Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Tendere
Lancelot
Level 128
God Stats
0W - 1L
1,263 SR
Queue Stats
49W - 48L
1,562 Elo+
Solo
Kukulkan
Kukulkan
xB4By PaNDax
Kukulkan
Level 147
God Stats
0W - 1L
1,507 SR
Queue Stats
27W - 14L
1,663 Elo+
Party 1
Team Averages
Level 139
1,423 SR
1,575 Elo+

VS

Team Averages
Level 96
1,533 SR
1,626 Elo+
Lancelot
Lancelot
AsianSatan666
Lancelot
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 92L
1,592 Elo+
Party 2
Poseidon
Poseidon
BleachScope666
Poseidon
Level 105
God Stats
1W - 2L
1,229 SR
Queue Stats
98W - 73L
1,602 Elo+
Party 2
Bacchus
Bacchus
Yekeem
Bacchus
Level 37
God Stats
5W - 3L
1,871 SR
Queue Stats
239W - 180L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 5 / 8
8,122
625
4,421
14,731
16,701
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Tendere
Lancelot
12
5 / 5 / 2
8,930
687
11,001
12,421
6,816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
xB4By PaNDax
Kukulkan
14
2 / 5 / 3
9,177
706
11,195
12,212
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AsianSatan666
Lancelot
15
6 / 4 / 6
10,091
776
12,699
13,299
5,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
13
2 / 2 / 8
9,165
705
9,718
11,871
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Yekeem
Bacchus
15
7 / 2 / 6
10,650
819
7,087
13,498
18,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
7
Kills
15
15
Deaths
8
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
8
0.8
W
Lancelot
AsianSatan666
Lancelot
6
4
6
2.25
W
Poseidon
2
2
8
3
L
Lancelot
Tendere
Lancelot
5
5
2
1.2
W
Bacchus
Yekeem
Bacchus
7
2
6
5
L
Kukulkan
xB4By PaNDax
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,617
Damage
29,504
39,364
Taken
38,668
30,209
Mitigated
27,377
1,986
Healing
6,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,421
246
0
0
14,731
16,701
51
6,037
8,694
16,332
0
W
Lancelot
AsianSatan666
Lancelot
12,699
3,164
0
2,396
13,299
5,536
1,720
5,481
7,818
0
37,122
W
Poseidon
9,718
1,366
174
1,672
11,871
3,713
392
5,481
6,390
24,580
0
L
Lancelot
Tendere
Lancelot
11,001
1,506
0
640
12,421
6,816
748
5,554
6,867
0
28,874
W
Bacchus
Yekeem
Bacchus
7,087
1,372
757
1,813
13,498
18,128
146
5,160
8,338
23,448
0
L
Kukulkan
xB4By PaNDax
Kukulkan
11,195
1,197
0
1,346
12,212
6,692
267
5,422
6,790
41,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,229
Gold Earned
29,906
139
Minions Killed
138
6
Camps Cleared
6
653,470
Distance Traveled
746,175
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,122
625
4
0
0
216,754
1
W
Lancelot
10,091
776
56
4
1
260,524
2
W
Poseidon
9,165
705
38
3
2
237,112
2
L
Lancelot
8,930
687
38
3
1
221,651
0
W
Bacchus
10,650
819
44
3
3
248,539
1
L
Kukulkan
9,177
706
97
7
5
215,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role