Player Matchup

Gilgamesh
Gilgamesh
Doc920
Gilgamesh
Level 59
God Stats
3W - 0L
1,780 SR
Queue Stats
8W - 10L
1,346 Elo+
Party 1
Rama
Rama
Fineyy16
Rama
Level 68
God Stats
2W - 2L
1,286 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Sage_Shimaki
Heimdallr
Level 88
God Stats
7W - 4L
1,498 SR
Queue Stats
50W - 69L
1,257 Elo+
Party 2
Zeus
Zeus
SkibblesSMN
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
YuiS612
Morgan Le Fay
Level 13
God Stats
6W - 11L
1,293 SR
Queue Stats
55W - 75L
1,257 Elo+
Party 2
Team Averages
Level 49
1,471 SR
1,391 Elo+

VS

Team Averages
Level 56
1,465 SR
1,378 Elo+
Neith
Neith
DiahArk
Neith
Level 11
God Stats
9W - 15L
1,399 SR
Queue Stats
12W - 18L
1,345 Elo+
Party 4
King Arthur
King Arthur
JessePunkman
King Arthur
Level 42
God Stats
3W - 4L
1,340 SR
Queue Stats
81W - 88L
1,455 Elo+
Party 3
Shiva
Shiva
Kezego
Shiva
Level 62
God Stats
28W - 26L
1,492 SR
Queue Stats
107W - 135L
1,362 Elo+
Party 4
Bastet
Bastet
MARODEORED
Bastet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,235 Elo+
Party 3
Anubis
Anubis
Tomokï
Anubis
Level 160
God Stats
2W - 3L
1,597 SR
Queue Stats
101W - 112L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doc920
Gilgamesh
20
6 / 3 / 31
15,564
1,112
21,327
30,178
29,546
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
20
25 / 3 / 15
18,971
1,355
48,259
22,541
9,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heimdallr
Sage_Shimaki
Heimdallr
20
3 / 3 / 33
14,943
1,067
25,088
14,457
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 24
14,601
1,043
18,120
19,666
15,972
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
YuiS612
Morgan Le Fay
20
4 / 4 / 15
13,555
968
12,253
12,743
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DiahArk
Neith
19
2 / 6 / 10
13,167
941
18,635
18,911
9,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JessePunkman
King Arthur
19
2 / 10 / 8
12,648
903
10,116
25,486
20,156
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Kezego
Shiva
19
4 / 11 / 10
13,823
987
26,878
40,240
55,763
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
MARODEORED
Bastet
19
2 / 11 / 7
13,407
958
11,507
27,646
12,849
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Tomokï
Anubis
19
8 / 6 / 5
15,322
1,094
27,757
19,862
10,897
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
58
44
Kills
18
18
Deaths
44
118
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
DiahArk
Neith
2
6
10
1.17
W
Gilgamesh
Doc920
Gilgamesh
6
3
31
7.17
W
Rama
25
3
15
10.83
L
King Arthur
JessePunkman
King Arthur
2
10
8
0.6
L
Shiva
Kezego
Shiva
4
11
10
0.82
L
Bastet
MARODEORED
Bastet
2
11
7
0.5
W
Heimdallr
Sage_Shimaki
Heimdallr
3
3
33
6.5
W
6
5
24
3.6
L
Anubis
Tomokï
Anubis
8
6
5
1.75
W
Morgan Le Fay
YuiS612
Morgan Le Fay
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,047
Damage
94,893
99,585
Taken
132,145
68,836
Mitigated
109,090
18,674
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DiahArk
Neith
18,635
6,042
0
2,784
18,911
9,425
0
3,355
15,556
0
36,068
W
Gilgamesh
Doc920
Gilgamesh
21,327
7,948
0
808
30,178
29,546
0
7,295
22,883
0
37,984
W
Rama
48,259
44,651
0
8,420
22,541
9,833
0
6,180
16,361
0
80,824
L
King Arthur
JessePunkman
King Arthur
10,116
1,649
0
422
25,486
20,156
0
6,946
18,535
0
18,113
L
Shiva
Kezego
Shiva
26,878
2,027
785
1,336
40,240
55,763
0
9,849
30,391
1,164
48,818
L
Bastet
MARODEORED
Bastet
11,507
3,841
0
2,208
27,646
12,849
0
6,999
20,647
0
38,511
W
Heimdallr
Sage_Shimaki
Heimdallr
25,088
11,991
0
4,467
14,457
7,074
0
3,941
10,516
0
55,936
W
18,120
4,936
405
3,812
19,666
15,972
0
7,418
12,248
34,168
0
L
Anubis
Tomokï
Anubis
27,757
1,563
0
1,938
19,862
10,897
0
3,224
16,638
69,357
0
W
Morgan Le Fay
YuiS612
Morgan Le Fay
12,253
925
0
762
12,743
6,411
0
3,714
9,029
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,634
Gold Earned
68,367
282
Minions Killed
264
10
Camps Cleared
5
1,252,807
Distance Traveled
1,314,398
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,167
941
53
4
2
263,565
0
W
Gilgamesh
15,564
1,112
34
2
2
295,993
0
W
Rama
18,971
1,355
77
6
6
260,158
0
L
King Arthur
12,648
903
11
1
0
257,260
0
L
Shiva
13,823
987
39
3
0
281,062
0
L
Bastet
13,407
958
60
4
1
287,732
0
W
Heimdallr
14,943
1,067
82
6
1
236,099
0
W
Zeus
14,601
1,043
50
4
1
228,889
1
L
Anubis
15,322
1,094
101
7
2
224,779
0
W
Morgan Le Fay
13,555
968
39
3
0
231,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role