Player Matchup

Tyr
Tyr
BarneyRebel9318
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,398 Elo+
Party 2
Jing Wei
Jing Wei
Chabelizz
Jing Wei
Level 79
God Stats
32W - 37L
1,321 SR
Queue Stats
750W - 849L
1,375 Elo+
Party 3
Ullr
Ullr
JefreyTheSnail
Ullr
Level 87
God Stats
0W - 2L
1,232 SR
Queue Stats
411W - 446L
1,453 Elo+
Party 3
Cernunnos
Cernunnos
SMorison
Cernunnos
Level 99
God Stats
12W - 9L
1,619 SR
Queue Stats
347W - 359L
1,481 Elo+
Solo
He Bo
He Bo
TubbyJay
He Bo
Level 110
God Stats
3W - 2L
1,715 SR
Queue Stats
318W - 335L
1,426 Elo+
Party 2
Team Averages
Level 78
1,477 SR
1,427 Elo+

VS

Team Averages
Level 118
1,378 SR
1,410 Elo+
Cerberus
Cerberus
Blagemo
Cerberus
Level 118
God Stats
5W - 3L
1,361 SR
Queue Stats
203W - 218L
1,413 Elo+
Party 1
Baba Yaga
Baba Yaga
ElPastaDente
Baba Yaga
Level 108
God Stats
6W - 4L
1,285 SR
Queue Stats
264W - 281L
1,372 Elo+
Party 1
Scylla
Scylla
Rcortese1
Scylla
Level 109
God Stats
3W - 4L
1,749 SR
Queue Stats
297W - 304L
1,503 Elo+
Solo
Zeus
Zeus
Robottron
Zeus
Level 147
God Stats
7W - 4L
1,255 SR
Queue Stats
366W - 415L
1,398 Elo+
Party 1
Nox
Nox
cheeky13
Nox
Level 109
God Stats
4W - 4L
1,238 SR
Queue Stats
124W - 150L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 3
10,252
683
4,268
22,392
20,462
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Chabelizz
Jing Wei
14
2 / 8 / 3
9,322
621
8,652
15,433
6,014
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 7 / 3
9,371
625
9,301
13,903
5,074
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
SMorison
Cernunnos
20
9 / 8 / 5
13,606
907
21,452
20,474
7,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
TubbyJay
He Bo
16
3 / 10 / 8
10,722
715
13,169
15,211
6,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blagemo
Cerberus
19
4 / 4 / 22
12,156
810
8,156
25,582
32,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baba Yaga
ElPastaDente
Baba Yaga
20
7 / 3 / 22
12,165
811
17,675
14,472
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Rcortese1
Scylla
18
6 / 5 / 12
11,707
780
14,192
15,406
6,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
20
18 / 5 / 14
14,004
934
21,659
14,340
6,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 5 / 22
12,312
821
12,582
14,135
7,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
136
18
Kills
44
45
Deaths
22
22
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
12
3
0.29
W
Cerberus
Blagemo
Cerberus
4
4
22
3.75
L
Jing Wei
Chabelizz
Jing Wei
2
8
3
0.44
W
Baba Yaga
ElPastaDente
Baba Yaga
7
3
22
6
L
2
7
3
0.5
W
Scylla
Rcortese1
Scylla
6
5
12
2.4
W
Zeus
18
5
14
5
L
Cernunnos
SMorison
Cernunnos
9
8
5
1.44
L
He Bo
TubbyJay
He Bo
3
10
8
0.7
W
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,842
Damage
74,264
87,413
Taken
83,935
45,851
Mitigated
60,111
9,948
Healing
21,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,268
853
0
821
22,392
20,462
0
16,760
5,632
0
15,366
W
Cerberus
Blagemo
Cerberus
8,156
1,236
2,284
5,856
25,582
32,432
640
3,906
21,676
15,933
0
L
Jing Wei
Chabelizz
Jing Wei
8,652
6,060
200
1,747
15,433
6,014
255
13,428
2,005
0
17,943
W
Baba Yaga
ElPastaDente
Baba Yaga
17,675
2,503
346
3,107
14,472
7,166
2,890
1,840
12,632
38,869
0
L
9,301
2,532
0
480
13,903
5,074
0
13,215
688
0
13,905
W
Scylla
Rcortese1
Scylla
14,192
1,230
1,060
2,962
15,406
6,441
1,271
2,406
13,000
30,208
0
W
Zeus
21,659
4,650
2,043
1,588
14,340
6,105
2,370
2,333
12,007
42,600
0
L
Cernunnos
SMorison
Cernunnos
21,452
8,836
402
5,095
20,474
7,888
1,212
18,520
1,954
0
52,779
L
He Bo
TubbyJay
He Bo
13,169
1,121
372
831
15,211
6,413
357
12,341
2,870
22,836
0
W
12,582
1,096
1,665
1,003
14,135
7,967
942
2,684
11,451
26,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,273
Gold Earned
62,344
126
Minions Killed
149
0
Camps Cleared
0
1,090,219
Distance Traveled
1,367,043
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,252
683
15
1
0
243,513
0
W
Cerberus
12,156
810
11
1
0
274,638
0
L
Jing Wei
9,322
621
17
1
0
228,357
1
W
Baba Yaga
12,165
811
42
3
0
278,405
1
L
Ullr
9,371
625
7
0
0
188,788
0
W
Scylla
11,707
780
48
3
0
276,017
0
W
Zeus
14,004
934
22
1
0
244,487
7
L
Cernunnos
13,606
907
62
4
0
239,178
0
L
He Bo
10,722
715
25
2
0
190,383
0
W
Nox
12,312
821
26
2
0
293,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role