Player Matchup

Ah Puch
Ah Puch
Gxdz
Ah Puch
Level 128
God Stats
2W - 4L
1,152 SR
Queue Stats
51W - 50L
1,466 Elo+
Solo
Osiris
Osiris
JunRaziel
Osiris
Level 112
God Stats
1W - 2L
1,805 SR
Queue Stats
133W - 78L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
N7JerrelJ
Cthulhu
Level 99
God Stats
2W - 4L
1,711 SR
Queue Stats
99W - 51L
1,657 Elo+
Party 1
Nu Wa
Nu Wa
N7Samantha
Nu Wa
Level 121
God Stats
20W - 12L
1,686 SR
Queue Stats
120W - 71L
1,613 Elo+
Party 1
Ullr
Ullr
PopeJonsDeathRay
Ullr
Level 28
God Stats
1W - 3L
1,494 SR
Queue Stats
409W - 243L
1,671 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,599 Elo+

VS

Team Averages
Level 86
1,586 SR
1,667 Elo+
Scylla
Scylla
BunnieSenpaiii
Scylla
Level 29
God Stats
1W - 0L
1,323 SR
Queue Stats
12W - 8L
1,595 Elo+
Party 3
Ah Puch
Ah Puch
HM03
Ah Puch
Level 108
God Stats
1W - 3L
1,791 SR
Queue Stats
64W - 35L
1,755 Elo+
Party 2
Xbalanque
Xbalanque
IHerd
Xbalanque
Level 127
God Stats
4W - 2L
1,615 SR
Queue Stats
72W - 52L
1,634 Elo+
Solo
Ravana
Ravana
OgBoogeymann
Ravana
Level 129
God Stats
2W - 0L
1,698 SR
Queue Stats
65W - 57L
1,538 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SleeperJoe
Kumbhakarna
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 90L
1,814 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gxdz
Ah Puch
17
2 / 3 / 2
11,449
1,041
19,900
13,714
6,596
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
JunRaziel
Osiris
15
1 / 2 / 3
10,089
917
12,219
22,231
27,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
N7JerrelJ
Cthulhu
15
0 / 2 / 4
9,725
884
6,944
13,974
16,055
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
16
1 / 6 / 4
10,575
961
13,934
15,858
7,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 2 / 1
10,156
923
8,170
15,344
7,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

183

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 8
10,241
931
9,312
9,288
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
HM03
Ah Puch
17
4 / 0 / 8
11,503
1,046
18,048
12,104
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
IHerd
Xbalanque
17
6 / 3 / 6
11,616
1,056
27,078
16,647
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
16
2 / 2 / 11
10,724
975
17,084
17,193
18,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kumbhakarna
SleeperJoe
Kumbhakarna
17
3 / 0 / 11
12,012
1,092
6,477
13,622
19,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
15
15
Deaths
6
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Ah Puch
Gxdz
Ah Puch
2
3
2
1
W
Ah Puch
HM03
Ah Puch
4
0
8
8
W
Xbalanque
IHerd
Xbalanque
6
3
6
3
L
Osiris
JunRaziel
Osiris
1
2
3
1.25
L
Cthulhu
N7JerrelJ
Cthulhu
0
2
4
1
L
Nu Wa
1
6
4
0.5
W
Ravana
2
2
11
3.75
L
2
2
1
1.25
W
Kumbhakarna
SleeperJoe
Kumbhakarna
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,167
Damage
77,999
81,121
Taken
68,854
64,841
Mitigated
55,330
3,514
Healing
10,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,312
1,893
0
310
9,288
4,453
0
6,462
2,826
35,480
0
L
Ah Puch
Gxdz
Ah Puch
19,900
954
0
708
13,714
6,596
0
4,759
8,955
69,927
0
W
Ah Puch
HM03
Ah Puch
18,048
428
0
2,110
12,104
5,892
0
8,637
3,467
34,652
0
W
Xbalanque
IHerd
Xbalanque
27,078
17,265
0
3,424
16,647
7,351
0
9,818
6,829
0
59,705
L
Osiris
JunRaziel
Osiris
12,219
2,746
0
1,154
22,231
27,183
0
9,436
12,795
0
18,957
L
Cthulhu
N7JerrelJ
Cthulhu
6,944
386
388
558
13,974
16,055
0
7,229
6,745
13,866
0
L
Nu Wa
13,934
3,716
0
460
15,858
7,158
0
7,869
7,989
29,885
0
W
Ravana
17,084
3,969
0
1,538
17,193
18,199
0
8,366
8,827
0
26,747
L
8,170
3,641
0
246
15,344
7,849
0
4,544
10,800
0
14,327
W
Kumbhakarna
SleeperJoe
Kumbhakarna
6,477
704
684
2,719
13,622
19,435
0
7,495
6,127
15,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,994
Gold Earned
56,096
214
Minions Killed
231
5
Camps Cleared
5
1,072,495
Distance Traveled
1,047,612
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,241
931
78
7
0
195,196
0
L
Ah Puch
11,449
1,041
130
12
1
212,951
0
W
Ah Puch
11,503
1,046
38
3
0
212,850
0
W
Xbalanque
11,616
1,056
70
6
4
210,916
1
L
Osiris
10,089
917
12
1
1
241,071
0
L
Cthulhu
9,725
884
17
2
0
204,829
0
L
Nu Wa
10,575
961
37
3
1
195,734
0
W
Ravana
10,724
975
30
3
0
219,606
0
L
Ullr
10,156
923
18
2
2
217,910
0
W
Kumbhakarna
12,012
1,092
15
1
1
209,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role