Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Easy-Leandro_
Sun Wukong
Level 92
God Stats
4W - 2L
1,800 SR
Queue Stats
47W - 41L
1,533 Elo+
Solo
Atlas
Atlas
guidolfo1357
Atlas
Level 125
God Stats
7W - 9L
1,426 SR
Queue Stats
581W - 649L
1,348 Elo+
Party 2
Awilix
Awilix
k9_EKKO
Awilix
Level 28
God Stats
51W - 50L
1,500 SR
Queue Stats
159W - 182L
1,376 Elo+
Party 2
Vulcan
Vulcan
polsa_fto
Vulcan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 38L
1,295 Elo+
Party 2
Team Averages
Level 92
1,545 SR
1,410 Elo+

VS

Team Averages
Level 73
1,571 SR
1,612 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Benka27
Artemis
Level 16
God Stats
2W - 0L
1,741 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Frankillerzz
Cu Chulainn
Level 107
God Stats
2W - 4L
1,399 SR
Queue Stats
118W - 53L
1,676 Elo+
Party 1
Geb
Geb
Swifther
Geb
Level 28
God Stats
11W - 4L
1,529 SR
Queue Stats
92W - 35L
1,710 Elo+
Party 1
Chang'e
Chang'e
UnNegroColorCafe
Chang'e
Level 107
God Stats
5W - 1L
1,688 SR
Queue Stats
110W - 50L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
3 / 4 / 0
9,472
474
11,836
14,817
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Easy-Leandro_
Sun Wukong
17
1 / 2 / 0
10,347
517
6,918
17,047
17,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 4 / 4
8,443
422
11,398
21,913
26,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
k9_EKKO
Awilix
13
1 / 7 / 4
8,318
416
7,461
15,505
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
polsa_fto
Vulcan
14
2 / 5 / 2
8,788
439
9,950
11,484
6,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
6 / 4 / 8
10,303
515
7,306
14,275
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Benka27
Artemis
15
5 / 2 / 4
9,306
465
11,161
10,403
4,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Frankillerzz
Cu Chulainn
17
1 / 1 / 6
10,672
534
12,911
13,531
15,809
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 1 / 15
9,500
475
9,236
15,402
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
8 / 1 / 12
10,084
504
20,864
17,555
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
8
Kills
21
22
Deaths
9
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
4
0
0.75
W
The Morrigan
 
The Morrigan
6
4
8
2.5
W
Artemis
Benka27
Artemis
5
2
4
3.5
L
Sun Wukong
Easy-Leandro_
Sun Wukong
1
2
0
0.5
W
Cu Chulainn
Frankillerzz
Cu Chulainn
1
1
6
4
W
1
1
15
8.5
W
8
1
12
14
L
1
4
4
0.75
L
Awilix
k9_EKKO
Awilix
1
7
4
0.43
L
Vulcan
polsa_fto
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,563
Damage
61,478
80,766
Taken
71,166
65,598
Mitigated
49,379
20,588
Healing
25,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
11,836
4,664
0
5,740
14,817
7,974
3,523
6,926
7,891
0
87,182
W
The Morrigan
 
The Morrigan
7,306
1,547
0
5,695
14,275
5,835
23
3,361
10,914
61,435
353
W
Artemis
Benka27
Artemis
11,161
6,214
0
4,331
10,403
4,387
0
2,440
7,960
0
52,747
L
Sun Wukong
Easy-Leandro_
Sun Wukong
6,918
1,634
0
6,536
17,047
17,518
0
3,105
13,942
0
86,348
W
Cu Chulainn
Frankillerzz
Cu Chulainn
12,911
3,499
0
1,238
13,531
15,809
122
1,223
12,308
0
100,213
W
9,236
1,554
655
4,420
15,402
15,827
60
7,581
7,821
25,307
0
W
20,864
2,484
2,786
6,118
17,555
7,521
521
7,665
9,890
80,793
0
L
11,398
4,011
0
4,352
21,913
26,874
0
10,616
11,297
39,140
0
L
Awilix
k9_EKKO
Awilix
7,461
2,213
0
3,480
15,505
7,219
0
7,823
7,682
0
56,032
L
Vulcan
polsa_fto
Vulcan
9,950
4,767
0
480
11,484
6,013
102
8,583
2,901
61,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
49,865
477
Minions Killed
478
0
Camps Cleared
0
1,913,977
Distance Traveled
2,051,388
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,472
474
117
6
0
333,964
7
W
The Morrigan
10,303
515
91
5
0
418,117
1
W
Artemis
9,306
465
66
3
0
392,960
1
L
Sun Wukong
10,347
517
173
9
0
367,561
0
W
Cu Chulainn
10,672
534
187
9
0
400,779
4
W
Geb
9,500
475
19
1
0
395,082
2
W
Chang'e
10,084
504
115
6
0
444,450
4
L
Atlas
8,443
422
35
2
0
390,635
2
L
Awilix
8,318
416
67
3
0
424,323
0
L
Vulcan
8,788
439
85
4
0
397,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role