Player Matchup

Hera
Hera
Adam_Da_Alligato
Hera
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 177L
1,393 Elo+
Solo
Bacchus
Bacchus
LushDnm
Bacchus
Level 40
God Stats
5W - 1L
1,824 SR
Queue Stats
134W - 152L
1,337 Elo+
Party 2
Fenrir
Fenrir
LushShio
Fenrir
Level 100
God Stats
1W - 5L
1,171 SR
Queue Stats
19W - 38L
1,258 Elo+
Party 2
Artemis
Artemis
MooreToExpect
Artemis
Level 98
God Stats
1W - 1L
1,675 SR
Queue Stats
69W - 59L
1,559 Elo+
Party 2
Ullr
Ullr
Tezhuu
Ullr
Level 139
God Stats
21W - 23L
1,549 SR
Queue Stats
331W - 254L
1,575 Elo+
Party 2
Team Averages
Level 99
1,544 SR
1,424 Elo+

VS

Team Averages
Level 56
1,419 SR
1,463 Elo+
Vamana
Vamana
Arack05
Vamana
Level 29
God Stats
40W - 46L
1,641 SR
Queue Stats
41W - 46L
1,543 Elo+
Party 1
Ganesha
Ganesha
Rogue Strength
Ganesha
Level 98
God Stats
18W - 25L
1,452 SR
Queue Stats
95W - 118L
1,474 Elo+
Party 1
Da Ji
Da Ji
Shawnsy3392
Da Ji
Level 88
God Stats
0W - 5L
1,147 SR
Queue Stats
378W - 393L
1,421 Elo+
Solo
Sol
Sol
TGWolF12
Sol
Level 47
God Stats
3W - 4L
1,352 SR
Queue Stats
5W - 7L
1,571 Elo+
Solo
Neith
Neith
xBlitzxXxFiyax
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,534
561
10,292
8,899
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
LushDnm
Bacchus
13
2 / 0 / 10
8,472
498
4,336
10,014
9,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fenrir
LushShio
Fenrir
16
9 / 2 / 6
10,353
609
9,352
13,963
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
16
3 / 1 / 4
9,526
560
12,175
10,212
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
Tezhuu
Ullr
16
5 / 1 / 4
9,780
575
12,703
9,786
3,881
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arack05
Vamana
15
1 / 5 / 0
9,168
539
7,390
17,270
16,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 1
7,726
454
5,283
16,728
16,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 5 / 1
7,953
468
4,628
16,957
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 1
8,264
486
6,297
12,431
4,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
7,651
450
4,179
7,886
3,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
22
Kills
5
5
Deaths
22
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Vamana
Arack05
Vamana
1
5
0
0.2
W
Bacchus
LushDnm
Bacchus
2
0
10
7
W
Fenrir
LushShio
Fenrir
9
2
6
6
W
Artemis
3
1
4
5
L
1
3
1
0.5
L
1
5
1
0.3
L
2
6
1
0.42
W
Ullr
Tezhuu
Ullr
5
1
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,858
Damage
27,777
52,874
Taken
71,272
29,016
Mitigated
49,205
16,138
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,292
2,632
176
2,980
8,899
3,545
381
4,461
4,438
61,842
0
L
Vamana
Arack05
Vamana
7,390
3,771
0
3,486
17,270
16,350
1,326
364
16,906
0
79,540
W
Bacchus
LushDnm
Bacchus
4,336
680
0
1,419
10,014
9,714
611
4,265
5,749
16,797
0
W
Fenrir
LushShio
Fenrir
9,352
2,797
0
6,953
13,963
6,706
825
1,456
12,507
0
72,870
W
Artemis
12,175
7,839
0
3,131
10,212
5,170
2,260
0
10,212
0
72,827
L
5,283
298
0
3,824
16,728
16,964
243
4,316
12,294
24,083
0
L
4,628
699
0
5,828
16,957
7,243
0
3,896
12,927
0
60,432
L
6,297
1,030
0
3,479
12,431
4,952
1,185
5,025
6,878
61,816
0
W
Ullr
Tezhuu
Ullr
12,703
4,558
0
1,479
9,786
3,881
1,697
2,305
7,481
0
89,339
L
4,179
1,669
0
1,738
7,886
3,696
385
247
7,639
0
58,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,665
Gold Earned
40,762
490
Minions Killed
476
0
Camps Cleared
0
1,596,981
Distance Traveled
1,509,285
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,534
561
119
7
0
308,664
4
L
Vamana
9,168
539
134
8
0
318,917
0
W
Bacchus
8,472
498
13
1
0
343,214
1
W
Fenrir
10,353
609
101
6
0
378,763
2
W
Artemis
9,526
560
119
7
0
270,217
2
L
Ganesha
7,726
454
4
0
0
309,795
12
L
Da Ji
7,953
468
95
6
0
319,172
4
L
Sol
8,264
486
103
6
0
290,686
1
W
Ullr
9,780
575
138
8
0
296,123
2
L
Neith
7,651
450
140
8
0
270,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role