Player Matchup

Lancelot
Lancelot
BuckISavage
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,477 Elo+
Party 1
Ne Zha
Ne Zha
JoG12
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,277 Elo+
Solo
Bellona
Bellona
Judge Dreg
Bellona
Level 85
God Stats
0W - 1L
1,127 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Chronos
Chronos
Rvfq
Chronos
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
178W - 97L
1,614 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zIkatanna llz
Kumbhakarna
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 118L
1,409 Elo+
Solo
Team Averages
Level 78
1,425 SR
1,465 Elo+

VS

Team Averages
Level 130
1,469 SR
1,426 Elo+
Ah Puch
Ah Puch
ANDRESDK
Ah Puch
Level 120
God Stats
2W - 1L
1,823 SR
Queue Stats
30W - 27L
1,412 Elo+
Solo
Jormungandr
Jormungandr
Flame_Of_Dragons
Jormungandr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 52L
1,358 Elo+
Party 2
Hercules
Hercules
MoDeSt0 666
Hercules
Level 151
God Stats
5W - 6L
1,256 SR
Queue Stats
183W - 228L
1,385 Elo+
Solo
Sobek
Sobek
MoodyNumber1
Sobek
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 204L
1,378 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yango Warrior
Cu Chulainn
Level 129
God Stats
1W - 0L
1,265 SR
Queue Stats
41W - 36L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BuckISavage
Lancelot
17
3 / 7 / 4
9,525
635
17,811
16,580
10,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
JoG12
Ne Zha
11
0 / 12 / 6
8,238
549
3,789
16,117
8,361
Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Judge Dreg
Bellona
17
3 / 7 / 3
10,095
673
10,765
21,769
25,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Rvfq
Chronos
20
4 / 3 / 5
12,308
821
25,664
16,255
9,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
zIkatanna llz
Kumbhakarna
17
1 / 5 / 7
9,957
664
6,047
22,709
26,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ANDRESDK
Ah Puch
20
10 / 2 / 19
12,485
832
33,943
18,077
10,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Flame_Of_Dragons
Jormungandr
18
5 / 2 / 21
10,982
732
14,426
18,535
15,844
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
MoDeSt0 666
Hercules
18
8 / 2 / 20
11,412
761
9,657
22,270
28,036
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 1 / 22
11,119
741
11,313
18,606
23,772
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Yango Warrior
Cu Chulainn
18
5 / 5 / 17
11,329
755
13,203
33,117
38,963
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
133
11
Kills
34
34
Deaths
12
25
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ANDRESDK
Ah Puch
10
2
19
9.75
L
Lancelot
BuckISavage
Lancelot
3
7
4
0.71
W
Jormungandr
Flame_Of_Dragons
Jormungandr
5
2
21
7.75
L
Ne Zha
JoG12
Ne Zha
0
12
6
0.25
L
Bellona
Judge Dreg
Bellona
3
7
3
0.64
W
Hercules
MoDeSt0 666
Hercules
8
2
20
9
W
6
1
22
17
L
Chronos
Rvfq
Chronos
4
3
5
2.17
W
Cu Chulainn
Yango Warrior
Cu Chulainn
5
5
17
2.7
L
Kumbhakarna
zIkatanna llz
Kumbhakarna
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,076
Damage
82,542
93,430
Taken
110,605
79,926
Mitigated
117,468
22,658
Healing
44,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ANDRESDK
Ah Puch
33,943
1,441
1,425
7,593
18,077
10,853
1,737
5,634
12,443
68,564
0
L
Lancelot
BuckISavage
Lancelot
17,811
2,928
1,971
1,405
16,580
10,262
176
11,281
5,299
0
24,698
W
Jormungandr
Flame_Of_Dragons
Jormungandr
14,426
2,538
611
1,420
18,535
15,844
1,896
6,126
12,409
25,600
0
L
Ne Zha
JoG12
Ne Zha
3,789
1,552
0
1,241
16,117
8,361
0
10,166
5,951
0
5,591
L
Bellona
Judge Dreg
Bellona
10,765
3,308
3,259
3,456
21,769
25,200
0
13,897
7,872
0
14,737
W
Hercules
MoDeSt0 666
Hercules
9,657
967
3,352
9,103
22,270
28,036
2,237
3,046
19,224
0
15,937
W
11,313
426
4,600
5,485
18,606
23,772
2,349
6,689
11,917
23,368
0
L
Chronos
Rvfq
Chronos
25,664
8,579
736
5,088
16,255
9,690
967
10,839
5,416
66,711
0
W
Cu Chulainn
Yango Warrior
Cu Chulainn
13,203
1,720
1,265
9,840
33,117
38,963
850
10,216
22,901
0
27,347
L
Kumbhakarna
zIkatanna llz
Kumbhakarna
6,047
339
524
4,978
22,709
26,413
0
13,499
9,210
10,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
57,327
151
Minions Killed
157
0
Camps Cleared
0
1,249,556
Distance Traveled
1,376,671
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,485
832
90
6
0
278,051
0
L
Lancelot
9,525
635
16
1
0
298,680
0
W
Jormungandr
10,982
732
17
1
0
261,535
0
L
Ne Zha
8,238
549
3
0
0
146,303
3
L
Bellona
10,095
673
18
1
0
274,893
1
W
Hercules
11,412
761
13
1
0
290,866
5
W
Sobek
11,119
741
22
1
0
295,859
6
L
Chronos
12,308
821
102
7
0
291,122
2
W
Cu Chulainn
11,329
755
15
1
0
250,360
1
L
Kumbhakarna
9,957
664
12
1
0
238,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role