Player Matchup

Hun Batz
Hun Batz
Arathur
Hun Batz
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 151L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
D1ABLO666999
Morgan Le Fay
Level 144
God Stats
2W - 3L
1,040 SR
Queue Stats
231W - 235L
1,523 Elo+
Solo
Chang'e
Chang'e
J0EBIN85
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,516 Elo+
Solo
Chiron
Chiron
Rugmatt
Chiron
Level 129
God Stats
3W - 1L
1,255 SR
Queue Stats
119W - 118L
1,576 Elo+
Solo
Ne Zha
Ne Zha
The_Dre_Xp
Ne Zha
Level 144
God Stats
1W - 0L
1,301 SR
Queue Stats
22W - 13L
1,783 Elo+
Solo
Team Averages
Level 131
1,319 SR
1,599 Elo+

VS

Team Averages
Level 109
1,515 SR
1,590 Elo+
Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Spafa
Sylvanus
Level 105
God Stats
0W - 1L
1,507 SR
Queue Stats
1W - 3L
1,563 Elo+
Party 1
Merlin
Merlin
Zomagoras
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
dannyBstyle
Cliodhna
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Susano
Susano
xClankx
Susano
Level 132
God Stats
2W - 1L
1,567 SR
Queue Stats
60W - 18L
1,825 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arathur
Hun Batz
19
4 / 8 / 16
11,900
700
23,792
20,247
9,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
D1ABLO666999
Morgan Le Fay
20
7 / 1 / 16
12,920
760
21,646
18,377
10,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
J0EBIN85
Chang'e
19
5 / 2 / 16
11,611
683
13,783
18,275
10,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Rugmatt
Chiron
20
9 / 3 / 13
12,547
738
25,627
18,281
9,087
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
The_Dre_Xp
Ne Zha
20
4 / 3 / 21
12,511
736
26,669
23,138
12,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
0 / 8 / 14
10,863
639
7,530
29,726
46,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Spafa
Sylvanus
19
2 / 4 / 14
10,943
644
9,135
22,542
31,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
Zomagoras
Merlin
20
4 / 4 / 11
12,153
715
24,599
13,157
6,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
dannyBstyle
Cliodhna
16
4 / 8 / 7
10,736
632
13,998
23,392
10,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Susano
xClankx
Susano
20
7 / 5 / 10
12,898
759
17,644
28,144
18,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
73
29
Kills
17
17
Deaths
29
82
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
8
14
0.88
W
Hun Batz
Arathur
Hun Batz
4
8
16
1.5
W
Morgan Le Fay
D1ABLO666999
Morgan Le Fay
7
1
16
15
W
Chang'e
J0EBIN85
Chang'e
5
2
16
6.5
W
Chiron
Rugmatt
Chiron
9
3
13
5.17
L
Sylvanus
Spafa
Sylvanus
2
4
14
2.25
W
Ne Zha
The_Dre_Xp
Ne Zha
4
3
21
4.83
L
Merlin
Zomagoras
Merlin
4
4
11
2.38
L
Cliodhna
dannyBstyle
Cliodhna
4
8
7
0.94
L
Susano
xClankx
Susano
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,517
Damage
72,906
98,318
Taken
116,961
50,950
Mitigated
115,056
53,402
Healing
41,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,530
218
3,083
3,421
29,726
46,844
205
10,690
19,036
19,159
0
W
Hun Batz
Arathur
Hun Batz
23,792
4,411
2,445
1,278
20,247
9,237
1,665
7,701
12,546
0
36,909
W
Morgan Le Fay
D1ABLO666999
Morgan Le Fay
21,646
1,769
2,457
3,018
18,377
10,151
1,541
8,207
10,170
36,454
0
W
Chang'e
J0EBIN85
Chang'e
13,783
459
18,153
9,671
18,275
10,013
858
8,058
10,217
24,911
0
W
Chiron
Rugmatt
Chiron
25,627
7,154
4,506
3,208
18,281
9,087
1,890
9,829
8,450
0
49,040
L
Sylvanus
Spafa
Sylvanus
9,135
1,432
11,070
6,171
22,542
31,837
96
6,213
16,329
15,208
0
W
Ne Zha
The_Dre_Xp
Ne Zha
26,669
5,926
2,008
6,658
23,138
12,462
1,956
7,469
15,669
0
52,851
L
Merlin
Zomagoras
Merlin
24,599
663
1,300
1,253
13,157
6,641
700
2,921
10,236
72,702
0
L
Cliodhna
dannyBstyle
Cliodhna
13,998
398
0
3,545
23,392
10,960
263
6,889
16,503
0
19,762
L
Susano
xClankx
Susano
17,644
2,684
2,098
9,642
28,144
18,774
415
8,716
19,428
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,489
Gold Earned
57,593
214
Minions Killed
177
0
Camps Cleared
0
1,687,452
Distance Traveled
1,564,817
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,863
639
11
1
0
307,970
2
W
Hun Batz
11,900
700
29
2
0
291,488
2
W
Morgan Le Fay
12,920
760
44
3
0
364,456
3
W
Chang'e
11,611
683
36
2
0
366,116
1
W
Chiron
12,547
738
64
4
0
319,405
4
L
Sylvanus
10,943
644
12
1
0
304,311
0
W
Ne Zha
12,511
736
41
2
0
345,987
3
L
Merlin
12,153
715
106
6
0
301,186
0
L
Cliodhna
10,736
632
24
1
0
312,712
1
L
Susano
12,898
759
24
1
0
338,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role