Player Matchup

Ah Puch
Ah Puch
Ashphalion
Ah Puch
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 12L
1,214 Elo+
Party 2
Hachiman
Hachiman
JeSuisJoush
Hachiman
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 30L
1,438 Elo+
Party 2
Ratatoskr
Ratatoskr
JeSuisNoir2783
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,214 Elo+
Party 2
Bacchus
Bacchus
Smurfdestroyerr
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 121L
1,571 Elo+
Solo
Merlin
Merlin
sleepyjoe
Merlin
Level 147
God Stats
3W - 3L
1,385 SR
Queue Stats
524W - 524L
1,549 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,397 Elo+

VS

Team Averages
Level 122
1,446 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Martyrdom Prime
Sol
Level 129
God Stats
5W - 7L
1,500 SR
Queue Stats
293W - 286L
1,586 Elo+
Party 1
King Arthur
King Arthur
NitrousBoar17
King Arthur
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 202L
1,586 Elo+
Party 1
Medusa
Medusa
vladimico9ayk
Medusa
Level 67
God Stats
1W - 5L
1,252 SR
Queue Stats
117W - 115L
1,415 Elo+
Solo
Fenrir
Fenrir
南城念北安
Fenrir
Level 160
God Stats
1W - 4L
1,479 SR
Queue Stats
120W - 124L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ashphalion
Ah Puch
19
1 / 5 / 18
12,283
682
14,834
18,013
10,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
JeSuisJoush
Hachiman
20
16 / 7 / 14
14,800
822
29,707
23,857
15,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
JeSuisNoir2783
Ratatoskr
15
2 / 9 / 8
10,509
584
8,740
17,429
9,812
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 4 / 32
14,739
819
16,779
24,437
54,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
sleepyjoe
Merlin
20
17 / 3 / 12
16,159
898
31,146
16,135
11,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
2 / 9 / 10
10,003
556
10,068
24,805
32,034
20
3 / 4 / 12
12,627
702
19,311
17,129
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NitrousBoar17
King Arthur
19
6 / 9 / 11
12,408
689
15,776
27,799
24,528
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 9 / 9
11,254
625
16,399
19,995
9,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 7 / 11
11,943
664
18,826
24,976
23,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
38
Kills
25
28
Deaths
38
84
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
9
10
0.78
W
Ah Puch
Ashphalion
Ah Puch
1
5
18
2
W
Hachiman
JeSuisJoush
Hachiman
16
7
14
3.29
W
Ratatoskr
JeSuisNoir2783
Ratatoskr
2
9
8
0.67
L
3
4
12
2.25
L
King Arthur
NitrousBoar17
King Arthur
6
9
11
1.28
W
2
4
32
4.5
W
Merlin
sleepyjoe
Merlin
17
3
12
7.67
L
5
9
9
1.06
L
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,206
Damage
80,380
99,871
Taken
114,704
100,827
Mitigated
97,930
32,317
Healing
25,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,068
1,548
822
2,089
24,805
32,034
0
13,288
11,320
0
18,850
W
Ah Puch
Ashphalion
Ah Puch
14,834
745
933
4,457
18,013
10,339
1,909
3,566
14,259
34,077
0
W
Hachiman
JeSuisJoush
Hachiman
29,707
20,214
2,314
7,471
23,857
15,535
4,879
5,175
18,370
0
47,210
W
Ratatoskr
JeSuisNoir2783
Ratatoskr
8,740
1,369
1,385
1,501
17,429
9,812
852
2,346
14,835
0
11,462
L
19,311
3,634
1,573
6,372
17,129
8,183
378
12,472
4,437
48,544
0
L
King Arthur
NitrousBoar17
King Arthur
15,776
2,110
2,393
4,110
27,799
24,528
18
13,470
14,134
4,553
21,076
W
16,779
1,586
2,098
5,438
24,437
54,031
571
4,500
19,087
32,080
0
W
Merlin
sleepyjoe
Merlin
31,146
2,446
1,178
5,542
16,135
11,110
462
4,345
11,604
73,725
0
L
16,399
4,969
2,201
2,426
19,995
9,292
135
12,712
6,969
0
37,128
L
18,826
2,151
552
2,784
24,976
23,893
0
9,719
15,085
0
24,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,490
Gold Earned
58,235
204
Minions Killed
222
0
Camps Cleared
0
1,612,183
Distance Traveled
1,475,359
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,003
556
12
1
0
233,877
1
W
Ah Puch
12,283
682
37
2
0
319,471
0
W
Hachiman
14,800
822
36
2
0
283,538
1
W
Ratatoskr
10,509
584
4
0
0
350,075
0
L
Sol
12,627
702
122
7
0
292,859
1
L
King Arthur
12,408
689
14
1
0
289,593
2
W
Bacchus
14,739
819
29
2
0
345,328
0
W
Merlin
16,159
898
98
5
0
313,771
0
L
Medusa
11,254
625
64
4
0
312,091
2
L
Fenrir
11,943
664
10
1
0
346,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role