Player Matchup

Loki
Loki
AyalaLP
Loki
Level 21
God Stats
3W - 5L
1,377 SR
Queue Stats
3W - 11L
1,247 Elo+
Party 2
Atlas
Atlas
HERAothi
Atlas
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,349 Elo+
Party 2
Ravana
Ravana
Lufts
Ravana
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,419 Elo+
Party 2
Zhong Kui
Zhong Kui
Settew
Zhong Kui
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,284 Elo+
Party 2
Izanami
Izanami
amelior
Izanami
Level 75
God Stats
1W - 2L
1,266 SR
Queue Stats
10W - 17L
1,349 Elo+
Party 2
Team Averages
Level 50
1,429 SR
1,330 Elo+

VS

Team Averages
Level 81
1,518 SR
1,377 Elo+
Kukulkan
Kukulkan
BlackOpsEDUARDO
Kukulkan
Level 89
God Stats
15W - 17L
1,544 SR
Queue Stats
142W - 154L
1,370 Elo+
Solo
Thor
Thor
FranMental
Thor
Level 45
God Stats
2W - 2L
1,778 SR
Queue Stats
16W - 21L
1,419 Elo+
Solo
Khepri
Khepri
MarceloSepulve98
Khepri
Level 47
God Stats
24W - 27L
1,546 SR
Queue Stats
96W - 133L
1,368 Elo+
Party 1
Anhur
Anhur
eduardovitti
Anhur
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 97L
1,301 Elo+
Party 1
Lancelot
Lancelot
renataoliddel
Lancelot
Level 159
God Stats
0W - 4L
1,224 SR
Queue Stats
65W - 92L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AyalaLP
Loki
12
1 / 1 / 2
7,583
474
4,565
10,034
3,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
HERAothi
Atlas
11
1 / 0 / 1
7,638
477
2,534
8,113
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Lufts
Ravana
15
3 / 1 / 1
9,350
584
8,445
3,885
3,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Settew
Zhong Kui
12
0 / 2 / 2
7,966
498
9,104
10,610
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
amelior
Izanami
13
1 / 1 / 1
7,605
475
8,151
7,460
3,046
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 1 / 1
7,516
470
2,258
7,670
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 1
6,097
381
2,659
7,774
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 2
7,630
477
2,644
13,168
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 1 / 0
6,787
424
2,683
5,677
2,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
renataoliddel
Lancelot
15
1 / 1 / 3
8,604
538
11,796
16,677
7,787
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
6
Kills
5
5
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
AyalaLP
Loki
1
1
2
2
L
Kukulkan
1
1
1
1.5
L
0
2
1
0.25
W
Atlas
HERAothi
Atlas
1
0
1
1.5
W
Ravana
Lufts
Ravana
3
1
1
3.5
L
1
1
2
2
W
Zhong Kui
Settew
Zhong Kui
0
2
2
0.5
W
Izanami
amelior
Izanami
1
1
1
1.5
L
2
1
0
2
L
Lancelot
renataoliddel
Lancelot
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,799
Damage
22,040
40,102
Taken
50,966
22,970
Mitigated
27,056
15,672
Healing
17,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
AyalaLP
Loki
4,565
1,034
0
5,443
10,034
3,795
0
564
9,470
0
46,893
L
Kukulkan
2,258
149
0
2,406
7,670
3,082
55
1,176
6,494
46,065
0
L
2,659
1,262
0
2,297
7,774
2,796
0
819
6,955
53
22,792
W
Atlas
HERAothi
Atlas
2,534
625
329
2,744
8,113
6,232
0
1,463
6,650
16,816
0
W
Ravana
Lufts
Ravana
8,445
2,704
0
1,865
3,885
3,348
1,653
1,062
2,823
0
58,042
L
2,644
177
385
4,597
13,168
11,377
157
1,412
11,756
23,368
0
W
Zhong Kui
Settew
Zhong Kui
9,104
992
0
2,890
10,610
6,549
855
128
10,482
51,778
0
W
Izanami
amelior
Izanami
8,151
6,282
0
2,401
7,460
3,046
1,260
1,738
5,722
0
63,545
L
2,683
1,069
0
917
5,677
2,014
488
997
4,680
0
33,481
L
Lancelot
renataoliddel
Lancelot
11,796
3,079
0
7,108
16,677
7,787
1,064
7,234
9,443
0
87,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
36,634
427
Minions Killed
348
0
Camps Cleared
0
1,568,093
Distance Traveled
1,342,249
36
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,583
474
83
5
0
358,262
3
L
Kukulkan
7,516
470
85
5
0
278,797
3
L
Thor
6,097
381
52
3
0
185,240
1
W
Atlas
7,638
477
22
1
0
311,426
11
W
Ravana
9,350
584
109
7
0
298,115
7
L
Khepri
7,630
477
24
2
0
271,496
2
W
Zhong Kui
7,966
498
105
7
0
310,914
8
W
Izanami
7,605
475
108
7
0
289,376
7
L
Anhur
6,787
424
68
4
0
278,319
4
L
Lancelot
8,604
538
119
7
0
328,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role