Player Matchup

Bakasura
Bakasura
CammReX
Bakasura
Level 57
God Stats
2W - 1L
1,305 SR
Queue Stats
12W - 15L
1,287 Elo+
Solo
Anubis
Anubis
JustaNoobBorn92
Anubis
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 14L
1,545 Elo+
Solo
Chaac
Chaac
Pasha3018
Chaac
Level 49
God Stats
2W - 2L
1,443 SR
Queue Stats
108W - 90L
1,438 Elo+
Solo
Khepri
Khepri
Sp00kyAction
Khepri
Level 124
God Stats
1W - 0L
1,272 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
cthultul
Charybdis
Level 86
God Stats
2W - 2L
1,319 SR
Queue Stats
7W - 6L
1,416 Elo+
Solo
Team Averages
Level 76
1,368 SR
1,437 Elo+

VS

Team Averages
Level 66
1,523 SR
1,403 Elo+
Artemis
Artemis
Ba5Ky
Artemis
Level 47
God Stats
12W - 9L
1,691 SR
Queue Stats
47W - 53L
1,373 Elo+
Solo
Vulcan
Vulcan
Carry0rTroll
Vulcan
Level 65
God Stats
95W - 107L
1,443 SR
Queue Stats
191W - 214L
1,385 Elo+
Solo
Atlas
Atlas
Freakazoidq
Atlas
Level 68
God Stats
5W - 4L
1,433 SR
Queue Stats
115W - 121L
1,416 Elo+
Party 1
Chaac
Chaac
Scarling
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,435 Elo+
Solo
Chang'e
Chang'e
xN3RDYN0VAx
Chang'e
Level 87
God Stats
10W - 8L
1,550 SR
Queue Stats
101W - 107L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CammReX
Bakasura
19
4 / 0 / 1
11,318
596
4,488
16,928
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 1 / 4
12,510
658
15,837
13,964
8,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Pasha3018
Chaac
17
1 / 3 / 2
10,913
574
13,633
23,168
23,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
15
2 / 1 / 5
9,628
507
5,355
11,039
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
cthultul
Charybdis
15
4 / 3 / 3
9,520
501
12,972
16,133
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ba5Ky
Artemis
13
1 / 5 / 2
7,463
393
6,105
11,889
3,986
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
17
3 / 2 / 0
9,850
518
7,384
7,202
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
0 / 4 / 5
8,197
431
8,689
22,968
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Scarling
Chaac
14
2 / 2 / 0
8,683
457
11,532
17,552
12,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
xN3RDYN0VAx
Chang'e
13
2 / 7 / 2
8,399
442
6,679
16,547
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
20
Kills
8
8
Deaths
20
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ba5Ky
Artemis
1
5
2
0.4
W
Bakasura
CammReX
Bakasura
4
0
1
4.5
L
Vulcan
3
2
0
1.5
L
0
4
5
0.63
W
9
1
4
11
W
Chaac
Pasha3018
Chaac
1
3
2
0.67
L
Chaac
Scarling
Chaac
2
2
0
1
W
Khepri
2
1
5
4.5
W
Charybdis
cthultul
Charybdis
4
3
3
1.83
L
Chang'e
xN3RDYN0VAx
Chang'e
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,285
Damage
40,389
81,232
Taken
76,158
58,375
Mitigated
46,160
33,712
Healing
25,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ba5Ky
Artemis
6,105
2,570
0
2,731
11,889
3,986
585
4,002
7,679
0
41,631
W
Bakasura
CammReX
Bakasura
4,488
2,872
0
5,986
16,928
8,337
4,059
1,357
15,571
0
112,383
L
Vulcan
7,384
2,992
0
3,496
7,202
2,740
0
2,180
5,022
78,496
0
L
8,689
4,507
237
5,690
22,968
21,623
0
6,429
16,539
43,568
0
W
15,837
750
0
6,084
13,964
8,271
56
8,155
5,809
106,591
0
W
Chaac
Pasha3018
Chaac
13,633
4,673
0
9,925
23,168
23,762
412
3,997
19,171
0
87,166
L
Chaac
Scarling
Chaac
11,532
4,482
0
6,536
17,552
12,816
235
849
16,245
0
61,985
W
Khepri
5,355
609
0
3,108
11,039
10,726
1,090
3,277
7,762
22,996
0
W
Charybdis
cthultul
Charybdis
12,972
9,206
0
8,609
16,133
7,279
1,265
7,025
9,108
0
73,423
L
Chang'e
xN3RDYN0VAx
Chang'e
6,679
1,100
246
6,447
16,547
4,995
82
8,786
7,523
45,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,889
Gold Earned
42,592
636
Minions Killed
430
0
Camps Cleared
0
1,752,269
Distance Traveled
1,661,325
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,463
393
70
4
0
316,342
5
W
Bakasura
11,318
596
180
9
0
456,290
6
L
Vulcan
9,850
518
143
8
0
355,678
7
L
Atlas
8,197
431
54
3
0
325,206
2
W
Anubis
12,510
658
174
9
0
326,987
4
W
Chaac
10,913
574
151
8
0
324,686
0
L
Chaac
8,683
457
96
5
0
347,352
0
W
Khepri
9,628
507
24
1
0
362,123
3
W
Charybdis
9,520
501
107
6
0
282,183
0
L
Chang'e
8,399
442
67
4
0
316,747
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role