Player Matchup

Kukulkan
Kukulkan
DrContra
Kukulkan
Level 109
God Stats
92W - 98L
1,467 SR
Queue Stats
559W - 595L
1,397 Elo+
Solo
Izanami
Izanami
Eduardo9889
Izanami
Level 45
God Stats
7W - 6L
1,690 SR
Queue Stats
243W - 256L
1,380 Elo+
Solo
Merlin
Merlin
JCAssAssin8
Merlin
Level 87
God Stats
2W - 2L
1,678 SR
Queue Stats
49W - 55L
1,391 Elo+
Party 1
Arachne
Arachne
Lucho-aguilar10
Arachne
Level 136
God Stats
1W - 4L
1,402 SR
Queue Stats
106W - 102L
1,376 Elo+
Solo
Jormungandr
Jormungandr
RamiX2001
Jormungandr
Level 61
God Stats
1W - 1L
1,501 SR
Queue Stats
29W - 36L
1,306 Elo+
Party 1
Team Averages
Level 88
1,548 SR
1,370 Elo+

VS

Team Averages
Level 89
1,395 SR
1,470 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Dancingegret
Medusa
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 29L
1,500 Elo+
Solo
Ravana
Ravana
chaos31xx
Ravana
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,393 Elo+
Solo
Yu Huang
Yu Huang
dev21trev25
Yu Huang
Level 66
God Stats
1W - 0L
1,265 SR
Queue Stats
59W - 46L
1,472 Elo+
Solo
Ymir
Ymir
vL-Wizki
Ymir
Level 102
God Stats
2W - 2L
1,209 SR
Queue Stats
17W - 20L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrContra
Kukulkan
12
0 / 1 / 1
6,746
562
2,799
3,378
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Eduardo9889
Izanami
10
1 / 3 / 2
5,561
463
6,463
9,649
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
11
0 / 2 / 0
6,482
540
3,449
5,895
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 2
6,188
516
4,258
12,488
4,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
RamiX2001
Jormungandr
10
1 / 1 / 2
5,910
493
3,554
8,551
6,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
6 / 1 / 2
7,295
608
10,585
10,079
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
10
1 / 2 / 1
5,747
479
4,696
6,561
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
chaos31xx
Ravana
11
0 / 1 / 0
6,465
539
2,620
4,353
3,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
dev21trev25
Yu Huang
11
2 / 0 / 1
6,978
582
5,236
5,808
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
1 / 1 / 2
6,168
514
3,282
7,891
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
10
10
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
1
2
7
W
Medusa
1
2
1
0.75
L
Kukulkan
DrContra
Kukulkan
0
1
1
0.5
L
Izanami
Eduardo9889
Izanami
1
3
2
0.67
L
Merlin
0
2
0
0
L
3
3
2
1.33
L
Jormungandr
RamiX2001
Jormungandr
1
1
2
2
W
Ravana
chaos31xx
Ravana
0
1
0
0
W
Yu Huang
dev21trev25
Yu Huang
2
0
1
2.5
W
Ymir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,523
Damage
26,419
39,961
Taken
34,692
18,050
Mitigated
15,752
10,274
Healing
7,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
10,585
2,773
0
1,483
10,079
3,472
532
1,766
8,313
0
43,106
W
Medusa
4,696
2,131
0
1,391
6,561
2,089
777
1,062
5,499
0
30,111
L
Kukulkan
DrContra
Kukulkan
2,799
497
0
743
3,378
1,425
0
0
3,378
38,548
0
L
Izanami
Eduardo9889
Izanami
6,463
3,664
0
1,882
9,649
3,103
0
2,105
7,544
0
43,468
L
Merlin
3,449
228
0
947
5,895
2,372
138
2,861
3,034
50,891
0
L
4,258
3,413
0
3,034
12,488
4,676
0
1,500
10,988
0
37,645
L
Jormungandr
RamiX2001
Jormungandr
3,554
686
493
3,175
8,551
6,474
0
2,052
6,499
19,222
0
W
Ravana
chaos31xx
Ravana
2,620
676
0
1,721
4,353
3,419
0
2,243
1,902
0
32,868
W
Yu Huang
dev21trev25
Yu Huang
5,236
820
64
424
5,808
2,212
720
2,998
2,768
43,132
0
W
Ymir
3,282
0
301
2,100
7,891
4,560
605
1,483
6,408
25,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,887
Gold Earned
32,653
333
Minions Killed
302
0
Camps Cleared
0
1,151,027
Distance Traveled
1,231,630
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,295
608
67
6
0
277,960
1
W
Medusa
5,747
479
48
4
0
236,476
2
L
Kukulkan
6,746
562
83
7
0
226,539
1
L
Izanami
5,561
463
67
6
0
216,537
3
L
Merlin
6,482
540
93
8
0
218,162
3
L
Arachne
6,188
516
63
5
0
278,630
1
L
Jormungandr
5,910
493
27
2
0
211,159
2
W
Ravana
6,465
539
73
6
0
241,997
2
W
Yu Huang
6,978
582
82
7
0
231,201
0
W
Ymir
6,168
514
32
3
0
243,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role