Player Matchup

Horus
Horus
HerlySton
Horus
Level 89
God Stats
1W - 0L
1,786 SR
Queue Stats
17W - 16L
1,482 Elo+
Party 2
Sol
Sol
dizdarkness
Sol
Level 78
God Stats
2W - 1L
1,665 SR
Queue Stats
19W - 10L
1,600 Elo+
Party 2
Skadi
Skadi
gransayaman10
Skadi
Level 140
God Stats
1W - 0L
1,571 SR
Queue Stats
92W - 87L
1,630 Elo+
Party 2
Team Averages
Level 102
1,674 SR
1,571 Elo+

VS

Team Averages
Level 88
1,704 SR
1,502 Elo+
Nu Wa
Nu Wa
BleartheName
Nu Wa
Level 11
God Stats
3W - 2L
1,765 SR
Queue Stats
57W - 17L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
SerpentsTonguE
Sylvanus
Level 125
God Stats
8W - 12L
1,581 SR
Queue Stats
305W - 121L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
Zhylius
Ne Zha
Level 127
God Stats
65W - 27L
1,765 SR
Queue Stats
309W - 119L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HerlySton
Horus
18
3 / 6 / 5
12,159
676
10,003
29,097
24,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
4 / 3 / 4
12,326
685
15,243
16,054
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 4 / 3
11,684
649
16,951
20,554
8,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
11,131
618
14,091
9,555
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
16
1 / 2 / 10
11,851
658
14,405
20,070
30,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Zhylius
Ne Zha
18
10 / 4 / 3
12,860
714
27,775
21,805
12,721
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
13
13
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
3
7
1.83
W
Horus
HerlySton
Horus
3
6
5
0.92
L
Sylvanus
1
2
10
3
L
Ne Zha
Zhylius
Ne Zha
10
4
3
2.88
W
4
3
4
2
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
56,271
65,705
Taken
51,430
39,903
Mitigated
48,120
16,445
Healing
19,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,091
4,268
0
1,268
9,555
5,230
625
2,609
6,946
50,001
0
W
Horus
HerlySton
Horus
10,003
4,660
3,232
7,362
29,097
24,727
298
12,989
16,108
0
29,600
L
Sylvanus
14,405
3,483
4,790
8,590
20,070
30,169
371
6,424
13,646
32,325
0
L
Ne Zha
Zhylius
Ne Zha
27,775
6,131
0
5,270
21,805
12,721
71
6,279
15,526
0
64,884
W
15,243
4,752
0
5,149
16,054
7,167
2,584
6,690
9,364
52,951
3,436
W
16,951
5,182
0
702
20,554
8,009
206
9,263
11,291
0
77,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,169
Gold Earned
35,842
231
Minions Killed
188
7
Camps Cleared
8
907,102
Distance Traveled
930,380
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,131
618
74
4
2
296,887
5
W
Horus
12,159
676
42
2
3
321,463
7
L
Sylvanus
11,851
658
47
3
1
287,849
7
L
Ne Zha
12,860
714
67
4
5
345,644
5
W
Sol
12,326
685
84
5
1
290,114
0
W
Skadi
11,684
649
105
6
3
295,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role