Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
OhSnapItzJet
Lancelot
Level 47
God Stats
34W - 27L
1,527 SR
Queue Stats
155W - 138L
1,575 Elo+
Party 1
Chang'e
Chang'e
Raggaa
Chang'e
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 282L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
kiggyy
Jing Wei
Level 85
God Stats
4W - 4L
1,709 SR
Queue Stats
135W - 131L
1,561 Elo+
Party 1
Thor
Thor
sunuvah
Thor
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,500 Elo+
Solo
Team Averages
Level 62
1,547 SR
1,531 Elo+

VS

Team Averages
Level 91
1,629 SR
1,613 Elo+
Neith
Neith
FrozenTundra777
Neith
Level 42
God Stats
22W - 13L
1,796 SR
Queue Stats
135W - 92L
1,544 Elo+
Party 2
Ah Puch
Ah Puch
MrGooseKnuckles
Ah Puch
Level 139
God Stats
15W - 7L
1,657 SR
Queue Stats
310W - 202L
1,616 Elo+
Party 2
Kali
Kali
ShadowGod17
Kali
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,695 Elo+
Solo
Cthulhu
Cthulhu
Zxvw00
Cthulhu
Level 82
God Stats
3W - 4L
1,683 SR
Queue Stats
259W - 163L
1,588 Elo+
Party 2
Chaac
Chaac
namechanged237
Chaac
Level 157
God Stats
3W - 4L
1,508 SR
Queue Stats
186W - 161L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
3 / 1 / 0
6,807
454
5,921
14,606
12,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
OhSnapItzJet
Lancelot
13
1 / 3 / 0
7,835
522
6,583
14,126
15,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Raggaa
Chang'e
11
0 / 3 / 3
6,658
444
6,484
11,076
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
kiggyy
Jing Wei
13
0 / 0 / 0
7,186
479
4,402
5,687
2,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
sunuvah
Thor
11
0 / 2 / 1
6,264
418
1,621
9,859
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,054
470
3,625
4,867
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 0 / 1
8,373
558
10,635
10,875
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 3
6,882
459
2,202
13,069
5,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Zxvw00
Cthulhu
11
1 / 2 / 4
6,636
442
7,417
13,518
10,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 1 / 0
8,820
588
12,549
13,834
13,969
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
1
0
3
W
0
1
0
0
W
4
0
1
4.5
L
Lancelot
OhSnapItzJet
Lancelot
1
3
0
0.33
L
Chang'e
Raggaa
Chang'e
0
3
3
0.5
W
0
0
3
1.5
W
Cthulhu
Zxvw00
Cthulhu
1
2
4
1.5
L
Jing Wei
kiggyy
Jing Wei
0
0
0
0
W
4
1
0
4
L
Thor
sunuvah
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
36,428
55,354
Taken
56,163
38,692
Mitigated
36,699
15,978
Healing
22,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,921
827
0
3,682
14,606
12,502
0
7,228
7,378
22,255
0
W
3,625
1,539
0
2,442
4,867
2,244
171
1,145
3,706
0
48,988
W
10,635
1,609
0
8,634
10,875
4,659
120
4,800
6,075
76,603
0
L
Lancelot
OhSnapItzJet
Lancelot
6,583
1,738
0
2,563
14,126
15,093
0
578
13,548
0
61,222
L
Chang'e
Raggaa
Chang'e
6,484
725
277
2,424
11,076
4,991
0
8,639
2,437
43,952
0
W
2,202
865
0
2,257
13,069
5,011
20
1,525
11,529
0
53,230
W
Cthulhu
Zxvw00
Cthulhu
7,417
624
254
1,702
13,518
10,816
0
4,467
8,721
39,766
0
L
Jing Wei
kiggyy
Jing Wei
4,402
3,375
0
3,322
5,687
2,077
0
1,307
4,380
0
64,991
W
12,549
3,592
0
7,489
13,834
13,969
23
107
13,727
0
67,292
L
Thor
sunuvah
Thor
1,621
1,079
0
3,710
9,859
4,029
0
300
9,559
0
39,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,750
Gold Earned
37,765
402
Minions Killed
477
0
Camps Cleared
0
1,438,202
Distance Traveled
1,366,224
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,807
454
13
1
0
283,774
5
W
Neith
7,054
470
100
7
0
242,627
0
W
Ah Puch
8,373
558
132
9
0
273,187
7
L
Lancelot
7,835
522
116
8
0
304,170
0
L
Chang'e
6,658
444
77
5
0
272,697
4
W
Kali
6,882
459
84
6
0
316,371
3
W
Cthulhu
6,636
442
46
3
0
293,689
1
L
Jing Wei
7,186
479
120
8
0
267,446
3
W
Chaac
8,820
588
115
8
0
240,350
3
L
Thor
6,264
418
76
5
0
310,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role