
2,332
12,187
5,925
856
3,642
8,317
0
54,050
L
Baron Samedi
jay2rizz
Baron Samedi
7,242
1,580
949
1,259
12,578
6,262
0
1,134
11,355
15,104
0
L
Yu Huang
jopsshhhj
Yu Huang
11,270
1,833
0
1,452
12,172
5,206
0
314
11,826
35,244
0
L
King Arthur
nellybuggin
King Arthur
8,724
606
59
3,029
17,393
18,524
0
2,061
15,087
0
23,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,770
Gold Earned
54,858
217
Minions Killed
255
0
Camps Cleared
0
1,201,092
Distance Traveled
1,410,322
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,695
900
93
7
0
293,428
1
L
Anhur
10,026
771
80
6
0
213,801
1
W
Sylvanus
10,207
785
18
1
0
251,538
0
L
Thanatos
8,450
650
7
1
0
252,214
0
W
Bellona
10,421
802
37
3
0
292,143
0
W
Kali
9,869
759
32
2
0
267,951
0
W
Loki
12,666
974
75
6
0
305,262
3
L
Baron Samedi
8,483
653
19
1
0
230,198
2
L
Yu Huang
9,233
710
82
6
0
253,517
3
L
King Arthur
8,578
660
29
2
0
251,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role