Player Matchup

Persephone
Persephone
Bellrock
Persephone
Level 106
God Stats
14W - 12L
1,521 SR
Queue Stats
143W - 148L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Dmoney10
Jing Wei
Level 104
God Stats
3W - 4L
1,623 SR
Queue Stats
148W - 146L
1,550 Elo+
Party 1
Susano
Susano
Vonas-_-
Susano
Level 129
God Stats
0W - 2L
1,333 SR
Queue Stats
54W - 45L
1,556 Elo+
Solo
Amaterasu
Amaterasu
gus221
Amaterasu
Level 29
God Stats
48W - 56L
1,560 SR
Queue Stats
110W - 126L
1,538 Elo+
Party 1
Sobek
Sobek
thejonga
Sobek
Level 136
God Stats
1W - 1L
1,685 SR
Queue Stats
117W - 127L
1,500 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,530 Elo+

VS

Team Averages
Level 80
1,594 SR
1,557 Elo+
Ravana
Ravana
MoreHumbleThanU
Ravana
Level 106
God Stats
61W - 36L
1,665 SR
Queue Stats
410W - 318L
1,630 Elo+
Party 2
Mulan
Mulan
Romeyy Rome
Mulan
Level 46
God Stats
1W - 2L
1,456 SR
Queue Stats
45W - 63L
1,374 Elo+
Solo
Ymir
Ymir
SadClippersFan
Ymir
Level 103
God Stats
19W - 6L
1,683 SR
Queue Stats
135W - 110L
1,629 Elo+
Party 2
Danzaburou
Danzaburou
coyle22
Danzaburou
Level 133
God Stats
1W - 1L
1,529 SR
Queue Stats
390W - 325L
1,575 Elo+
Party 2
Kukulkan
Kukulkan
kn3wd
Kukulkan
Level 13
God Stats
33W - 15L
1,637 SR
Queue Stats
94W - 49L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bellrock
Persephone
15
0 / 3 / 6
8,467
706
10,388
7,700
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Dmoney10
Jing Wei
14
1 / 3 / 3
8,065
672
8,166
11,509
5,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Vonas-_-
Susano
15
2 / 5 / 3
8,390
699
9,954
12,403
6,538
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
gus221
Amaterasu
14
1 / 3 / 3
7,829
652
5,397
16,023
13,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
thejonga
Sobek
15
2 / 3 / 3
8,782
732
5,011
17,828
21,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
9,253
771
10,443
9,595
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 0 / 9
8,797
733
8,547
9,303
8,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 16
8,956
746
6,582
13,513
15,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
coyle22
Danzaburou
18
4 / 1 / 9
10,307
859
14,625
10,339
5,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
kn3wd
Kukulkan
16
4 / 3 / 5
9,252
771
14,976
7,789
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
6
Kills
17
17
Deaths
6
18
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bellrock
Persephone
0
3
6
1
L
Jing Wei
Dmoney10
Jing Wei
1
3
3
0.83
W
5
1
7
8.5
W
3
0
9
7.5
W
1
1
16
9
L
Susano
Vonas-_-
Susano
2
5
3
0.7
W
Danzaburou
coyle22
Danzaburou
4
1
9
8.5
L
Amaterasu
gus221
Amaterasu
1
3
3
0.83
W
Kukulkan
kn3wd
Kukulkan
4
3
5
2.17
L
Sobek
thejonga
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,916
Damage
55,173
65,463
Taken
50,539
50,467
Mitigated
39,040
12,426
Healing
11,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bellrock
Persephone
10,388
698
0
2,306
7,700
3,088
0
2,293
5,404
30,869
0
L
Jing Wei
Dmoney10
Jing Wei
8,166
5,960
0
1,670
11,509
5,263
140
3,551
7,958
0
32,744
W
10,443
1,778
0
3,303
9,595
6,189
678
3,249
6,346
0
28,687
W
8,547
962
0
661
9,303
8,621
0
2,369
6,934
311
21,602
W
6,582
492
0
2,429
13,513
15,339
0
3,591
9,922
9,918
0
L
Susano
Vonas-_-
Susano
9,954
915
0
193
12,403
6,538
0
3,578
8,825
0
25,117
W
Danzaburou
coyle22
Danzaburou
14,625
7,453
0
4,659
10,339
5,067
1,703
2,750
7,589
0
48,671
L
Amaterasu
gus221
Amaterasu
5,397
1,782
551
3,205
16,023
13,933
0
6,703
9,320
0
16,782
W
Kukulkan
kn3wd
Kukulkan
14,976
1,429
0
134
7,789
3,824
548
3,440
4,349
39,527
0
L
Sobek
thejonga
Sobek
5,011
247
159
4,342
17,828
21,645
0
5,744
12,084
12,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,533
Gold Earned
46,565
175
Minions Killed
223
0
Camps Cleared
0
1,240,567
Distance Traveled
1,278,659
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,467
706
56
5
0
227,054
5
L
Jing Wei
8,065
672
48
4
0
236,938
2
W
Ravana
9,253
771
42
4
0
291,303
1
W
Mulan
8,797
733
20
2
0
254,658
5
W
Ymir
8,956
746
7
1
0
247,095
0
L
Susano
8,390
699
26
2
0
246,868
0
W
Danzaburou
10,307
859
87
7
0
244,982
1
L
Amaterasu
7,829
652
28
2
0
246,677
1
W
Kukulkan
9,252
771
67
6
0
240,621
1
L
Sobek
8,782
732
17
1
0
283,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role