Player Matchup

Cu Chulainn
Cu Chulainn
Evil_Forever_13
Cu Chulainn
Level 141
God Stats
1W - 2L
1,761 SR
Queue Stats
66W - 69L
1,469 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hitta_Its_ReRe
Morgan Le Fay
Level 6
God Stats
2W - 8L
1,156 SR
Queue Stats
2W - 11L
1,006 Elo+
Party 2
Yemoja
Yemoja
HumbleCoot
Yemoja
Level 11
God Stats
5W - 15L
1,298 SR
Queue Stats
5W - 18L
1,275 Elo+
Party 2
Lancelot
Lancelot
Praise_the_sun34
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,478 Elo+
Party 2
Cupid
Cupid
SupRenegade
Cupid
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 28L
1,250 Elo+
Party 2
Team Averages
Level 41
1,443 SR
1,296 Elo+

VS

Team Averages
Level 81
1,519 SR
1,453 Elo+
Merlin
Merlin
BoByOwNaGe29
Merlin
Level 57
God Stats
84W - 112L
1,395 SR
Queue Stats
217W - 280L
1,356 Elo+
Party 3
Ravana
Ravana
ONEAMAZINGNUT
Ravana
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,490 Elo+
Party 1
Raijin
Raijin
ProfessorQc
Raijin
Level 43
God Stats
10W - 3L
1,501 SR
Queue Stats
156W - 174L
1,499 Elo+
Party 3
Rama
Rama
Shroudzss
Rama
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 33L
1,479 Elo+
Party 1
Vamana
Vamana
oG_Dreamzz420
Vamana
Level 158
God Stats
2W - 1L
1,698 SR
Queue Stats
38W - 43L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Evil_Forever_13
Cu Chulainn
18
2 / 6 / 3
12,886
920
15,504
30,105
38,872
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Hitta_Its_ReRe
Morgan Le Fay
17
0 / 8 / 1
11,543
825
5,030
26,908
16,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Yemoja
HumbleCoot
Yemoja
18
1 / 0 / 3
13,436
960
6,581
12,912
21,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
0 / 11 / 4
12,561
897
8,995
25,165
15,232
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 0
12,907
922
18,068
31,218
16,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 2 / 16
12,921
923
16,850
6,029
3,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 1 / 17
14,973
1,070
23,294
13,421
18,729
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
20
6 / 2 / 14
14,461
1,033
25,651
11,395
5,730
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
20
4 / 1 / 15
13,188
942
22,220
13,013
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
14 / 0 / 10
15,262
1,090
32,232
22,486
22,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
6
Kills
32
32
Deaths
6
11
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
2
16
5
L
Cu Chulainn
Evil_Forever_13
Cu Chulainn
2
6
3
0.58
L
Morgan Le Fay
Hitta_Its_ReRe
Morgan Le Fay
0
8
1
0.06
L
Yemoja
HumbleCoot
Yemoja
1
0
3
2.5
W
6
1
17
14.5
L
0
11
4
0.18
W
Raijin
6
2
14
6.5
W
Rama
4
1
15
11.5
L
3
7
0
0.43
W
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,178
Damage
120,247
126,308
Taken
66,344
109,067
Mitigated
56,082
11,536
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
16,850
1,208
0
0
6,029
3,115
0
943
5,086
30,316
0
L
Cu Chulainn
Evil_Forever_13
Cu Chulainn
15,504
2,116
100
596
30,105
38,872
0
11,591
18,143
9,669
31,796
L
Morgan Le Fay
Hitta_Its_ReRe
Morgan Le Fay
5,030
1,609
0
175
26,908
16,845
0
6,712
19,839
12,706
0
L
Yemoja
HumbleCoot
Yemoja
6,581
2,535
6,125
2,208
12,912
21,619
0
5,733
7,179
12,892
0
W
23,294
5,924
0
2,424
13,421
18,729
0
3,259
10,162
0
53,576
L
8,995
3,242
0
60
25,165
15,232
0
8,843
15,929
0
21,636
W
Raijin
25,651
2,094
528
2,588
11,395
5,730
0
3,267
7,756
48,270
0
W
Rama
22,220
18,860
0
2,033
13,013
6,479
0
1,668
10,819
0
33,671
L
18,068
11,890
222
2,050
31,218
16,499
0
9,622
21,306
0
52,558
W
32,232
19,092
0
8,006
22,486
22,029
0
5,181
13,429
0
53,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
70,805
180
Minions Killed
254
3
Camps Cleared
9
1,173,668
Distance Traveled
1,260,204
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,921
923
38
3
1
251,387
0
L
Cu Chulainn
12,886
920
44
3
1
240,603
0
L
Morgan Le Fay
11,543
825
13
1
0
203,903
1
L
Yemoja
13,436
960
20
1
1
255,159
0
W
Ravana
14,973
1,070
72
5
2
259,540
0
L
Lancelot
12,561
897
35
3
0
234,250
0
W
Raijin
14,461
1,033
71
5
3
214,646
0
W
Rama
13,188
942
28
2
0
229,944
0
L
Cupid
12,907
922
68
5
1
239,753
0
W
Vamana
15,262
1,090
45
3
3
304,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role