Player Matchup

Geb
Geb
Indrip
Geb
Level 126
God Stats
14W - 4L
2,074 SR
Queue Stats
119W - 94L
1,695 Elo+
Party 2
Awilix
Awilix
Jtcool555
Awilix
Level 118
God Stats
5W - 0L
1,802 SR
Queue Stats
48W - 18L
1,823 Elo+
Party 2
Khepri
Khepri
shinomiyaa
Khepri
Level 20
God Stats
9W - 0L
2,066 SR
Queue Stats
23W - 5L
1,826 Elo+
Party 2
Team Averages
Level 88
1,980 SR
1,781 Elo+

VS

Team Averages
Level 69
1,572 SR
1,439 Elo+
Kukulkan
Kukulkan
BlondeRights
Kukulkan
Level 104
God Stats
1W - 1L
1,740 SR
Queue Stats
41W - 48L
1,524 Elo+
Party 1
Awilix
Awilix
CrustySock29
Awilix
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,425 Elo+
Solo
Heimdallr
Heimdallr
SavvySteve
Heimdallr
Level 5
God Stats
0W - 2L
1,475 SR
Queue Stats
3W - 9L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Indrip
Geb
14
3 / 3 / 20
11,114
741
4,678
19,227
23,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Jtcool555
Awilix
19
25 / 1 / 4
14,049
937
32,397
16,549
10,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
shinomiyaa
Khepri
15
1 / 1 / 24
11,472
765
7,432
17,764
27,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BlondeRights
Kukulkan
13
0 / 6 / 1
9,022
601
11,947
11,591
4,422
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
11
0 / 14 / 2
8,795
586
7,064
19,660
13,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
SavvySteve
Heimdallr
13
5 / 9 / 0
10,627
708
13,605
19,041
7,777
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
8
29
Kills
5
5
Deaths
29
48
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BlondeRights
Kukulkan
0
6
1
0.08
L
Awilix
0
14
2
0.07
W
Geb
Indrip
Geb
3
3
20
4.33
W
Awilix
Jtcool555
Awilix
25
1
4
27
L
Heimdallr
SavvySteve
Heimdallr
5
9
0
0.56
W
Khepri
shinomiyaa
Khepri
1
1
24
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,507
Damage
32,616
53,540
Taken
50,292
61,796
Mitigated
25,934
11,755
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BlondeRights
Kukulkan
11,947
1,111
0
95
11,591
4,422
862
2,968
8,623
43,256
0
L
Awilix
7,064
2,389
0
618
19,660
13,735
444
4,752
14,908
0
15,582
W
Geb
Indrip
Geb
4,678
1,153
0
4,656
19,227
23,421
897
5,577
12,826
17,988
0
W
Awilix
Jtcool555
Awilix
32,397
13,463
0
3,423
16,549
10,864
1,189
3,452
13,097
0
89,085
L
Heimdallr
SavvySteve
Heimdallr
13,605
8,010
0
920
19,041
7,777
1,456
4,573
14,468
0
24,514
W
Khepri
shinomiyaa
Khepri
7,432
1,137
0
3,676
17,764
27,511
291
3,401
14,363
25,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
28,444
151
Minions Killed
120
8
Camps Cleared
4
919,571
Distance Traveled
681,967
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,022
601
82
5
2
238,313
5
L
Awilix
8,795
586
21
1
1
213,603
3
W
Geb
11,114
741
14
1
0
265,726
1
W
Awilix
14,049
937
114
8
6
329,531
0
L
Heimdallr
10,627
708
17
1
1
230,051
2
W
Khepri
11,472
765
23
2
2
324,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role