Player Matchup

Achilles
Achilles
DJ ANDY48
Achilles
Level 22
God Stats
3W - 4L
1,520 SR
Queue Stats
3W - 5L
1,450 Elo+
Party 1
Izanami
Izanami
Ghost 2013 X
Izanami
Level 68
God Stats
0W - 1L
1,533 SR
Queue Stats
88W - 94L
1,367 Elo+
Party 1
Ra
Ra
Jacob5566
Ra
Level 63
God Stats
2W - 1L
1,812 SR
Queue Stats
64W - 75L
1,333 Elo+
Party 1
Team Averages
Level 51
1,622 SR
1,383 Elo+

VS

Team Averages
Level 65
1,510 SR
1,463 Elo+
Guan Yu
Guan Yu
Gweilo-ghost_man
Guan Yu
Level 28
God Stats
3W - 7L
1,144 SR
Queue Stats
77W - 65L
1,432 Elo+
Party 2
Ares
Ares
TheInvaderKim
Ares
Level 66
God Stats
11W - 7L
1,717 SR
Queue Stats
22W - 21L
1,523 Elo+
Solo
Ra
Ra
iMajesticNoobi
Ra
Level 102
God Stats
4W - 1L
1,668 SR
Queue Stats
72W - 66L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJ ANDY48
Achilles
14
3 / 6 / 1
10,776
634
10,581
21,274
16,063
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Ghost 2013 X
Izanami
15
3 / 8 / 1
11,350
668
16,440
25,702
11,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 6 / 5
11,602
682
13,368
17,527
7,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
12,570
739
13,004
20,268
13,225
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 12
13,126
772
12,574
21,882
28,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
11 / 1 / 9
14,018
825
32,454
16,640
10,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
7
Kills
20
20
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Achilles
DJ ANDY48
Achilles
3
6
1
0.58
L
Izanami
Ghost 2013 X
Izanami
3
8
1
0.44
W
5
4
11
2.63
L
1
6
5
0.58
W
4
2
12
5
W
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,389
Damage
58,032
64,503
Taken
58,790
34,214
Mitigated
51,393
11,932
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DJ ANDY48
Achilles
10,581
3,914
0
911
21,274
16,063
0
17,436
3,838
0
16,591
L
Izanami
Ghost 2013 X
Izanami
16,440
10,372
818
4,103
25,702
11,025
0
18,305
7,397
0
58,526
W
13,004
1,802
2,385
4,120
20,268
13,225
1,522
4,295
15,973
0
34,689
L
13,368
1,027
2,346
3,754
17,527
7,126
0
10,315
7,212
59,234
0
W
12,574
459
0
4,601
21,882
28,163
475
5,412
16,470
32,951
0
W
32,454
2,170
6,372
9,232
16,640
10,005
1,475
4,741
11,899
89,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
39,714
184
Minions Killed
202
6
Camps Cleared
6
833,548
Distance Traveled
997,939
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,776
634
11
1
0
277,600
0
L
Izanami
11,350
668
74
4
3
263,076
4
W
Guan Yu
12,570
739
34
2
2
335,305
1
L
Ra
11,602
682
99
6
3
292,872
0
W
Ares
13,126
772
23
1
3
320,543
5
W
Ra
14,018
825
145
9
1
342,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role