Player Matchup

Terra
Terra
GatorDaughtry
Terra
Level 146
God Stats
4W - 2L
1,495 SR
Queue Stats
276W - 260L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
Mad2TheM4X
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,557 Elo+
Party 2
Ullr
Ullr
TheCodiak
Ullr
Level 124
God Stats
1W - 0L
1,269 SR
Queue Stats
10W - 13L
1,542 Elo+
Party 2
Atlas
Atlas
Typhis11
Atlas
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 240L
1,543 Elo+
Party 3
Nemesis
Nemesis
carrrykfr
Nemesis
Level 160
God Stats
7W - 4L
1,737 SR
Queue Stats
505W - 530L
1,620 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,563 Elo+

VS

Team Averages
Level 136
1,612 SR
1,626 Elo+
Ra
Ra
MstDoesntNegate
Ra
Level 112
God Stats
2W - 3L
1,598 SR
Queue Stats
186W - 187L
1,625 Elo+
Solo
Sol
Sol
PecHoRuLo_9
Sol
Level 146
God Stats
3W - 3L
1,877 SR
Queue Stats
245W - 235L
1,655 Elo+
Party 1
Hera
Hera
arcaneboss1
Hera
Level 147
God Stats
1W - 1L
1,357 SR
Queue Stats
163W - 166L
1,635 Elo+
Party 1
Jormungandr
Jormungandr
evil-ichigo13
Jormungandr
Level 148
God Stats
2W - 5L
1,515 SR
Queue Stats
135W - 142L
1,613 Elo+
Party 1
The Morrigan
The Morrigan
gt5_4boss
The Morrigan
Level 127
God Stats
1W - 1L
1,715 SR
Queue Stats
110W - 96L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 16
8,840
680
10,067
14,968
14,288
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Mad2TheM4X
Ah Puch
17
2 / 1 / 13
9,955
766
15,424
13,586
7,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
18
10 / 3 / 9
10,204
785
14,350
14,355
8,247
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Atlas
Typhis11
Atlas
16
7 / 1 / 8
10,119
778
11,340
11,248
11,280
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
carrrykfr
Nemesis
15
1 / 2 / 16
8,481
652
7,525
16,081
12,688
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
8,800
677
7,423
11,244
5,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
7,952
612
9,375
10,871
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 1
9,125
702
14,035
12,695
5,478
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
evil-ichigo13
Jormungandr
16
1 / 4 / 4
8,746
673
8,325
17,181
18,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
gt5_4boss
The Morrigan
13
1 / 4 / 2
7,755
597
6,674
10,464
5,066
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
20
21
Kills
9
10
Deaths
21
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
W
Ah Puch
Mad2TheM4X
Ah Puch
2
1
13
8.5
L
1
4
2
0.5
L
2
5
2
0.6
W
Ullr
10
3
9
4.83
W
Atlas
Typhis11
Atlas
7
1
8
11
L
4
4
1
1.13
W
Nemesis
carrrykfr
Nemesis
1
2
16
4.5
L
Jormungandr
evil-ichigo13
Jormungandr
1
4
4
0.75
L
The Morrigan
gt5_4boss
The Morrigan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,706
Damage
45,832
70,238
Taken
62,455
53,764
Mitigated
38,953
34,394
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,067
661
9,967
4,626
14,968
14,288
690
8,079
6,677
16,498
0
W
Ah Puch
Mad2TheM4X
Ah Puch
15,424
1,261
1,879
8,237
13,586
7,261
177
11,122
2,344
44,331
0
L
7,423
620
6,365
3,500
11,244
5,419
468
7,354
3,890
28,885
0
L
9,375
1,739
925
2,157
10,871
4,716
250
8,982
1,889
13,697
0
W
Ullr
14,350
5,262
557
1,880
14,355
8,247
541
10,892
3,268
0
32,082
W
Atlas
Typhis11
Atlas
11,340
2,805
910
2,698
11,248
11,280
527
6,458
4,501
31,457
0
L
14,035
5,077
1,812
1,954
12,695
5,478
258
6,757
5,938
23,707
0
W
Nemesis
carrrykfr
Nemesis
7,525
1,136
1,291
2,349
16,081
12,688
621
8,506
7,396
0
15,079
L
Jormungandr
evil-ichigo13
Jormungandr
8,325
2,103
421
2,522
17,181
18,274
143
8,030
9,151
16,463
0
L
The Morrigan
gt5_4boss
The Morrigan
6,674
577
1,273
1,084
10,464
5,066
630
5,667
4,756
15,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
42,378
144
Minions Killed
136
0
Camps Cleared
0
1,125,081
Distance Traveled
1,053,135
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,840
680
13
1
0
239,905
1
W
Ah Puch
9,955
766
73
6
0
206,296
6
L
Ra
8,800
677
38
3
0
221,991
0
L
Sol
7,952
612
19
1
0
172,835
0
W
Ullr
10,204
785
31
2
0
203,004
0
W
Atlas
10,119
778
20
2
0
217,529
0
L
Hera
9,125
702
35
3
0
202,542
5
W
Nemesis
8,481
652
7
1
0
258,347
6
L
Jormungandr
8,746
673
26
2
0
228,256
0
L
The Morrigan
7,755
597
18
1
0
227,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role