Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Papasmurf31
Khepri
Level 135
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StillRafa
Tsukuyomi
Level 122
God Stats
9W - 3L
1,633 SR
Queue Stats
14W - 4L
1,744 Elo+
Party 2
Cernunnos
Cernunnos
UggBoots
Cernunnos
Level 160
God Stats
3W - 0L
1,631 SR
Queue Stats
14W - 4L
1,744 Elo+
Party 2
Tiamat
Tiamat
Unsoundclub7x1
Tiamat
Level 122
God Stats
5W - 0L
1,714 SR
Queue Stats
13W - 5L
1,720 Elo+
Party 2
Team Averages
Level 128
1,621 SR
1,642 Elo+

VS

Team Averages
Level 102
1,718 SR
1,632 Elo+
Cupid
Cupid
Dumbsta
Cupid
Level 122
God Stats
31W - 16L
1,790 SR
Queue Stats
107W - 98L
1,673 Elo+
Party 1
Arachne
Arachne
IceWolf994
Arachne
Level 139
God Stats
6W - 2L
2,008 SR
Queue Stats
324W - 231L
1,730 Elo+
Party 1
Sylvanus
Sylvanus
ReedTheZephyr
Sylvanus
Level 66
God Stats
3W - 2L
1,743 SR
Queue Stats
56W - 57L
1,611 Elo+
Party 1
Amaterasu
Amaterasu
UltimoBCG
Amaterasu
Level 82
God Stats
16W - 21L
1,549 SR
Queue Stats
230W - 195L
1,682 Elo+
Party 1
Atlas
Atlas
lilKanax
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 94L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
3 / 3 / 13
13,655
488
24,053
33,953
38,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Spectral Armor

Spectral Armor

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
18
1 / 4 / 19
12,916
461
7,945
26,752
40,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
StillRafa
Tsukuyomi
20
13 / 5 / 9
14,279
510
37,631
34,714
18,599
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 25% of the damage dealt to targets.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 20% of your Physical Power over 2s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+7
Mp 5

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
UggBoots
Cernunnos
20
12 / 5 / 6
14,580
521
38,851
28,226
15,710
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Atalanta's Bow

Atalanta's Bow

+30
Physical Power
+20%
Attack Speed
+10%
Physical Lifesteal
+20
Critical Strike Chance

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your Basic Attacks benefit from an additional 15% Physical Penetration.

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 4 / 15
13,984
499
20,002
23,476
19,723
Vampiric Shroud

Vampiric Shroud

+20
Magical Power
+5
Physical Protection
+75
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+155
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dumbsta
Cupid
20
3 / 7 / 6
13,645
487
20,188
21,344
11,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Atalanta's Bow

Atalanta's Bow

+30
Physical Power
+20%
Attack Speed
+10%
Physical Lifesteal
+20
Critical Strike Chance

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
IceWolf994
Arachne
20
7 / 11 / 6
14,235
508
21,316
37,214
19,384
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+20
Magical Power
+10
Hp 5
+7%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+20
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 2 Physical Power.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Sylvanus
ReedTheZephyr
Sylvanus
19
1 / 5 / 9
12,951
463
20,073
29,635
23,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+100
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 10% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
UltimoBCG
Amaterasu
20
6 / 6 / 8
14,608
522
24,054
34,779
37,660
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+40
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Atlas
lilKanax
Atlas
18
4 / 7 / 11
13,638
487
15,098
42,626
61,422
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
61
35
Kills
21
21
Deaths
36
62
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
13
3.17
L
Cupid
Dumbsta
Cupid
3
7
6
0.86
L
Arachne
IceWolf994
Arachne
7
11
6
0.91
W
Khepri
1
4
19
2.63
L
Sylvanus
ReedTheZephyr
Sylvanus
1
5
9
1.1
W
Tsukuyomi
StillRafa
Tsukuyomi
13
5
9
3.5
W
Cernunnos
UggBoots
Cernunnos
12
5
6
3
L
Amaterasu
UltimoBCG
Amaterasu
6
6
8
1.67
W
6
4
15
3.38
L
Atlas
lilKanax
Atlas
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,482
Damage
100,729
147,121
Taken
165,598
132,175
Mitigated
153,976
45,679
Healing
37,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
24,053
2,189
0
9,850
33,953
38,118
149
7,275
26,678
0
116,601
L
Cupid
Dumbsta
Cupid
20,188
13,351
120
5,445
21,344
11,713
5,005
1,879
19,465
0
140,854
L
Arachne
IceWolf994
Arachne
21,316
12,510
0
7,098
37,214
19,384
700
4,718
32,496
0
132,438
W
Khepri
7,945
1,270
0
1,801
26,752
40,025
781
6,082
20,670
30,424
0
L
Sylvanus
ReedTheZephyr
Sylvanus
20,073
4,191
2,586
7,814
29,635
23,797
0
7,818
21,817
95,988
25,960
W
Tsukuyomi
StillRafa
Tsukuyomi
37,631
9,412
0
19,419
34,714
18,599
1,571
4,841
29,212
0
126,030
W
Cernunnos
UggBoots
Cernunnos
38,851
24,533
0
6,850
28,226
15,710
5,072
8,873
19,353
0
121,593
L
Amaterasu
UltimoBCG
Amaterasu
24,054
11,156
0
8,146
34,779
37,660
1,028
5,020
29,759
0
109,144
W
20,002
2,065
267
7,492
23,476
19,723
1,495
6,785
16,691
102,659
0
L
Atlas
lilKanax
Atlas
15,098
4,962
0
6,015
42,626
61,422
44
10,681
31,945
44,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,414
Gold Earned
69,077
651
Minions Killed
730
0
Camps Cleared
0
2,642,432
Distance Traveled
2,385,482
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,655
488
178
6
0
549,224
8
L
Cupid
13,645
487
177
6
0
441,942
2
L
Arachne
14,235
508
150
5
0
536,049
3
W
Khepri
12,916
461
22
1
0
533,627
4
L
Sylvanus
12,951
463
181
6
0
426,569
5
W
Tsukuyomi
14,279
510
145
5
0
576,331
3
W
Cernunnos
14,580
521
154
6
0
468,950
3
L
Amaterasu
14,608
522
178
6
0
513,273
2
W
Tiamat
13,984
499
152
5
0
514,300
8
L
Atlas
13,638
487
44
2
0
467,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role