Player Matchup

Ullr
Ullr
 
Ullr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Adan988
Arachne
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 53L
1,371 Elo+
Party 3
Ares
Ares
CrackFlavored
Ares
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YTChachan24
Ah Muzen Cab
Level 58
God Stats
4W - 7L
1,742 SR
Queue Stats
178W - 201L
1,386 Elo+
Party 2
Chaac
Chaac
YoungJared
Chaac
Level 42
God Stats
15W - 15L
1,507 SR
Queue Stats
180W - 209L
1,413 Elo+
Party 2
Team Averages
Level 40
1,550 SR
1,432 Elo+

VS

Team Averages
Level 64
1,665 SR
1,371 Elo+
Izanami
Izanami
Blitzkreig101
Izanami
Level 25
God Stats
3W - 1L
1,701 SR
Queue Stats
20W - 28L
1,366 Elo+
Party 1
Kuzenbo
Kuzenbo
Jadiii
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,400 Elo+
Party 1
Hercules
Hercules
Lampstand18
Hercules
Level 99
God Stats
1W - 0L
1,597 SR
Queue Stats
2W - 5L
1,085 Elo+
Party 1
Merlin
Merlin
Poimaster
Merlin
Level 26
God Stats
2W - 2L
1,621 SR
Queue Stats
13W - 11L
1,485 Elo+
Party 1
Lancelot
Lancelot
Roosterbytes
Lancelot
Level 143
God Stats
4W - 0L
1,907 SR
Queue Stats
54W - 36L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 3 / 0
6,363
530
4,881
7,905
3,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Adan988
Arachne
9
1 / 2 / 0
5,716
476
2,407
9,334
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 4 / 0
5,371
448
3,306
11,543
7,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
YTChachan24
Ah Muzen Cab
8
0 / 4 / 0
5,326
444
3,060
6,976
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
12
0 / 0 / 0
6,791
566
2,087
6,527
3,798
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
6 / 2 / 2
6,986
582
7,499
7,242
2,679
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Jadiii
Kuzenbo
10
2 / 0 / 9
6,692
558
5,816
9,596
9,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Lampstand18
Hercules
11
0 / 0 / 2
5,790
483
2,224
5,410
2,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Poimaster
Merlin
10
3 / 0 / 2
6,691
558
6,610
4,220
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
Roosterbytes
Lancelot
12
2 / 1 / 5
6,800
567
4,858
7,824
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
13
13
Deaths
3
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
0
0.67
L
Arachne
Adan988
Arachne
1
2
0
0.5
W
Izanami
6
2
2
3.5
L
0
4
0
0
W
Kuzenbo
Jadiii
Kuzenbo
2
0
9
6.5
W
Hercules
Lampstand18
Hercules
0
0
2
1
W
Merlin
Poimaster
Merlin
3
0
2
4
W
Lancelot
Roosterbytes
Lancelot
2
1
5
4.5
L
Ah Muzen Cab
YTChachan24
Ah Muzen Cab
0
4
0
0
L
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
27,007
42,285
Taken
34,292
20,518
Mitigated
20,021
8,311
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,881
1,876
0
1,354
7,905
3,221
0
3,742
3,773
0
44,722
L
Arachne
Adan988
Arachne
2,407
1,730
0
1,976
9,334
4,187
0
1,994
7,120
0
30,957
W
Izanami
7,499
5,295
0
2,119
7,242
2,679
678
687
6,555
0
54,500
L
3,306
550
0
1,256
11,543
7,261
0
3,882
7,495
19,577
0
W
Kuzenbo
Jadiii
Kuzenbo
5,816
3,318
0
2,871
9,596
9,152
114
1,894
7,702
14,474
0
W
Hercules
Lampstand18
Hercules
2,224
859
0
3,027
5,410
2,629
0
0
5,410
0
21,682
W
Merlin
Poimaster
Merlin
6,610
793
0
759
4,220
1,450
0
514
3,706
35,231
0
W
Lancelot
Roosterbytes
Lancelot
4,858
1,550
0
1,755
7,824
4,111
0
211
7,613
0
51,093
L
Ah Muzen Cab
YTChachan24
Ah Muzen Cab
3,060
1,465
0
944
6,976
2,051
0
2,032
4,944
0
28,816
L
Chaac
2,087
251
0
2,781
6,527
3,798
0
0
6,527
0
45,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
32,959
289
Minions Killed
353
0
Camps Cleared
0
1,231,026
Distance Traveled
1,225,165
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,363
530
65
5
0
223,598
0
L
Arachne
5,716
476
62
5
0
279,553
1
W
Izanami
6,986
582
120
10
0
213,312
2
L
Ares
5,371
448
27
2
0
224,812
0
W
Kuzenbo
6,692
558
24
2
0
255,129
3
W
Hercules
5,790
483
45
4
0
244,683
0
W
Merlin
6,691
558
68
6
0
241,568
3
W
Lancelot
6,800
567
96
8
0
270,473
0
L
Ah Muzen Cab
5,326
444
52
4
0
234,284
1
L
Chaac
6,791
566
83
7
0
268,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role