Player Matchup

Da Ji
Da Ji
Dirty_Bobs_Chips
Da Ji
Level 129
God Stats
8W - 3L
1,733 SR
Queue Stats
292W - 274L
1,389 Elo+
Party 1
Ymir
Ymir
Horath
Ymir
Level 24
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 122L
1,368 Elo+
Party 1
Scylla
Scylla
tor_torak
Scylla
Level 138
God Stats
4W - 3L
1,500 SR
Queue Stats
327W - 312L
1,442 Elo+
Party 1
Team Averages
Level 97
1,578 SR
1,400 Elo+

VS

Team Averages
Level 49
1,640 SR
1,474 Elo+
Bacchus
Bacchus
KayFlippa
Bacchus
Level 86
God Stats
3W - 4L
1,758 SR
Queue Stats
102W - 121L
1,492 Elo+
Party 2
Neith
Neith
Kwood1313
Neith
Level 17
God Stats
2W - 2L
1,630 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 2
Thor
Thor
TrollMuchPlz
Thor
Level 45
God Stats
2W - 4L
1,532 SR
Queue Stats
31W - 72L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 8
12,180
812
20,200
14,996
8,387
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Horath
Ymir
15
1 / 0 / 17
10,966
731
4,252
14,589
20,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
tor_torak
Scylla
16
8 / 1 / 11
11,704
780
19,618
9,967
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KayFlippa
Bacchus
15
3 / 3 / 1
10,243
683
11,554
20,118
25,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Kwood1313
Neith
12
0 / 10 / 3
8,580
572
8,473
14,722
5,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 8 / 2
8,936
596
8,126
15,740
6,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
21
Kills
4
4
Deaths
21
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
W
Ymir
Horath
Ymir
1
0
17
9.5
L
Bacchus
KayFlippa
Bacchus
3
3
1
1.17
L
Neith
Kwood1313
Neith
0
10
3
0.15
L
1
8
2
0.25
W
Scylla
tor_torak
Scylla
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,070
Damage
28,153
39,552
Taken
50,580
34,463
Mitigated
36,844
6,410
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,200
5,566
0
450
14,996
8,387
768
4,862
10,134
0
42,220
W
Ymir
Horath
Ymir
4,252
985
296
4,099
14,589
20,995
387
3,954
10,635
19,295
0
L
Bacchus
KayFlippa
Bacchus
11,554
1,670
402
6,510
20,118
25,522
0
11,082
9,036
32,111
0
L
Neith
Kwood1313
Neith
8,473
4,310
0
1,060
14,722
5,199
0
6,668
8,054
0
27,671
L
8,126
1,735
450
1,284
15,740
6,123
0
6,556
9,184
0
27,588
W
Scylla
tor_torak
Scylla
19,618
1,796
234
1,331
9,967
5,081
1,033
2,946
7,021
47,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,850
Gold Earned
27,759
148
Minions Killed
127
6
Camps Cleared
4
797,440
Distance Traveled
722,191
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,180
812
51
3
5
285,906
2
W
Ymir
10,966
731
26
2
1
248,781
0
L
Bacchus
10,243
683
35
2
1
269,456
4
L
Neith
8,580
572
48
3
0
221,170
0
L
Thor
8,936
596
44
3
3
231,565
10
W
Scylla
11,704
780
71
5
0
262,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role